Player Matchup

Nemesis
Nemesis
Jedi Kestis
Nemesis
Level 66
God Stats
45W - 42L
1,530 SR
Queue Stats
282W - 342L
1,368 Elo+
Solo
Chaac
Chaac
LazySith11
Chaac
Level 83
God Stats
1W - 1L
1,195 SR
Queue Stats
106W - 103L
1,391 Elo+
Party 1
Chang'e
Chang'e
SikWitit71
Chang'e
Level 90
God Stats
32W - 17L
1,561 SR
Queue Stats
59W - 52L
1,402 Elo+
Solo
Kukulkan
Kukulkan
TerranGoliath8
Kukulkan
Level 57
God Stats
12W - 13L
1,733 SR
Queue Stats
92W - 113L
1,267 Elo+
Solo
Neith
Neith
Truth36
Neith
Level 86
God Stats
7W - 8L
1,464 SR
Queue Stats
131W - 137L
1,387 Elo+
Party 1
Team Averages
Level 76
1,496 SR
1,363 Elo+

VS

Team Averages
Level 78
1,435 SR
1,353 Elo+
Anubis
Anubis
Ac3 X Icyy
Anubis
Level 58
God Stats
8W - 5L
1,385 SR
Queue Stats
8W - 10L
1,274 Elo+
Party 2
Ishtar
Ishtar
BombyExplode
Ishtar
Level 96
God Stats
0W - 2L
1,473 SR
Queue Stats
14W - 13L
1,463 Elo+
Party 2
Ymir
Ymir
Lolman2400
Ymir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,289 Elo+
Party 2
Nike
Nike
SocialLion
Nike
Level 88
God Stats
6W - 5L
1,317 SR
Queue Stats
198W - 225L
1,378 Elo+
Solo
Serqet
Serqet
SoporificSnail12
Serqet
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 146L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jedi Kestis
Nemesis
15
4 / 2 / 2
9,866
519
6,199
13,803
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
16
6 / 1 / 5
10,695
563
16,477
17,702
16,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
SikWitit71
Chang'e
13
1 / 0 / 2
8,729
459
9,541
14,023
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
16
3 / 3 / 0
9,505
500
8,258
8,056
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Truth36
Neith
14
3 / 2 / 2
8,580
452
12,538
13,947
5,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ac3 X Icyy
Anubis
17
3 / 2 / 1
9,657
508
7,451
11,055
5,760
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
12
1 / 5 / 0
7,677
404
9,270
14,308
6,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 2
8,020
422
4,329
15,443
19,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 2
8,674
457
9,365
18,599
10,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

13
3 / 5 / 0
8,273
435
9,107
16,382
7,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
8
8
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ac3 X Icyy
Anubis
3
2
1
1.75
L
Ishtar
1
5
0
0.2
W
Nemesis
Jedi Kestis
Nemesis
4
2
2
2.5
W
Chaac
6
1
5
8.5
L
0
1
2
1
W
Chang'e
SikWitit71
Chang'e
1
0
2
2
L
1
4
2
0.5
L
3
5
0
0.6
W
Kukulkan
3
3
0
1
W
Neith
Truth36
Neith
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,013
Damage
39,522
67,531
Taken
75,787
39,652
Mitigated
48,984
22,449
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ac3 X Icyy
Anubis
7,451
705
0
7,198
11,055
5,760
0
6,451
4,553
76,731
0
L
Ishtar
9,270
3,593
0
490
14,308
6,001
730
4,228
10,029
0
72,156
W
Nemesis
Jedi Kestis
Nemesis
6,199
2,995
0
65
13,803
5,611
0
1,795
12,008
0
94,780
W
Chaac
16,477
1,561
0
8,592
17,702
16,788
638
2,406
14,954
0
77,943
L
4,329
741
0
1,683
15,443
19,247
607
3,687
11,650
31,826
0
W
Chang'e
SikWitit71
Chang'e
9,541
1,207
2,305
6,843
14,023
8,526
901
2,346
11,457
47,969
0
L
9,365
1,158
0
3,294
18,599
10,972
0
697
16,839
47
54,225
L
9,107
2,658
0
338
16,382
7,004
0
2,736
13,310
0
63,938
W
Kukulkan
8,258
380
0
250
8,056
2,778
334
2,922
4,941
69,555
0
W
Neith
Truth36
Neith
12,538
4,578
245
4,149
13,947
5,949
1,152
2,358
11,385
0
61,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,375
Gold Earned
42,301
552
Minions Killed
473
0
Camps Cleared
0
1,824,477
Distance Traveled
1,731,614
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,657
508
116
6
0
341,145
7
L
Ishtar
7,677
404
120
6
0
318,342
2
W
Nemesis
9,866
519
140
7
0
372,306
0
W
Chaac
10,695
563
130
7
0
395,568
0
L
Ymir
8,020
422
48
3
0
343,199
0
W
Chang'e
8,729
459
58
3
0
368,664
5
L
Nike
8,674
457
88
5
0
368,194
1
L
Serqet
8,273
435
101
5
0
360,734
0
W
Kukulkan
9,505
500
128
7
0
379,546
5
W
Neith
8,580
452
96
5
0
308,393
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role