Player Matchup

Vulcan
Vulcan
UnlockingLlama
Vulcan
Level 83
God Stats
6W - 12L
1,381 SR
Queue Stats
14W - 31L
1,279 Elo+
Party 1
Tyr
Tyr
aidentehawesome
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,164 Elo+
Party 1
Skadi
Skadi
jollyjuice2
Skadi
Level 47
God Stats
1W - 3L
1,343 SR
Queue Stats
9W - 23L
1,270 Elo+
Party 1
Team Averages
Level 51
1,408 SR
1,237 Elo+

VS

Team Averages
Level 88
1,588 SR
1,396 Elo+
Ra
Ra
Ephemeral08
Ra
Level 111
God Stats
3W - 3L
1,801 SR
Queue Stats
8W - 21L
1,370 Elo+
Party 2
Danzaburou
Danzaburou
Neferisaru
Danzaburou
Level 124
God Stats
7W - 4L
1,462 SR
Queue Stats
119W - 148L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
mrmcflurry101
Gilgamesh
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 22L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 1
11,627
646
14,450
13,737
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 6 / 2
11,964
665
5,825
20,679
17,448
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
0 / 3 / 3
11,398
633
9,050
13,844
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
12,736
708
15,892
14,354
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Neferisaru
Danzaburou
17
3 / 1 / 10
12,901
717
14,507
11,539
5,777
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
mrmcflurry101
Gilgamesh
18
5 / 1 / 8
13,836
769
10,582
16,983
20,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
13
13
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Danzaburou
Neferisaru
Danzaburou
3
1
10
8
L
2
4
1
0.63
L
2
6
2
0.5
L
0
3
3
0.5
W
Gilgamesh
mrmcflurry101
Gilgamesh
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,325
Damage
40,981
48,260
Taken
42,876
29,551
Mitigated
34,372
3,959
Healing
19,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,892
1,205
2,735
6,019
14,354
8,164
965
4,425
9,632
89,596
0
W
Danzaburou
Neferisaru
Danzaburou
14,507
5,471
0
4,825
11,539
5,777
2,450
3,803
7,468
0
66,691
L
14,450
2,326
322
1,021
13,737
6,652
0
4,256
9,481
60,646
0
L
5,825
1,429
0
831
20,679
17,448
0
6,042
14,637
0
16,330
L
9,050
3,523
159
1,626
13,844
5,451
0
5,615
8,229
0
59,604
W
Gilgamesh
mrmcflurry101
Gilgamesh
10,582
1,691
0
6,342
16,983
20,431
71
5,482
10,964
0
19,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
39,473
207
Minions Killed
230
0
Camps Cleared
0
921,310
Distance Traveled
1,054,234
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,736
708
128
7
0
364,989
5
W
Danzaburou
12,901
717
90
5
0
327,909
2
L
Vulcan
11,627
646
92
5
0
343,362
6
L
Tyr
11,964
665
27
2
0
307,360
3
L
Skadi
11,398
633
88
5
0
270,588
3
W
Gilgamesh
13,836
769
12
1
0
361,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role