Player Matchup

Jormungandr
Jormungandr
AzChop
Jormungandr
Level 80
God Stats
1W - 1L
1,609 SR
Queue Stats
147W - 217L
1,386 Elo+
Party 2
Da Ji
Da Ji
Protomies
Da Ji
Level 121
God Stats
3W - 3L
1,456 SR
Queue Stats
212W - 258L
1,531 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpookyKittenSam_
Morgan Le Fay
Level 88
God Stats
10W - 34L
1,247 SR
Queue Stats
149W - 262L
1,343 Elo+
Solo
Team Averages
Level 96
1,437 SR
1,420 Elo+

VS

Team Averages
Level 54
1,367 SR
1,319 Elo+
Bacchus
Bacchus
Cisco_AFK
Bacchus
Level 18
God Stats
1W - 5L
1,220 SR
Queue Stats
11W - 24L
1,232 Elo+
Party 1
Mercury
Mercury
Honored_speedy
Mercury
Level 97
God Stats
6W - 17L
1,380 SR
Queue Stats
156W - 208L
1,377 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pool-strappy673
Morgan Le Fay
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 78L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AzChop
Jormungandr
18
1 / 1 / 10
12,413
621
9,211
16,553
22,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Protomies
Da Ji
19
6 / 1 / 5
13,420
671
15,393
10,183
5,664
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
SpookyKittenSam_
Morgan Le Fay
20
5 / 1 / 6
14,563
728
18,266
10,881
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cisco_AFK
Bacchus
20
1 / 1 / 1
14,334
717
5,933
22,592
44,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 4 / 2
13,245
662
7,824
15,476
7,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
pool-strappy673
Morgan Le Fay
18
1 / 7 / 0
12,635
632
11,846
15,934
7,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AzChop
Jormungandr
1
1
10
6
L
Bacchus
Cisco_AFK
Bacchus
1
1
1
1.5
L
1
4
2
0.5
W
Da Ji
Protomies
Da Ji
6
1
5
8.5
W
Morgan Le Fay
SpookyKittenSam_
Morgan Le Fay
5
1
6
8
L
Morgan Le Fay
pool-strappy673
Morgan Le Fay
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,870
Damage
25,603
37,617
Taken
54,002
34,006
Mitigated
59,298
5,437
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AzChop
Jormungandr
9,211
2,825
201
697
16,553
22,656
870
8,387
8,166
34,001
0
L
Bacchus
Cisco_AFK
Bacchus
5,933
353
334
3,903
22,592
44,054
136
14,458
8,134
30,915
0
L
7,824
4,726
0
945
15,476
7,586
3,021
5,879
9,597
0
88,815
W
Da Ji
Protomies
Da Ji
15,393
3,112
0
2,148
10,183
5,664
651
4,153
6,030
0
44,938
W
Morgan Le Fay
SpookyKittenSam_
Morgan Le Fay
18,266
2,986
160
2,231
10,881
5,686
1,524
5,319
5,562
98,413
0
L
Morgan Le Fay
pool-strappy673
Morgan Le Fay
11,846
1,354
0
1,411
15,934
7,658
38
7,546
8,388
70,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,396
Gold Earned
40,214
246
Minions Killed
238
0
Camps Cleared
0
971,797
Distance Traveled
1,152,845
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,413
621
43
2
0
279,538
0
L
Bacchus
14,334
717
36
2
0
380,369
1
L
Mercury
13,245
662
117
6
0
421,993
3
W
Da Ji
13,420
671
47
2
0
322,600
0
W
Morgan Le Fay
14,563
728
156
8
0
369,659
5
L
Morgan Le Fay
12,635
632
85
4
0
350,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role