Player Matchup

Aphrodite
Aphrodite
Aprillis
Aphrodite
Level 149
God Stats
5W - 5L
1,634 SR
Queue Stats
332W - 318L
1,688 Elo+
Party 1
Ravana
Ravana
Cyenix
Ravana
Level 28
God Stats
4W - 1L
1,831 SR
Queue Stats
64W - 16L
1,877 Elo+
Party 1
Sun Wukong
Sun Wukong
Podricks3rdLeg
Sun Wukong
Level 125
God Stats
5W - 3L
1,656 SR
Queue Stats
245W - 275L
1,615 Elo+
Party 1
Ishtar
Ishtar
ProcrasteNate
Ishtar
Level 158
God Stats
16W - 11L
1,859 SR
Queue Stats
467W - 436L
1,694 Elo+
Party 1
Yemoja
Yemoja
TopsBℓooby
Yemoja
Level 160
God Stats
3W - 1L
1,583 SR
Queue Stats
49W - 38L
1,601 Elo+
Solo
Team Averages
Level 124
1,713 SR
1,695 Elo+

VS

Team Averages
Level 90
1,614 SR
1,540 Elo+
Morgan Le Fay
Morgan Le Fay
BigFeeed
Morgan Le Fay
Level 120
God Stats
10W - 4L
1,684 SR
Queue Stats
232W - 236L
1,529 Elo+
Solo
Thor
Thor
IcomeInsideYou69
Thor
Level 105
God Stats
48W - 47L
1,545 SR
Queue Stats
268W - 226L
1,573 Elo+
Party 3
Cernunnos
Cernunnos
LordMistgun21
Cernunnos
Level 111
God Stats
8W - 3L
1,639 SR
Queue Stats
170W - 171L
1,514 Elo+
Party 2
Mulan
Mulan
PaperWario64
Mulan
Level 82
God Stats
106W - 71L
1,549 SR
Queue Stats
213W - 187L
1,561 Elo+
Party 3
Maui
Maui
obito11
Maui
Level 31
God Stats
22W - 15L
1,652 SR
Queue Stats
86W - 77L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aprillis
Aphrodite
16
1 / 1 / 14
11,678
508
5,289
19,120
20,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
Cyenix
Ravana
20
15 / 5 / 7
13,995
608
28,556
19,417
10,444
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Podricks3rdLeg
Sun Wukong
17
2 / 4 / 12
12,115
527
16,201
27,368
26,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 2 / 5
12,666
551
10,711
19,573
9,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
18
6 / 1 / 14
12,428
540
16,438
18,761
9,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigFeeed
Morgan Le Fay
19
4 / 6 / 1
12,548
546
20,362
20,497
7,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 3
11,197
487
7,229
20,744
8,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
LordMistgun21
Cernunnos
18
5 / 5 / 0
12,054
524
11,406
18,246
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 4 / 6
10,592
461
21,931
25,890
31,523
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Maui
obito11
Maui
12
0 / 6 / 4
8,246
359
4,404
20,245
16,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
27
Kills
13
13
Deaths
27
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aprillis
Aphrodite
1
1
14
8
L
Morgan Le Fay
BigFeeed
Morgan Le Fay
4
6
1
0.75
W
Ravana
Cyenix
Ravana
15
5
7
3.7
L
3
6
3
0.75
L
Cernunnos
LordMistgun21
Cernunnos
5
5
0
1
L
1
4
6
1
W
Sun Wukong
Podricks3rdLeg
Sun Wukong
2
4
12
2
W
3
2
5
2.75
W
Yemoja
6
1
14
13
L
Maui
obito11
Maui
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,195
Damage
65,332
104,239
Taken
105,622
77,026
Mitigated
70,079
47,572
Healing
23,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aprillis
Aphrodite
5,289
894
7,389
9,468
19,120
20,628
0
3,463
14,772
32,158
0
L
Morgan Le Fay
BigFeeed
Morgan Le Fay
20,362
1,787
81
3,156
20,497
7,957
734
5,535
14,962
115,632
0
W
Ravana
Cyenix
Ravana
28,556
12,129
0
1,244
19,417
10,444
2,609
6,223
13,194
0
122,343
L
7,229
877
0
6,014
20,744
8,505
0
2,076
18,668
0
98,252
L
Cernunnos
LordMistgun21
Cernunnos
11,406
3,958
0
6,449
18,246
5,737
965
400
17,846
0
104,178
L
21,931
1,870
0
6,749
25,890
31,523
399
7,176
18,714
215
86,009
W
Sun Wukong
Podricks3rdLeg
Sun Wukong
16,201
4,135
0
8,234
27,368
26,594
356
5,578
21,790
0
83,942
W
10,711
6,302
0
11,125
19,573
9,467
3,179
2,956
16,617
0
125,918
W
Yemoja
16,438
2,759
5,412
4,700
18,761
9,893
2,278
9,281
9,480
92,245
0
L
Maui
obito11
Maui
4,404
883
0
1,505
20,245
16,357
96
6,540
13,705
16,251
6,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,882
Gold Earned
54,637
608
Minions Killed
648
0
Camps Cleared
0
2,214,899
Distance Traveled
2,051,211
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,678
508
52
2
0
406,422
4
L
Morgan Le Fay
12,548
546
186
8
0
397,839
0
W
Ravana
13,995
608
130
6
0
477,387
5
L
Thor
11,197
487
149
6
0
482,786
8
L
Cernunnos
12,054
524
160
7
0
381,057
5
L
Mulan
10,592
461
114
5
0
387,147
6
W
Sun Wukong
12,115
527
129
6
0
458,778
9
W
Ishtar
12,666
551
171
7
0
408,769
5
W
Yemoja
12,428
540
126
5
0
463,543
8
L
Maui
8,246
359
39
2
0
402,382
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role