Player Matchup

Shiva
Shiva
DJ Catnip
Shiva
Level 117
God Stats
0W - 1L
1,329 SR
Queue Stats
205W - 208L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
Meatslapper9001
Sun Wukong
Level 53
God Stats
4W - 2L
1,736 SR
Queue Stats
99W - 86L
1,534 Elo+
Party 1
Amaterasu
Amaterasu
Tsukiyomiizz
Amaterasu
Level 62
God Stats
2W - 2L
1,229 SR
Queue Stats
185W - 176L
1,445 Elo+
Solo
Artio
Artio
Werttok
Artio
Level 31
God Stats
4W - 1L
1,948 SR
Queue Stats
53W - 47L
1,473 Elo+
Party 1
Raijin
Raijin
partycollins
Raijin
Level 103
God Stats
4W - 6L
1,471 SR
Queue Stats
472W - 475L
1,491 Elo+
Solo
Team Averages
Level 73
1,543 SR
1,481 Elo+

VS

Team Averages
Level 61
1,456 SR
1,491 Elo+
Agni
Agni
CaleraClover
Agni
Level 65
God Stats
3W - 4L
1,359 SR
Queue Stats
70W - 59L
1,513 Elo+
Solo
Shiva
Shiva
Iceangel513
Shiva
Level 69
God Stats
2W - 4L
1,180 SR
Queue Stats
157W - 148L
1,506 Elo+
Solo
Fenrir
Fenrir
SpecialScoopy
Fenrir
Level 67
God Stats
8W - 8L
1,542 SR
Queue Stats
284W - 290L
1,486 Elo+
Party 2
Arachne
Arachne
TheHungryTree18
Arachne
Level 66
God Stats
20W - 11L
1,574 SR
Queue Stats
254W - 263L
1,473 Elo+
Party 2
Nike
Nike
stelladean
Nike
Level 39
God Stats
6W - 3L
1,626 SR
Queue Stats
141W - 144L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DJ Catnip
Shiva
15
3 / 2 / 4
8,055
806
9,435
15,339
13,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
Meatslapper9001
Sun Wukong
14
1 / 1 / 6
8,164
816
12,507
11,484
14,523
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Tsukiyomiizz
Amaterasu
10
2 / 3 / 1
7,186
719
3,425
8,498
4,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
Werttok
Artio
14
1 / 2 / 6
8,363
836
6,856
14,653
18,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
14
1 / 2 / 4
7,871
787
14,388
10,521
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
7,826
783
15,763
8,074
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 8
7,059
706
9,564
17,175
8,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 6
7,319
732
8,683
8,656
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 1 / 6
7,903
790
4,764
10,289
7,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 6
7,431
743
8,971
13,527
6,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
8
Kills
10
10
Deaths
8
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Shiva
DJ Catnip
Shiva
3
2
4
2.5
W
1
1
8
5
L
Sun Wukong
Meatslapper9001
Sun Wukong
1
1
6
4
W
3
2
6
3
W
1
1
6
4
L
Amaterasu
Tsukiyomiizz
Amaterasu
2
3
1
0.83
L
Artio
Werttok
Artio
1
2
6
2
L
Raijin
1
2
4
1.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,611
Damage
47,745
60,495
Taken
57,721
55,609
Mitigated
30,964
26,203
Healing
30,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,763
707
1,637
1,930
8,074
3,507
0
2,486
5,588
28,750
0
L
Shiva
DJ Catnip
Shiva
9,435
1,196
2,397
4,848
15,339
13,733
570
3,256
12,083
0
17,929
W
9,564
1,824
2,405
7,453
17,175
8,633
0
6,512
10,663
0
17,400
L
Sun Wukong
Meatslapper9001
Sun Wukong
12,507
1,278
2,403
3,440
11,484
14,523
305
2,717
8,767
57
24,816
W
8,683
3,978
3,278
2,569
8,656
4,247
0
3,038
5,618
0
11,225
W
4,764
3,116
3,109
3,848
10,289
7,985
0
3,687
6,602
0
10,340
L
Amaterasu
Tsukiyomiizz
Amaterasu
3,425
1,050
976
1,251
8,498
4,383
18
1,495
7,003
0
4,858
L
Artio
Werttok
Artio
6,856
679
3,954
4,502
14,653
18,213
403
4,774
9,879
9,217
0
L
Raijin
14,388
732
868
1,564
10,521
4,757
512
3,521
7,000
32,910
0
W
8,971
1,009
1,629
3,135
13,527
6,592
0
5,578
7,949
0
20,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
37,538
119
Minions Killed
77
0
Camps Cleared
0
899,257
Distance Traveled
1,014,286
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,826
783
28
3
0
206,708
0
L
Shiva
8,055
806
10
1
0
195,891
0
W
Shiva
7,059
706
12
1
0
184,943
0
L
Sun Wukong
8,164
816
36
4
0
197,859
0
W
Fenrir
7,319
732
9
1
0
209,831
0
W
Arachne
7,903
790
13
1
0
220,684
0
L
Amaterasu
7,186
719
3
0
0
117,952
0
L
Artio
8,363
836
9
1
0
201,914
0
L
Raijin
7,871
787
61
6
0
185,641
4
W
Nike
7,431
743
15
2
0
192,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role