Player Matchup

Bellona
Bellona
LuisYa999
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
RinginginmyEars
Tsukuyomi
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
533W - 542L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Shimothy
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,589 Elo+
Solo
Discordia
Discordia
cValena
Discordia
Level 23
God Stats
3W - 0L
1,744 SR
Queue Stats
53W - 34L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxxROWLANDxxx
Ah Muzen Cab
Level 145
God Stats
2W - 0L
1,701 SR
Queue Stats
62W - 63L
1,529 Elo+
Solo
Team Averages
Level 70
1,589 SR
1,553 Elo+

VS

Team Averages
Level 81
1,466 SR
1,462 Elo+
Odin
Odin
 
Odin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Aerith417_
Maui
Level 29
God Stats
0W - 2L
1,245 SR
Queue Stats
169W - 170L
1,617 Elo+
Solo
Freya
Freya
FEAR Za Reaper
Freya
Level 115
God Stats
1W - 1L
1,731 SR
Queue Stats
118W - 137L
1,400 Elo+
Solo
Hachiman
Hachiman
Kr00sM1ss1l3
Hachiman
Level 16
God Stats
0W - 2L
1,353 SR
Queue Stats
2W - 4L
1,254 Elo+
Solo
Persephone
Persephone
SickResolve
Persephone
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 167L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LuisYa999
Bellona
18
4 / 6 / 15
12,335
726
11,406
27,381
31,650
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
RinginginmyEars
Tsukuyomi
16
1 / 9 / 17
10,503
618
12,024
20,527
10,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Shimothy
Ne Zha
20
20 / 6 / 14
15,239
896
41,169
31,981
20,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
cValena
Discordia
20
5 / 3 / 18
12,508
736
26,450
14,859
7,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
xxxROWLANDxxx
Ah Muzen Cab
20
8 / 3 / 19
12,989
764
19,824
17,799
9,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
1 / 6 / 12
11,049
650
11,641
24,454
29,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 5 / 21
13,225
778
12,414
32,200
49,566
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 10 / 7
9,680
569
7,328
18,548
7,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Kr00sM1ss1l3
Hachiman
20
9 / 9 / 10
13,821
813
21,448
25,877
13,496
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SickResolve
Persephone
20
10 / 8 / 9
12,672
745
17,698
18,596
7,586
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
83
38
Kills
24
27
Deaths
38
83
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
6
12
1.17
L
3
5
21
2.7
L
1
10
7
0.45
L
Hachiman
Kr00sM1ss1l3
Hachiman
9
9
10
1.56
W
Bellona
LuisYa999
Bellona
4
6
15
1.92
W
Tsukuyomi
RinginginmyEars
Tsukuyomi
1
9
17
1.06
W
Ne Zha
Shimothy
Ne Zha
20
6
14
4.5
L
Persephone
SickResolve
Persephone
10
8
9
1.81
W
Discordia
cValena
Discordia
5
3
18
4.67
W
Ah Muzen Cab
xxxROWLANDxxx
Ah Muzen Cab
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,873
Damage
70,529
112,547
Taken
119,675
79,679
Mitigated
107,453
42,875
Healing
29,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,641
1,295
3,207
4,221
24,454
29,430
216
5,816
18,638
0
21,506
L
12,414
1,827
2,314
6,294
32,200
49,566
610
8,686
23,514
26,467
0
L
7,328
2,050
619
1,878
18,548
7,375
45
5,482
13,066
13,333
0
L
Hachiman
Kr00sM1ss1l3
Hachiman
21,448
9,113
2,785
5,585
25,877
13,496
2,445
3,284
22,593
0
43,600
W
Bellona
LuisYa999
Bellona
11,406
3,725
4,284
5,544
27,381
31,650
166
9,500
17,881
0
18,707
W
Tsukuyomi
RinginginmyEars
Tsukuyomi
12,024
2,664
1,885
1,441
20,527
10,019
178
8,602
11,925
0
18,842
W
Ne Zha
Shimothy
Ne Zha
41,169
14,299
2,175
16,547
31,981
20,530
1,668
8,917
23,064
0
71,509
L
Persephone
SickResolve
Persephone
17,698
874
498
1,647
18,596
7,586
1,055
3,181
15,407
32,737
0
W
Discordia
cValena
Discordia
26,450
771
1,707
2,741
14,859
7,745
485
4,965
9,894
43,062
0
W
Ah Muzen Cab
xxxROWLANDxxx
Ah Muzen Cab
19,824
5,231
1,204
5,347
17,799
9,735
5,558
5,456
12,343
0
47,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,574
Gold Earned
60,447
182
Minions Killed
168
0
Camps Cleared
0
1,444,481
Distance Traveled
1,242,708
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,049
650
29
2
0
288,407
0
L
Maui
13,225
778
42
2
0
273,480
0
L
Freya
9,680
569
17
1
0
198,555
1
L
Hachiman
13,821
813
45
3
0
230,984
2
W
Bellona
12,335
726
10
1
0
316,410
1
W
Tsukuyomi
10,503
618
25
1
0
259,269
0
W
Ne Zha
15,239
896
46
3
0
280,087
1
L
Persephone
12,672
745
35
2
0
251,282
0
W
Discordia
12,508
736
45
3
0
293,665
0
W
Ah Muzen Cab
12,989
764
56
3
0
295,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role