Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Ocular Vortex
Nu Wa
Level 155
God Stats
6W - 6L
1,244 SR
Queue Stats
294W - 244L
1,625 Elo+
Party 2
Tyr
Tyr
Pillow151545
Tyr
Level 87
God Stats
13W - 10L
1,702 SR
Queue Stats
249W - 202L
1,622 Elo+
Party 2
Izanami
Izanami
drowningsailor27
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,409 Elo+
Party 2
Team Averages
Level 104
1,489 SR
1,531 Elo+

VS

Team Averages
Level 100
1,735 SR
1,786 Elo+
Nu Wa
Nu Wa
BlitZKrEiGz
Nu Wa
Level 158
God Stats
8W - 5L
1,757 SR
Queue Stats
105W - 53L
1,734 Elo+
Party 1
Chiron
Chiron
DeadlySinn
Chiron
Level 157
God Stats
4W - 2L
1,672 SR
Queue Stats
205W - 86L
1,880 Elo+
Party 1
Bellona
Bellona
HDColorz
Bellona
Level 11
God Stats
3W - 2L
1,452 SR
Queue Stats
61W - 59L
1,423 Elo+
Solo
Ymir
Ymir
YeliabGnimag
Ymir
Level 47
God Stats
17W - 1L
1,889 SR
Queue Stats
179W - 21L
1,985 Elo+
Party 1
Ravana
Ravana
iGxo
Ravana
Level 125
God Stats
2W - 0L
1,906 SR
Queue Stats
256W - 77L
1,907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 6 / 1
9,408
672
5,071
12,705
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
 
Hercules
16
2 / 4 / 5
9,299
664
12,263
23,440
22,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 0 / 3
10,093
721
14,922
8,040
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 2 / 1
9,291
664
6,643
15,870
14,448
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 3 / 2
9,610
686
4,435
11,780
6,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 6
11,102
793
22,576
9,004
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
DeadlySinn
Chiron
19
3 / 0 / 5
11,269
805
11,478
9,333
4,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
HDColorz
Bellona
17
4 / 3 / 4
10,146
725
11,388
13,633
8,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 2 / 9
10,996
785
5,106
20,736
23,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
iGxo
Ravana
17
3 / 2 / 6
10,549
754
13,475
13,986
12,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
15
15
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
6
1
0.08
L
Hercules
 
Hercules
2
4
5
1.13
W
3
1
6
6
W
Chiron
DeadlySinn
Chiron
3
0
5
5.5
W
Bellona
HDColorz
Bellona
4
3
4
2
L
3
0
3
4.5
L
2
2
1
1.25
W
2
2
9
3.25
L
1
3
2
0.67
W
Ravana
iGxo
Ravana
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
64,023
71,835
Taken
66,692
52,457
Mitigated
52,970
18,302
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,071
142
1,130
1,268
12,705
5,252
0
4,593
8,112
46,716
0
L
Hercules
 
Hercules
12,263
3,527
0
9,208
23,440
22,958
0
8,759
14,681
0
25,755
W
22,576
7,129
150
2,417
9,004
3,780
3,768
2,645
6,092
76,139
0
W
Chiron
DeadlySinn
Chiron
11,478
4,320
1,052
3,852
9,333
4,546
3,172
2,996
6,071
0
66,895
W
Bellona
HDColorz
Bellona
11,388
2,741
0
76
13,633
8,481
0
5,065
8,076
0
20,678
L
14,922
2,133
0
480
8,040
3,348
13
3,488
4,552
55,663
0
L
6,643
849
0
3,909
15,870
14,448
0
4,357
11,513
0
24,322
W
5,106
711
0
2,236
20,736
23,757
64
4,055
15,612
21,150
0
L
4,435
2,701
0
2,307
11,780
6,451
0
6,485
5,295
0
50,332
W
Ravana
iGxo
Ravana
13,475
3,257
0
2,901
13,986
12,406
52
4,019
9,472
0
41,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
54,062
339
Minions Killed
333
0
Camps Cleared
0
1,396,424
Distance Traveled
1,606,835
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,408
672
97
7
0
277,581
5
L
Hercules
9,299
664
22
2
0
281,442
2
W
Nu Wa
11,102
793
110
8
0
310,816
1
W
Chiron
11,269
805
109
8
0
308,000
1
W
Bellona
10,146
725
25
2
0
324,047
1
L
Nu Wa
10,093
721
95
7
0
288,567
1
L
Tyr
9,291
664
38
3
0
312,825
0
W
Ymir
10,996
785
29
2
0
341,959
3
L
Izanami
9,610
686
87
6
0
236,009
4
W
Ravana
10,549
754
60
4
0
322,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role