Player Matchup

Artio
Artio
Andersøn2K
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,610 Elo+
Party 1
Bellona
Bellona
Frankman771
Bellona
Level 44
God Stats
6W - 7L
1,427 SR
Queue Stats
72W - 80L
1,400 Elo+
Solo
Bakasura
Bakasura
WxlfLF
Bakasura
Level 142
God Stats
1W - 2L
1,430 SR
Queue Stats
145W - 128L
1,605 Elo+
Party 2
Charybdis
Charybdis
sonhoro
Charybdis
Level 15
God Stats
0W - 1L
1,523 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
xFaithIsKey
Scylla
Level 27
God Stats
2W - 1L
1,689 SR
Queue Stats
6W - 14L
1,355 Elo+
Party 2
Team Averages
Level 67
1,514 SR
1,494 Elo+

VS

Team Averages
Level 62
1,497 SR
1,472 Elo+
Neith
Neith
Coomeater9000
Neith
Level 8
God Stats
1W - 1L
1,233 SR
Queue Stats
16W - 5L
1,556 Elo+
Party 4
Ah Puch
Ah Puch
JCkeeper01
Ah Puch
Level 87
God Stats
3W - 3L
1,414 SR
Queue Stats
149W - 146L
1,443 Elo+
Party 3
Zhong Kui
Zhong Kui
Millans26
Zhong Kui
Level 78
God Stats
8W - 3L
1,603 SR
Queue Stats
64W - 78L
1,379 Elo+
Party 3
Guan Yu
Guan Yu
Pat5Ever
Guan Yu
Level 122
God Stats
2W - 0L
1,734 SR
Queue Stats
120W - 144L
1,397 Elo+
Party 4
Gilgamesh
Gilgamesh
SVGGReaper25
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,582 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,455
446
2,174
10,760
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Frankman771
Bellona
9
1 / 1 / 2
5,290
529
6,440
8,320
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
WxlfLF
Bakasura
8
2 / 4 / 0
4,962
496
4,587
10,633
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Charybdis
sonhoro
Charybdis
6
0 / 3 / 0
3,975
398
2,283
6,684
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
8
2 / 4 / 0
5,123
512
1,588
5,626
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
6,644
664
12,741
6,295
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
JCkeeper01
Ah Puch
9
2 / 1 / 6
5,661
566
3,357
3,721
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Millans26
Zhong Kui
10
5 / 0 / 4
6,164
616
3,280
5,115
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
Pat5Ever
Guan Yu
8
0 / 3 / 1
4,935
494
3,274
7,966
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
SVGGReaper25
Gilgamesh
9
4 / 2 / 3
5,724
572
7,153
9,771
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
17
17
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
6
0
5
8.5
L
Bellona
Frankman771
Bellona
1
1
2
2
W
Ah Puch
JCkeeper01
Ah Puch
2
1
6
5
W
Zhong Kui
Millans26
Zhong Kui
5
0
4
7
W
Guan Yu
Pat5Ever
Guan Yu
0
3
1
0.17
W
Gilgamesh
SVGGReaper25
Gilgamesh
4
2
3
2.75
L
Bakasura
WxlfLF
Bakasura
2
4
0
0.5
L
Charybdis
sonhoro
Charybdis
0
3
0
0
L
Scylla
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,072
Damage
29,805
42,023
Taken
32,868
19,912
Mitigated
15,198
9,782
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,174
309
436
2,363
10,760
5,621
0
1,186
9,574
15,109
628
W
12,741
8,787
0
4,865
6,295
2,331
60
1,427
4,868
0
45,360
L
Bellona
Frankman771
Bellona
6,440
2,576
0
3,443
8,320
6,867
0
93
7,746
0
29,344
W
Ah Puch
JCkeeper01
Ah Puch
3,357
281
0
1,013
3,721
1,316
18
540
3,151
29,174
1,202
W
Zhong Kui
Millans26
Zhong Kui
3,280
280
0
2,494
5,115
3,348
0
856
4,047
31,792
0
W
Guan Yu
Pat5Ever
Guan Yu
3,274
690
130
3,116
7,966
4,477
0
97
7,711
0
24,153
W
Gilgamesh
SVGGReaper25
Gilgamesh
7,153
3,339
0
1,053
9,771
3,726
0
227
8,951
0
29,446
L
Bakasura
WxlfLF
Bakasura
4,587
3,112
0
2,153
10,633
3,970
0
2,281
8,283
0
21,776
L
Charybdis
sonhoro
Charybdis
2,283
1,082
0
822
6,684
1,575
0
1,050
5,634
0
13,942
L
Scylla
1,588
197
0
565
5,626
1,879
152
1,954
3,672
21,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
29,128
186
Minions Killed
304
0
Camps Cleared
0
952,500
Distance Traveled
951,341
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,455
446
17
2
0
205,581
2
W
Neith
6,644
664
77
8
0
162,260
3
L
Bellona
5,290
529
51
5
0
192,806
3
W
Ah Puch
5,661
566
52
5
0
180,959
0
W
Zhong Kui
6,164
616
73
7
0
202,566
2
W
Guan Yu
4,935
494
52
5
0
184,633
2
W
Gilgamesh
5,724
572
50
5
0
220,923
0
L
Bakasura
4,962
496
53
5
0
209,037
0
L
Charybdis
3,975
398
32
3
0
186,547
0
L
Scylla
5,123
512
33
3
0
158,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role