Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
TheRealFroShady
Ishtar
Level 99
God Stats
6W - 7L
1,527 SR
Queue Stats
143W - 139L
1,415 Elo+
Solo
Fenrir
Fenrir
trixz2007
Fenrir
Level 157
God Stats
5W - 19L
1,325 SR
Queue Stats
144W - 183L
1,500 Elo+
Party 1
Maui
Maui
youngdaddy666
Maui
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 91L
1,366 Elo+
Party 1
Team Averages
Level 133
1,471 SR
1,456 Elo+

VS

Team Averages
Level 112
1,562 SR
1,451 Elo+
Apollo
Apollo
DEATHRAGE123
Apollo
Level 66
God Stats
23W - 12L
1,614 SR
Queue Stats
45W - 48L
1,489 Elo+
Solo
Kali
Kali
HellaDoodlez
Kali
Level 159
God Stats
33W - 25L
1,610 SR
Queue Stats
238W - 257L
1,391 Elo+
Solo
Nu Wa
Nu Wa
LiliMii
Nu Wa
Level 129
God Stats
52W - 33L
1,586 SR
Queue Stats
661W - 649L
1,427 Elo+
Solo
Anubis
Anubis
Stickenidus
Anubis
Level 143
God Stats
28W - 23L
1,569 SR
Queue Stats
218W - 213L
1,500 Elo+
Solo
Nike
Nike
Xeno_Exodus
Nike
Level 64
God Stats
7W - 9L
1,434 SR
Queue Stats
145W - 199L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 2 / 0
3,299
660
1,128
2,964
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
 
Horus
1
0 / 0 / 0
2,547
509
0
635
202
5
0 / 0 / 0
3,232
646
1,888
2,552
561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
trixz2007
Fenrir
5
0 / 1 / 0
3,163
633
789
3,747
1,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 0 / 0
3,473
695
800
3,619
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
0 / 0 / 0
3,408
682
1,638
2,190
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,574
715
1,501
2,521
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nu Wa
LiliMii
Nu Wa
7
2 / 0 / 1
3,982
796
2,152
1,570
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
6
1 / 0 / 1
3,823
765
735
2,561
886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 0 / 0
3,164
633
1,563
4,174
1,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Horus
 
Horus
0
0
0
0
W
Apollo
0
0
0
0
W
0
0
0
0
W
Nu Wa
LiliMii
Nu Wa
2
0
1
2.5
W
Anubis
1
0
1
1.5
L
0
0
0
0
W
0
0
0
0
L
Fenrir
trixz2007
Fenrir
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,605
Damage
7,589
13,517
Taken
13,016
4,254
Mitigated
5,040
5,751
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,128
439
0
674
2,964
926
59
2,131
637
17,271
0
L
Horus
 
Horus
0
0
0
0
635
202
0
0
635
0
0
W
Apollo
1,638
827
0
1,226
2,190
529
0
503
1,687
0
15,298
W
1,501
495
0
879
2,521
1,529
0
79
1,771
0
14,647
W
Nu Wa
LiliMii
Nu Wa
2,152
811
0
482
1,570
508
76
766
804
20,897
0
W
Anubis
735
84
0
215
2,561
886
0
132
2,429
15,602
0
L
1,888
1,338
0
1,899
2,552
561
0
194
2,324
0
15,940
W
1,563
565
0
1,954
4,174
1,588
0
448
3,726
0
13,908
L
Fenrir
trixz2007
Fenrir
789
83
0
950
3,747
1,043
0
332
3,415
0
10,661
L
800
292
159
2,069
3,619
1,522
0
0
3,619
7,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,714
Gold Earned
17,951
103
Minions Killed
151
0
Camps Cleared
0
367,922
Distance Traveled
526,227
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,299
660
31
6
0
76,109
1
L
Horus
2,547
509
0
0
0
0
0
W
Apollo
3,408
682
30
6
0
98,383
0
W
Kali
3,574
715
32
6
0
107,988
1
W
Nu Wa
3,982
796
33
7
0
104,956
3
W
Anubis
3,823
765
35
7
0
102,685
2
L
Ishtar
3,232
646
37
7
0
92,982
0
W
Nike
3,164
633
21
4
0
112,215
3
L
Fenrir
3,163
633
19
4
0
100,793
2
L
Maui
3,473
695
16
3
0
98,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role