Player Matchup

Ravana
Ravana
CaraQueTeMatou
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 229L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
Gabriel_06ss
Zhong Kui
Level 25
God Stats
1W - 1L
1,751 SR
Queue Stats
19W - 37L
1,310 Elo+
Party 1
Sol
Sol
JHP_7bel
Sol
Level 89
God Stats
7W - 11L
1,432 SR
Queue Stats
413W - 513L
1,361 Elo+
Party 1
Ganesha
Ganesha
NegoStorm
Ganesha
Level 46
God Stats
2W - 6L
1,516 SR
Queue Stats
69W - 78L
1,375 Elo+
Solo
Hades
Hades
mateus1224321
Hades
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 52L
1,227 Elo+
Party 1
Team Averages
Level 48
1,540 SR
1,326 Elo+

VS

Team Averages
Level 71
1,462 SR
1,376 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Kovalyr
Geb
Level 83
God Stats
2W - 0L
1,550 SR
Queue Stats
21W - 20L
1,497 Elo+
Party 2
Charybdis
Charybdis
PedroPaulo007
Charybdis
Level 35
God Stats
5W - 3L
1,500 SR
Queue Stats
54W - 100L
1,279 Elo+
Party 3
Anubis
Anubis
SoraEDG11
Anubis
Level 64
God Stats
8W - 14L
1,262 SR
Queue Stats
86W - 130L
1,317 Elo+
Solo
Pele
Pele
ZW Balak
Pele
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
103W - 167L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 5
8,105
477
7,570
15,327
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Gabriel_06ss
Zhong Kui
13
2 / 7 / 0
8,120
478
6,319
16,200
10,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
6 / 2 / 0
9,908
583
13,457
13,746
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
NegoStorm
Ganesha
11
0 / 2 / 5
7,925
466
3,303
14,452
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 0
6,881
405
1,376
10,368
5,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
15 / 2 / 3
10,410
612
20,769
11,628
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
13
2 / 2 / 10
7,791
458
6,302
10,682
10,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
PedroPaulo007
Charybdis
14
0 / 2 / 0
7,859
462
6,069
13,550
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
SoraEDG11
Anubis
16
7 / 1 / 8
9,783
575
15,886
10,633
5,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
1 / 1 / 2
9,167
539
1,507
13,367
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
25
25
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
15
2
3
8.25
L
0
9
5
0.28
L
Zhong Kui
Gabriel_06ss
Zhong Kui
2
7
0
0.29
L
6
2
0
3
W
Geb
2
2
10
3.5
L
Ganesha
NegoStorm
Ganesha
0
2
5
1.25
W
Charybdis
PedroPaulo007
Charybdis
0
2
0
0
W
Anubis
SoraEDG11
Anubis
7
1
8
11
W
Pele
1
1
2
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
50,533
70,093
Taken
59,860
39,862
Mitigated
33,578
17,675
Healing
23,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,769
9,476
0
3,990
11,628
6,053
561
6,094
5,534
0
88,027
L
7,570
2,102
0
327
15,327
5,177
0
6,097
9,230
0
56,888
L
Zhong Kui
Gabriel_06ss
Zhong Kui
6,319
1,358
0
4,601
16,200
10,337
0
3,462
12,738
47,395
0
L
13,457
5,045
0
8,003
13,746
4,830
1,382
2,587
11,159
78,419
2,952
W
Geb
6,302
1,057
0
291
10,682
10,626
0
5,012
5,670
22,279
0
L
Ganesha
NegoStorm
Ganesha
3,303
551
0
2,285
14,452
13,959
202
3,669
10,783
16,708
2,900
W
Charybdis
PedroPaulo007
Charybdis
6,069
3,525
0
7,300
13,550
6,022
1,230
8,573
4,977
0
67,102
W
Anubis
SoraEDG11
Anubis
15,886
810
0
6,716
10,633
5,377
468
3,294
7,339
72,515
0
W
Pele
1,507
262
0
5,601
13,367
5,500
0
855
12,512
0
96,142
L
1,376
422
59
2,400
10,368
5,559
732
6,373
3,995
27,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,939
Gold Earned
45,010
371
Minions Killed
513
0
Camps Cleared
0
1,433,008
Distance Traveled
1,511,914
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,410
612
119
7
0
280,983
1
L
Ravana
8,105
477
91
5
0
333,544
0
L
Zhong Kui
8,120
478
82
5
0
261,247
3
L
Sol
9,908
583
143
8
0
296,176
0
W
Geb
7,791
458
26
2
0
321,897
0
L
Ganesha
7,925
466
6
0
0
337,321
4
W
Charybdis
7,859
462
103
6
0
279,763
2
W
Anubis
9,783
575
115
7
0
284,979
0
W
Pele
9,167
539
150
9
0
344,292
2
L
Hades
6,881
405
49
3
0
204,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role