Player Matchup

Izanami
Izanami
ChalupaBAT
Izanami
Level 124
God Stats
89W - 81L
1,524 SR
Queue Stats
194W - 219L
1,458 Elo+
Solo
Fenrir
Fenrir
Chris-_crcm
Fenrir
Level 102
God Stats
5W - 6L
1,448 SR
Queue Stats
154W - 150L
1,471 Elo+
Solo
Odin
Odin
MasterSneaks
Odin
Level 106
God Stats
6W - 15L
1,289 SR
Queue Stats
209W - 213L
1,423 Elo+
Party 1
Bacchus
Bacchus
TJWBuckets
Bacchus
Level 73
God Stats
6W - 7L
1,502 SR
Queue Stats
236W - 257L
1,433 Elo+
Party 1
Agni
Agni
VARITECK08
Agni
Level 156
God Stats
3W - 5L
1,418 SR
Queue Stats
193W - 210L
1,451 Elo+
Solo
Team Averages
Level 112
1,436 SR
1,447 Elo+

VS

Team Averages
Level 97
1,496 SR
1,442 Elo+
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Gusler
Hun Batz
Level 71
God Stats
3W - 2L
1,507 SR
Queue Stats
139W - 145L
1,414 Elo+
Party 2
Aphrodite
Aphrodite
HashBrownClown2
Aphrodite
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
367W - 380L
1,469 Elo+
Party 2
Baba Yaga
Baba Yaga
aJio l cric
Baba Yaga
Level 98
God Stats
13W - 10L
1,524 SR
Queue Stats
182W - 207L
1,422 Elo+
Party 2
Heimdallr
Heimdallr
diamondshuffle
Heimdallr
Level 85
God Stats
3W - 1L
1,450 SR
Queue Stats
58W - 78L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChalupaBAT
Izanami
15
0 / 3 / 4
9,799
490
8,799
14,015
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
2 / 3 / 2
8,007
400
7,571
14,289
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 2 / 6
8,987
449
6,907
17,834
16,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
TJWBuckets
Bacchus
13
2 / 4 / 3
8,154
408
8,636
18,143
12,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 6 / 2
9,530
477
12,041
12,909
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 3 / 4
10,496
525
12,240
13,295
9,335
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Gusler
Hun Batz
16
6 / 3 / 1
9,934
497
9,450
14,602
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
HashBrownClown2
Aphrodite
15
3 / 1 / 7
10,121
506
5,145
16,475
18,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
aJio l cric
Baba Yaga
17
4 / 1 / 7
10,116
506
17,192
10,442
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
diamondshuffle
Heimdallr
17
2 / 1 / 1
10,415
521
10,042
17,626
7,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
9
Kills
18
18
Deaths
9
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
3
4
1.67
L
Izanami
ChalupaBAT
Izanami
0
3
4
0.67
L
Fenrir
2
3
2
1
W
Hun Batz
Gusler
Hun Batz
6
3
1
2.17
W
Aphrodite
HashBrownClown2
Aphrodite
3
1
7
6.5
L
2
2
6
2.5
L
Bacchus
TJWBuckets
Bacchus
2
4
3
0.88
L
3
6
2
0.67
W
Baba Yaga
aJio l cric
Baba Yaga
4
1
7
7.5
W
Heimdallr
diamondshuffle
Heimdallr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,954
Damage
54,069
77,190
Taken
72,440
46,149
Mitigated
47,627
17,798
Healing
35,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,240
946
247
5,244
13,295
9,335
574
2,269
11,026
80,469
0
L
Izanami
ChalupaBAT
Izanami
8,799
5,921
0
4,512
14,015
5,727
1,641
3,023
10,992
0
95,392
L
Fenrir
7,571
2,072
0
4,945
14,289
6,523
0
5,767
8,522
0
42,565
W
Hun Batz
Gusler
Hun Batz
9,450
1,578
0
5,394
14,602
6,384
307
3,343
11,259
0
67,306
W
Aphrodite
HashBrownClown2
Aphrodite
5,145
708
3,701
8,410
16,475
18,559
170
6,263
10,212
41,131
3,761
L
6,907
2,026
0
4,516
17,834
16,078
0
7,838
9,996
0
45,845
L
Bacchus
TJWBuckets
Bacchus
8,636
916
186
1,607
18,143
12,419
39
9,121
9,022
24,847
1,622
L
12,041
1,655
0
2,032
12,909
5,402
336
8,365
4,544
62,773
0
W
Baba Yaga
aJio l cric
Baba Yaga
17,192
335
0
2,923
10,442
5,401
1,488
4,683
5,759
75,901
0
W
Heimdallr
diamondshuffle
Heimdallr
10,042
3,090
0
9,557
17,626
7,948
3,263
3,700
13,926
0
94,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,477
Gold Earned
51,082
450
Minions Killed
570
0
Camps Cleared
0
1,777,474
Distance Traveled
1,909,246
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,496
525
142
7
0
337,869
0
L
Izanami
9,799
490
159
8
0
388,968
4
L
Fenrir
8,007
400
59
3
0
361,494
6
W
Hun Batz
9,934
497
98
5
0
432,881
4
W
Aphrodite
10,121
506
68
3
0
369,324
0
L
Odin
8,987
449
77
4
0
351,346
0
L
Bacchus
8,154
408
44
2
0
371,944
0
L
Agni
9,530
477
111
6
0
303,722
3
W
Baba Yaga
10,116
506
111
6
0
389,742
0
W
Heimdallr
10,415
521
151
8
0
379,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role