Player Matchup

Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Foopy111
Baron Samedi
Level 68
God Stats
8W - 6L
1,735 SR
Queue Stats
134W - 131L
1,541 Elo+
Party 2
Hun Batz
Hun Batz
LVNe0N
Hun Batz
Level 87
God Stats
11W - 13L
1,566 SR
Queue Stats
269W - 226L
1,563 Elo+
Party 2
Hades
Hades
Laoch29
Hades
Level 106
God Stats
9W - 7L
1,639 SR
Queue Stats
261W - 234L
1,602 Elo+
Party 2
Bacchus
Bacchus
ToBeHappyDo
Bacchus
Level 28
God Stats
3W - 4L
1,621 SR
Queue Stats
41W - 31L
1,641 Elo+
Party 2
Team Averages
Level 83
1,612 SR
1,569 Elo+

VS

Team Averages
Level 70
1,607 SR
1,483 Elo+
Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AppleBoof
Izanami
Level 85
God Stats
4W - 2L
1,637 SR
Queue Stats
11W - 7L
1,577 Elo+
Party 1
Ra
Ra
Brejick
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Party 3
Sun Wukong
Sun Wukong
JimmyD1X
Sun Wukong
Level 28
God Stats
7W - 3L
1,832 SR
Queue Stats
11W - 7L
1,568 Elo+
Party 1
Ravana
Ravana
TheeConductor
Ravana
Level 128
God Stats
1W - 0L
1,568 SR
Queue Stats
9W - 9L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 5 / 4
6,637
511
7,359
11,205
4,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Foopy111
Baron Samedi
12
4 / 6 / 1
7,038
541
7,092
9,954
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
LVNe0N
Hun Batz
10
0 / 5 / 1
6,309
485
4,038
10,872
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Laoch29
Hades
13
1 / 2 / 0
7,877
606
6,975
10,085
6,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
ToBeHappyDo
Bacchus
11
0 / 2 / 0
6,401
492
1,042
8,555
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 0 / 5
7,591
584
6,061
7,802
5,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
AppleBoof
Izanami
13
2 / 1 / 6
7,685
591
5,187
7,050
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

13
3 / 4 / 4
8,079
621
3,928
8,763
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
JimmyD1X
Sun Wukong
13
1 / 1 / 2
8,029
618
5,022
10,586
10,045
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
11 / 0 / 4
8,877
683
11,752
8,902
4,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
20
20
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
4
0.6
W
Atlas
 
Atlas
3
0
5
5.5
W
Izanami
AppleBoof
Izanami
2
1
6
5
W
3
4
4
1.25
L
Baron Samedi
Foopy111
Baron Samedi
4
6
1
0.75
W
Sun Wukong
JimmyD1X
Sun Wukong
1
1
2
2
L
Hun Batz
LVNe0N
Hun Batz
0
5
1
0.1
L
Hades
Laoch29
Hades
1
2
0
0.5
W
11
0
4
13
L
Bacchus
ToBeHappyDo
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,506
Damage
31,950
50,671
Taken
43,103
26,379
Mitigated
28,045
13,566
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,359
2,725
0
2,498
11,205
4,033
0
3,047
8,158
0
52,905
W
Atlas
 
Atlas
6,061
2,069
1,701
2,002
7,802
5,954
272
1,286
6,516
22,793
5,930
W
Izanami
AppleBoof
Izanami
5,187
3,395
0
2,770
7,050
3,089
1,396
1,127
5,923
0
62,512
W
3,928
1,018
306
1,823
8,763
4,262
954
4,730
4,033
52,971
0
L
Baron Samedi
Foopy111
Baron Samedi
7,092
726
152
1,348
9,954
4,534
0
2,587
7,367
44,321
0
W
Sun Wukong
JimmyD1X
Sun Wukong
5,022
1,461
0
441
10,586
10,045
491
5,940
4,646
0
61,277
L
Hun Batz
LVNe0N
Hun Batz
4,038
2,004
0
1,894
10,872
4,825
0
1,292
9,580
0
44,343
L
Hades
Laoch29
Hades
6,975
1,960
30
5,787
10,085
6,545
0
0
10,085
71,833
0
W
11,752
4,569
0
1,582
8,902
4,695
301
2,026
6,876
0
50,968
L
Bacchus
ToBeHappyDo
Bacchus
1,042
104
172
1,685
8,555
6,442
0
2,408
6,147
23,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,262
Gold Earned
40,261
395
Minions Killed
448
0
Camps Cleared
0
1,159,530
Distance Traveled
1,257,785
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,637
511
73
6
0
231,307
3
W
Atlas
7,591
584
37
3
0
253,022
0
W
Izanami
7,685
591
121
9
0
229,226
0
W
Ra
8,079
621
98
8
0
250,609
0
L
Baron Samedi
7,038
541
69
5
0
221,809
4
W
Sun Wukong
8,029
618
118
9
0
240,811
0
L
Hun Batz
6,309
485
77
6
0
263,263
4
L
Hades
7,877
606
137
11
0
212,385
1
W
Ravana
8,877
683
74
6
0
284,117
2
L
Bacchus
6,401
492
39
3
0
230,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role