Player Matchup

Guan Yu
Guan Yu
Big-Mitch-Energy
Guan Yu
Level 149
God Stats
6W - 2L
1,564 SR
Queue Stats
597W - 447L
1,570 Elo+
Party 1
Ao Kuang
Ao Kuang
Erzenger
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,790 Elo+
Party 1
Rama
Rama
FrankenSteinke
Rama
Level 143
God Stats
1W - 0L
1,682 SR
Queue Stats
127W - 103L
1,673 Elo+
Party 1
Bacchus
Bacchus
Jayrod1245
Bacchus
Level 84
God Stats
43W - 19L
1,604 SR
Queue Stats
180W - 148L
1,605 Elo+
Party 1
He Bo
He Bo
hereiam13
He Bo
Level 138
God Stats
1W - 1L
1,505 SR
Queue Stats
614W - 410L
1,644 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,656 Elo+

VS

Team Averages
Level 89
1,624 SR
1,522 Elo+
Hercules
Hercules
AllGingerNoSnap
Hercules
Level 123
God Stats
7W - 4L
1,634 SR
Queue Stats
564W - 537L
1,516 Elo+
Party 2
Mercury
Mercury
Cloverman87
Mercury
Level 87
God Stats
7W - 4L
1,702 SR
Queue Stats
158W - 147L
1,533 Elo+
Party 2
Poseidon
Poseidon
DIB425
Poseidon
Level 86
God Stats
32W - 18L
1,682 SR
Queue Stats
179W - 160L
1,569 Elo+
Party 2
Kuzenbo
Kuzenbo
TheAtomicArab
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
barrentine97
Heimdallr
Level 111
God Stats
30W - 19L
1,600 SR
Queue Stats
437W - 411L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,699
571
4,001
10,916
10,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
Erzenger
Ao Kuang
16
7 / 2 / 4
9,675
569
16,071
17,519
9,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 1 / 4
8,979
528
8,994
13,523
5,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Jayrod1245
Bacchus
13
1 / 0 / 12
8,874
522
6,761
13,292
16,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
hereiam13
He Bo
15
9 / 3 / 6
9,589
564
12,052
10,855
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 2 / 1
8,503
500
4,206
11,698
9,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Cloverman87
Mercury
12
2 / 4 / 1
7,411
436
5,836
15,566
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
DIB425
Poseidon
13
2 / 7 / 1
8,245
485
8,425
9,894
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
10
1 / 5 / 1
7,100
418
6,054
17,378
16,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
barrentine97
Heimdallr
12
0 / 4 / 0
7,464
439
5,486
13,239
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
22
Kills
6
7
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
2
1
0.75
W
2
1
5
4.5
L
Mercury
Cloverman87
Mercury
2
4
1
0.63
L
Poseidon
DIB425
Poseidon
2
7
1
0.36
W
Ao Kuang
Erzenger
Ao Kuang
7
2
4
4.5
W
3
1
4
5
W
Bacchus
Jayrod1245
Bacchus
1
0
12
7
L
Kuzenbo
1
5
1
0.3
L
Heimdallr
barrentine97
Heimdallr
0
4
0
0
W
He Bo
hereiam13
He Bo
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,879
Damage
30,007
66,105
Taken
67,775
47,297
Mitigated
41,132
30,269
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,206
1,116
0
4,300
11,698
9,729
0
4,945
6,753
0
61,112
W
4,001
504
1,540
4,219
10,916
10,724
54
582
9,889
50
66,700
L
Mercury
Cloverman87
Mercury
5,836
2,598
0
474
15,566
5,931
0
7,480
8,086
0
54,455
L
Poseidon
DIB425
Poseidon
8,425
1,006
0
536
9,894
4,028
0
6,387
3,507
62,686
0
W
Ao Kuang
Erzenger
Ao Kuang
16,071
6,097
0
6,158
17,519
9,073
24
1,443
15,981
70,179
10,881
W
8,994
7,506
0
7,164
13,523
5,604
532
2,750
10,773
0
79,302
W
Bacchus
Jayrod1245
Bacchus
6,761
819
1,062
5,440
13,292
16,961
336
5,099
8,146
21,920
0
L
Kuzenbo
6,054
2,617
234
2,817
17,378
16,309
0
10,620
6,758
18,493
517
L
Heimdallr
barrentine97
Heimdallr
5,486
2,489
0
4,712
13,239
5,135
161
4,855
8,384
0
62,247
W
He Bo
hereiam13
He Bo
12,052
572
0
4,686
10,855
4,935
728
4,748
6,107
72,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,816
Gold Earned
38,723
509
Minions Killed
443
0
Camps Cleared
0
1,721,799
Distance Traveled
1,687,420
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,503
500
118
7
0
300,700
2
W
Guan Yu
9,699
571
141
8
0
357,368
3
L
Mercury
7,411
436
82
5
0
417,310
3
L
Poseidon
8,245
485
116
7
0
326,500
4
W
Ao Kuang
9,675
569
103
6
0
342,459
2
W
Rama
8,979
528
115
7
0
321,153
6
W
Bacchus
8,874
522
27
2
0
362,603
4
L
Kuzenbo
7,100
418
19
1
0
335,660
1
L
Heimdallr
7,464
439
108
6
0
307,250
4
W
He Bo
9,589
564
123
7
0
338,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role