Player Matchup

Bastet
Bastet
About_10_FatKids
Bastet
Level 122
God Stats
10W - 12L
1,475 SR
Queue Stats
696W - 751L
1,442 Elo+
Party 2
Skadi
Skadi
DaddyDslinger
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Party 1
The Morrigan
The Morrigan
GordonHamzley82
The Morrigan
Level 146
God Stats
5W - 3L
1,594 SR
Queue Stats
756W - 825L
1,427 Elo+
Party 2
Nike
Nike
HitsuuKoneko
Nike
Level 47
God Stats
0W - 1L
1,621 SR
Queue Stats
9W - 21L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
MeiSti
Sun Wukong
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,311 Elo+
Solo
Team Averages
Level 90
1,538 SR
1,367 Elo+

VS

Team Averages
Level 62
1,556 SR
1,482 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
BohzRedux
Atlas
Level 46
God Stats
5W - 5L
1,561 SR
Queue Stats
143W - 118L
1,525 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DontBeDerpin
Tsukuyomi
Level 27
God Stats
3W - 0L
1,722 SR
Queue Stats
38W - 25L
1,453 Elo+
Party 3
Loki
Loki
Morganananana
Loki
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 77L
1,433 Elo+
Party 3
Kumbhakarna
Kumbhakarna
fetching_fright5
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
9,770
651
15,371
12,761
5,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 8 / 4
8,517
568
15,266
15,620
6,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
GordonHamzley82
The Morrigan
17
3 / 4 / 3
10,067
671
17,621
5,944
2,873
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 7 / 5
9,761
651
12,323
19,503
21,200
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
MeiSti
Sun Wukong
15
2 / 7 / 3
8,907
594
10,960
21,619
19,448
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
8 / 2 / 16
10,736
716
14,183
15,719
9,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
BohzRedux
Atlas
19
4 / 1 / 24
11,743
783
16,904
20,397
25,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
DontBeDerpin
Tsukuyomi
19
8 / 1 / 19
11,279
752
17,689
16,953
10,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 2 / 16
10,734
716
15,671
11,366
6,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
fetching_fright5
Kumbhakarna
17
1 / 2 / 17
10,585
706
3,184
20,381
29,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
8
Kills
29
29
Deaths
8
22
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
2
16
8
L
1
3
7
1.5
W
Atlas
BohzRedux
Atlas
4
1
24
16
L
0
8
4
0.25
W
Tsukuyomi
DontBeDerpin
Tsukuyomi
8
1
19
17.5
L
The Morrigan
GordonHamzley82
The Morrigan
3
4
3
1.13
L
2
7
5
0.64
L
Sun Wukong
MeiSti
Sun Wukong
2
7
3
0.5
W
8
2
16
8
W
Kumbhakarna
fetching_fright5
Kumbhakarna
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,541
Damage
67,631
75,447
Taken
84,816
55,491
Mitigated
81,375
18,722
Healing
41,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,183
4,050
1,595
9,340
15,719
9,361
0
1,504
13,998
10
21,747
L
15,371
2,734
232
3,772
12,761
5,471
0
2,359
10,402
33
31,280
W
Atlas
BohzRedux
Atlas
16,904
6,288
5,859
7,669
20,397
25,620
126
3,955
16,159
51,709
0
L
15,266
7,117
897
1,562
15,620
6,499
0
5,315
10,305
0
22,956
W
Tsukuyomi
DontBeDerpin
Tsukuyomi
17,689
5,102
3,229
6,249
16,953
10,926
261
1,588
15,154
41
44,183
L
The Morrigan
GordonHamzley82
The Morrigan
17,621
1,406
188
1,037
5,944
2,873
58
1,750
4,123
28,410
6,632
L
12,323
637
0
2,330
19,503
21,200
0
6,139
13,364
252
21,655
L
Sun Wukong
MeiSti
Sun Wukong
10,960
2,091
1,424
7,280
21,619
19,448
0
4,493
17,126
0
22,632
W
15,671
1,671
900
1,952
11,366
6,331
1,100
217
11,059
26
31,841
W
Kumbhakarna
fetching_fright5
Kumbhakarna
3,184
424
1,481
2,868
20,381
29,137
132
4,306
15,853
11,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,022
Gold Earned
55,077
130
Minions Killed
187
0
Camps Cleared
0
1,335,865
Distance Traveled
1,527,300
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,736
716
29
2
0
310,696
0
L
Bastet
9,770
651
30
2
0
307,109
0
W
Atlas
11,743
783
48
3
0
316,186
2
L
Skadi
8,517
568
26
2
0
246,678
1
W
Tsukuyomi
11,279
752
44
3
0
347,525
1
L
The Morrigan
10,067
671
39
3
0
278,400
0
L
Nike
9,761
651
21
1
0
269,615
0
L
Sun Wukong
8,907
594
14
1
0
234,063
0
W
Loki
10,734
716
46
3
0
302,538
1
W
Kumbhakarna
10,585
706
20
1
0
250,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role