Player Matchup

Cthulhu
Cthulhu
BadgerrrBC
Cthulhu
Level 156
God Stats
4W - 1L
1,610 SR
Queue Stats
373W - 314L
1,563 Elo+
Party 1
Ganesha
Ganesha
D-Badger90
Ganesha
Level 154
God Stats
6W - 1L
1,546 SR
Queue Stats
260W - 209L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
DeIdorbaginz
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 11L
1,688 Elo+
Party 1
Terra
Terra
MoneyGoes1337
Terra
Level 160
God Stats
1W - 0L
1,498 SR
Queue Stats
54W - 38L
1,552 Elo+
Party 1
Chronos
Chronos
om_inator
Chronos
Level 148
God Stats
2W - 2L
1,345 SR
Queue Stats
342W - 286L
1,604 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,590 Elo+

VS

Team Averages
Level 22
1,528 SR
1,465 Elo+
Rama
Rama
ArbitersRage322
Rama
Level 23
God Stats
1W - 1L
1,774 SR
Queue Stats
19W - 13L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
Fumanchero_93
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,723 Elo+
Solo
Guan Yu
Guan Yu
ManoWellington23
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,132 Elo+
Solo
Ao Kuang
Ao Kuang
StormDragonkin
Ao Kuang
Level 28
God Stats
0W - 3L
1,368 SR
Queue Stats
65W - 66L
1,434 Elo+
Solo
Chaac
Chaac
lhecserl
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadgerrrBC
Cthulhu
17
2 / 3 / 17
10,729
715
11,205
21,014
25,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
D-Badger90
Ganesha
15
0 / 5 / 18
10,082
672
8,683
25,326
32,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
DeIdorbaginz
Jing Wei
19
8 / 3 / 13
11,659
777
22,953
17,311
9,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 4 / 16
10,966
731
12,339
21,076
21,759
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
om_inator
Chronos
18
9 / 3 / 11
11,308
754
21,342
18,788
10,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 5
11,100
740
25,373
15,872
8,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Fumanchero_93
Zhong Kui
17
4 / 6 / 2
10,116
674
17,011
14,517
11,282
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 3 / 8
10,032
669
4,201
18,922
22,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
17
4 / 8 / 4
11,567
771
12,111
23,629
20,000
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
lhecserl
Chaac
18
2 / 4 / 7
10,819
721
12,126
16,418
19,867
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
25
Kills
15
18
Deaths
26
75
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
Cthulhu
BadgerrrBC
Cthulhu
2
3
17
3.5
W
Ganesha
D-Badger90
Ganesha
0
5
18
1.8
W
Jing Wei
DeIdorbaginz
Jing Wei
8
3
13
4.83
L
Zhong Kui
Fumanchero_93
Zhong Kui
4
6
2
0.83
L
1
3
8
1.67
W
6
4
16
3.5
L
Ao Kuang
4
8
4
0.75
L
Chaac
lhecserl
Chaac
2
4
7
1.38
W
Chronos
om_inator
Chronos
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,522
Damage
70,822
103,515
Taken
89,358
99,178
Mitigated
82,454
46,644
Healing
32,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,373
12,275
226
4,290
15,872
8,752
2,682
9,830
6,042
0
45,335
W
Cthulhu
BadgerrrBC
Cthulhu
11,205
934
4,295
4,458
21,014
25,476
261
4,062
16,952
27,935
0
W
Ganesha
D-Badger90
Ganesha
8,683
840
2,011
4,506
25,326
32,075
127
8,617
16,709
20,386
0
W
Jing Wei
DeIdorbaginz
Jing Wei
22,953
19,581
2,135
4,068
17,311
9,281
3,614
5,022
12,289
0
46,680
L
Zhong Kui
Fumanchero_93
Zhong Kui
17,011
2,320
1,355
3,081
14,517
11,282
0
11,636
2,881
26,852
0
L
4,201
177
2,411
4,699
18,922
22,553
38
10,961
7,961
0
10,585
W
12,339
1,101
12,972
7,189
21,076
21,759
460
4,886
16,190
18,911
0
L
Ao Kuang
12,111
2,830
1,700
6,705
23,629
20,000
787
12,102
11,527
17,797
0
L
Chaac
lhecserl
Chaac
12,126
1,626
1,316
6,286
16,418
19,867
890
9,040
7,378
0
35,832
W
Chronos
om_inator
Chronos
21,342
11,517
890
4,120
18,788
10,587
3,019
6,535
12,253
35,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,744
Gold Earned
53,634
140
Minions Killed
142
0
Camps Cleared
0
1,298,209
Distance Traveled
1,187,019
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,100
740
37
2
0
230,281
0
W
Cthulhu
10,729
715
35
2
0
276,961
1
W
Ganesha
10,082
672
0
0
0
233,886
1
W
Jing Wei
11,659
777
50
3
0
241,550
2
L
Zhong Kui
10,116
674
31
2
0
231,272
1
L
Guan Yu
10,032
669
11
1
0
264,112
0
W
Terra
10,966
731
13
1
0
294,152
2
L
Ao Kuang
11,567
771
12
1
0
236,509
0
L
Chaac
10,819
721
51
3
0
224,845
0
W
Chronos
11,308
754
42
3
0
251,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role