Player Matchup

Chaac
Chaac
Agony G59
Chaac
Level 127
God Stats
2W - 1L
1,644 SR
Queue Stats
99W - 101L
1,473 Elo+
Party 2
Xbalanque
Xbalanque
DeMafiaPenguin
Xbalanque
Level 143
God Stats
1W - 1L
1,291 SR
Queue Stats
74W - 59L
1,584 Elo+
Party 2
Ao Kuang
Ao Kuang
LaBelleSansMerci
Ao Kuang
Level 124
God Stats
4W - 4L
1,391 SR
Queue Stats
650W - 661L
1,486 Elo+
Solo
Skadi
Skadi
MeteorDoll
Skadi
Level 84
God Stats
3W - 1L
1,646 SR
Queue Stats
64W - 68L
1,470 Elo+
Party 2
Ra
Ra
Quicctofinish34
Ra
Level 158
God Stats
3W - 0L
1,816 SR
Queue Stats
128W - 134L
1,454 Elo+
Party 2
Team Averages
Level 127
1,558 SR
1,493 Elo+

VS

Team Averages
Level 43
1,620 SR
1,504 Elo+
Bellona
Bellona
Bby Princess382
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Cryptarchy_
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,394 Elo+
Party 1
Odin
Odin
SevenXanPizzaMan
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,431 Elo+
Party 1
Guan Yu
Guan Yu
Xinnie_the_Pooh
Guan Yu
Level 127
God Stats
2W - 1L
1,835 SR
Queue Stats
138W - 140L
1,511 Elo+
Solo
Nemesis
Nemesis
mamey89
Nemesis
Level 22
God Stats
0W - 1L
1,766 SR
Queue Stats
4W - 2L
1,682 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agony G59
Chaac
15
4 / 3 / 16
8,812
881
13,136
13,744
16,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Xbalanque
DeMafiaPenguin
Xbalanque
14
5 / 1 / 15
8,664
866
15,988
8,979
5,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 0 / 16
9,327
933
5,754
6,512
7,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Skadi
14
1 / 2 / 13
8,184
818
13,908
7,607
3,817
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 1 / 15
9,046
905
16,533
8,444
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,135
814
6,921
11,271
13,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Cryptarchy_
Erlang Shen
12
0 / 6 / 4
6,856
686
6,370
15,562
11,720
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 3
7,520
752
7,375
15,028
13,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 4
7,611
761
4,155
16,521
14,533
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
mamey89
Nemesis
12
0 / 4 / 6
6,928
693
4,481
11,758
5,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
22
Kills
7
7
Deaths
22
75
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
Agony G59
Chaac
4
3
16
4
L
3
4
3
1.13
L
Erlang Shen
Cryptarchy_
Erlang Shen
0
6
4
0.33
W
Xbalanque
DeMafiaPenguin
Xbalanque
5
1
15
12.5
W
6
0
16
14
W
Skadi
1
2
13
3.75
W
6
1
15
13.5
L
2
4
3
0.88
L
2
4
4
1
L
Nemesis
mamey89
Nemesis
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,319
Damage
29,302
45,286
Taken
70,140
38,523
Mitigated
59,195
20,000
Healing
24,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Agony G59
Chaac
13,136
1,961
206
2,386
13,744
16,832
250
0
13,744
0
23,355
L
6,921
1,072
1,953
1,957
11,271
13,941
0
3,265
8,006
0
14,564
L
Erlang Shen
Cryptarchy_
Erlang Shen
6,370
1,930
1,092
1,173
15,562
11,720
0
4,653
10,909
0
15,323
W
Xbalanque
DeMafiaPenguin
Xbalanque
15,988
7,628
1,179
3,264
8,979
5,459
2,745
0
8,979
0
24,982
W
5,754
147
2,457
3,415
6,512
7,452
1,519
0
6,512
9,666
168
W
Skadi
13,908
4,406
0
53
7,607
3,817
1,475
0
7,607
0
22,919
W
16,533
1,184
3,673
3,367
8,444
4,963
1,148
0
8,444
31,900
0
L
7,375
1,535
1,755
988
15,028
13,601
0
7,266
7,762
0
13,046
L
4,155
605
8,212
5,198
16,521
14,533
0
4,763
11,758
0
13,918
L
Nemesis
mamey89
Nemesis
4,481
891
435
1,897
11,758
5,400
0
2,319
9,439
0
8,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
37,050
117
Minions Killed
70
0
Camps Cleared
0
966,375
Distance Traveled
931,969
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,812
881
26
3
0
179,682
0
L
Bellona
8,135
814
16
2
0
187,794
1
L
Erlang Shen
6,856
686
18
2
0
168,391
0
W
Xbalanque
8,664
866
25
3
0
164,968
0
W
Ao Kuang
9,327
933
13
1
0
220,679
0
W
Skadi
8,184
818
24
2
0
190,478
1
W
Ra
9,046
905
29
3
0
210,568
3
L
Odin
7,520
752
5
1
0
190,855
0
L
Guan Yu
7,611
761
19
2
0
205,518
0
L
Nemesis
6,928
693
12
1
0
179,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role