Player Matchup

Nu Wa
Nu Wa
Boy-D-Tail
Nu Wa
Level 118
God Stats
38W - 43L
1,500 SR
Queue Stats
58W - 69L
1,444 Elo+
Solo
Danzaburou
Danzaburou
GOOSEjuiser
Danzaburou
Level 58
God Stats
2W - 2L
1,516 SR
Queue Stats
12W - 21L
1,500 Elo+
Solo
Khepri
Khepri
IlAIexIl
Khepri
Level 160
God Stats
3W - 1L
1,688 SR
Queue Stats
28W - 14L
1,626 Elo+
Party 1
Fenrir
Fenrir
m0n0xcide
Fenrir
Level 147
God Stats
6W - 11L
1,419 SR
Queue Stats
175W - 188L
1,503 Elo+
Solo
Anubis
Anubis
vExtolz
Anubis
Level 149
God Stats
18W - 4L
1,747 SR
Queue Stats
40W - 32L
1,584 Elo+
Party 1
Team Averages
Level 126
1,574 SR
1,531 Elo+

VS

Team Averages
Level 56
1,535 SR
1,429 Elo+
Cthulhu
Cthulhu
Ancient book595
Cthulhu
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,258 Elo+
Solo
Da Ji
Da Ji
AverageYmirFan
Da Ji
Level 16
God Stats
1W - 2L
1,762 SR
Queue Stats
21W - 24L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
CuChulainn12
Baba Yaga
Level 62
God Stats
1W - 1L
1,625 SR
Queue Stats
151W - 144L
1,557 Elo+
Solo
Nu Wa
Nu Wa
WMSG
Nu Wa
Level 26
God Stats
47W - 62L
1,423 SR
Queue Stats
130W - 174L
1,369 Elo+
Solo
Izanami
Izanami
destroyrofturds
Izanami
Level 127
God Stats
0W - 2L
1,366 SR
Queue Stats
27W - 29L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
4 / 1 / 9
12,174
716
16,503
8,175
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
GOOSEjuiser
Danzaburou
20
5 / 4 / 7
12,582
740
12,692
19,902
10,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
IlAIexIl
Khepri
19
1 / 0 / 16
12,924
760
6,997
14,039
21,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
m0n0xcide
Fenrir
18
4 / 4 / 6
12,042
708
10,502
16,126
7,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
vExtolz
Anubis
20
12 / 2 / 5
14,401
847
27,115
20,278
14,874
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 0
10,080
593
2,971
12,104
10,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
7 / 9 / 2
12,312
724
21,215
24,383
9,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
CuChulainn12
Baba Yaga
19
2 / 4 / 2
11,169
657
13,624
19,384
7,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
WMSG
Nu Wa
18
2 / 4 / 4
11,494
676
14,618
10,901
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 7 / 5
10,772
634
6,970
19,390
6,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
26
Kills
11
11
Deaths
26
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
7
9
2
0.89
W
Nu Wa
4
1
9
8.5
L
Baba Yaga
CuChulainn12
Baba Yaga
2
4
2
0.75
W
Danzaburou
GOOSEjuiser
Danzaburou
5
4
7
2.13
W
Khepri
IlAIexIl
Khepri
1
0
16
9
L
Nu Wa
WMSG
Nu Wa
2
4
4
1
L
0
7
5
0.36
W
Fenrir
m0n0xcide
Fenrir
4
4
6
1.75
W
Anubis
vExtolz
Anubis
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,809
Damage
59,398
78,520
Taken
86,162
57,031
Mitigated
37,981
25,011
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,971
211
0
165
12,104
10,421
0
7,515
4,589
29,285
1,177
L
21,215
3,874
0
8
24,383
9,209
0
13,761
10,622
0
41,934
W
Nu Wa
16,503
6,375
412
1,733
8,175
3,159
1,763
2,979
5,196
47,812
0
L
Baba Yaga
CuChulainn12
Baba Yaga
13,624
886
0
2,830
19,384
7,587
0
11,925
7,459
59,741
0
W
Danzaburou
GOOSEjuiser
Danzaburou
12,692
5,538
0
6,608
19,902
10,231
4,609
7,208
12,694
0
58,858
W
Khepri
IlAIexIl
Khepri
6,997
348
0
3,509
14,039
21,450
701
6,864
7,175
23,232
0
L
Nu Wa
WMSG
Nu Wa
14,618
3,242
0
250
10,901
4,127
14
6,617
4,284
52,427
0
L
6,970
3,896
0
3,094
19,390
6,637
0
10,797
8,593
0
49,086
W
Fenrir
m0n0xcide
Fenrir
10,502
2,252
0
547
16,126
7,317
0
5,596
10,530
0
44,642
W
Anubis
vExtolz
Anubis
27,115
1,230
0
12,202
20,278
14,874
447
8,540
11,738
97,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,123
Gold Earned
55,827
409
Minions Killed
308
0
Camps Cleared
0
1,607,531
Distance Traveled
1,340,084
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,080
593
47
3
0
210,494
6
L
Da Ji
12,312
724
30
2
0
303,237
4
W
Nu Wa
12,174
716
72
4
0
267,224
0
L
Baba Yaga
11,169
657
88
5
0
324,155
1
W
Danzaburou
12,582
740
101
6
0
309,308
4
W
Khepri
12,924
760
16
1
0
363,822
3
L
Nu Wa
11,494
676
54
3
0
259,593
1
L
Izanami
10,772
634
89
5
0
242,605
0
W
Fenrir
12,042
708
52
3
0
360,019
5
W
Anubis
14,401
847
168
10
0
307,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role