Player Matchup

Thoth
Thoth
Naz_308
Thoth
Level 160
God Stats
31W - 13L
1,630 SR
Queue Stats
107W - 87L
1,549 Elo+
Party 1
Hercules
Hercules
holtzclaw57
Hercules
Level 152
God Stats
5W - 3L
1,351 SR
Queue Stats
82W - 66L
1,577 Elo+
Party 1
Ganesha
Ganesha
xxKilluaSenjuxx
Ganesha
Level 94
God Stats
42W - 20L
1,604 SR
Queue Stats
136W - 96L
1,571 Elo+
Party 1
Team Averages
Level 135
1,528 SR
1,566 Elo+

VS

Team Averages
Level 98
1,446 SR
1,445 Elo+
Ne Zha
Ne Zha
AlphaTeenie98
Ne Zha
Level 151
God Stats
9W - 10L
1,290 SR
Queue Stats
65W - 80L
1,375 Elo+
Solo
Kukulkan
Kukulkan
PROMOCODEALEX
Kukulkan
Level 89
God Stats
3W - 3L
1,575 SR
Queue Stats
56W - 57L
1,560 Elo+
Party 2
Maui
Maui
braggerhorse587
Maui
Level 54
God Stats
14W - 18L
1,471 SR
Queue Stats
120W - 125L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Naz_308
Thoth
18
7 / 0 / 4
11,339
810
12,836
5,408
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
holtzclaw57
Hercules
16
4 / 2 / 5
10,337
738
4,163
11,655
10,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

14
0 / 3 / 10
9,147
653
7,838
8,882
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,435
603
6,609
12,050
4,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PROMOCODEALEX
Kukulkan
15
4 / 5 / 0
9,314
665
5,257
8,450
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 5
8,550
611
3,841
10,405
8,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
5
5
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Thoth
Naz_308
Thoth
7
0
4
9
L
Kukulkan
PROMOCODEALEX
Kukulkan
4
5
0
0.8
L
0
2
5
1.25
W
Hercules
holtzclaw57
Hercules
4
2
5
3.25
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
15,707
25,945
Taken
30,905
18,037
Mitigated
15,698
3,940
Healing
3,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,609
695
0
1,167
12,050
4,490
0
8,112
3,759
0
30,849
W
Thoth
Naz_308
Thoth
12,836
276
108
738
5,408
2,442
1,675
2,209
3,199
62,822
0
L
Kukulkan
PROMOCODEALEX
Kukulkan
5,257
187
0
390
8,450
2,988
94
5,936
2,337
38,735
0
L
3,841
986
581
1,735
10,405
8,220
48
6,012
4,099
14,035
0
W
Hercules
holtzclaw57
Hercules
4,163
1,043
333
2,761
11,655
10,796
662
3,444
8,211
0
15,457
W
7,838
0
0
0
8,882
4,799
0
3,514
5,368
26,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
26,299
172
Minions Killed
129
0
Camps Cleared
0
765,682
Distance Traveled
769,913
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,435
603
37
3
0
265,381
5
W
Thoth
11,339
810
121
9
0
248,924
5
L
Kukulkan
9,314
665
69
5
0
228,108
0
L
Maui
8,550
611
23
2
0
276,424
2
W
Hercules
10,337
738
45
3
0
285,253
3
W
Ganesha
9,147
653
6
0
0
231,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role