Player Matchup

Geb
Geb
D8BLITZKRIEG
Geb
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 24L
1,728 Elo+
Party 2
Zhong Kui
Zhong Kui
GFSMob
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 21L
1,719 Elo+
Party 2
Charybdis
Charybdis
sonbrybry
Charybdis
Level 27
God Stats
4W - 1L
1,721 SR
Queue Stats
67W - 20L
1,661 Elo+
Party 2
Team Averages
Level 39
1,574 SR
1,703 Elo+

VS

Team Averages
Level 93
1,599 SR
1,496 Elo+
Arachne
Arachne
StorminMorman96
Arachne
Level 119
God Stats
5W - 2L
1,586 SR
Queue Stats
84W - 95L
1,402 Elo+
Party 1
King Arthur
King Arthur
jthornton02
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,690 Elo+
Party 1
Baba Yaga
Baba Yaga
xxBlackDolphinx
Baba Yaga
Level 154
God Stats
0W - 1L
1,711 SR
Queue Stats
17W - 25L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
10,751
768
8,335
12,511
17,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
GFSMob
Zhong Kui
16
6 / 1 / 7
10,801
772
19,351
12,616
10,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
sonbrybry
Charybdis
16
7 / 4 / 3
10,675
763
15,324
13,065
6,495
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
9,966
712
7,989
18,098
10,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
jthornton02
King Arthur
11
0 / 6 / 4
8,286
592
2,317
20,214
16,952
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
xxBlackDolphinx
Baba Yaga
16
2 / 4 / 3
9,914
708
15,681
15,279
8,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
7
7
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Zhong Kui
GFSMob
Zhong Kui
6
1
7
9.5
L
5
5
1
1.1
L
King Arthur
jthornton02
King Arthur
0
6
4
0.33
W
Charybdis
sonbrybry
Charybdis
7
4
3
2.13
L
Baba Yaga
xxBlackDolphinx
Baba Yaga
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,010
Damage
25,987
38,192
Taken
53,591
34,350
Mitigated
35,137
12,870
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,335
2,176
0
2,442
12,511
17,721
727
4,987
7,524
18,796
0
W
Zhong Kui
GFSMob
Zhong Kui
19,351
1,766
0
6,955
12,616
10,134
1,180
5,404
7,212
62,975
0
L
7,989
6,147
248
3,024
18,098
10,179
40
10,462
7,636
0
28,158
L
King Arthur
jthornton02
King Arthur
2,317
541
0
70
20,214
16,952
75
8,781
11,433
0
6,727
W
Charybdis
sonbrybry
Charybdis
15,324
8,371
95
3,378
13,065
6,495
675
5,603
7,462
0
55,324
L
Baba Yaga
xxBlackDolphinx
Baba Yaga
15,681
574
0
5,359
15,279
8,006
36
8,873
6,406
48,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
28,166
188
Minions Killed
117
0
Camps Cleared
0
741,434
Distance Traveled
730,905
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,751
768
15
1
0
281,630
3
W
Zhong Kui
10,801
772
92
7
0
248,438
2
L
Arachne
9,966
712
42
3
0
238,562
3
L
King Arthur
8,286
592
9
1
0
258,662
0
W
Charybdis
10,675
763
81
6
0
211,366
0
L
Baba Yaga
9,914
708
66
5
0
233,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role