Player Matchup

Bacchus
Bacchus
Drewpee2
Bacchus
Level 67
God Stats
0W - 1L
1,246 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
Piggy332
Chronos
Level 58
God Stats
1W - 2L
1,562 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 2
Bakasura
Bakasura
jonyellowpig
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 54
1,436 SR
1,488 Elo+

VS

Team Averages
Level 77
1,505 SR
1,402 Elo+
Sobek
Sobek
GUSTAVO413
Sobek
Level 33
God Stats
4W - 5L
1,523 SR
Queue Stats
138W - 145L
1,423 Elo+
Party 1
Apollo
Apollo
jdaddy1996
Apollo
Level 128
God Stats
16W - 17L
1,541 SR
Queue Stats
281W - 378L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
xxdj1994xx
Nu Wa
Level 69
God Stats
13W - 15L
1,452 SR
Queue Stats
206W - 265L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drewpee2
Bacchus
15
1 / 4 / 1
10,013
626
6,859
17,620
15,763
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Piggy332
Chronos
17
2 / 5 / 2
11,198
700
15,071
17,540
7,909
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
jonyellowpig
Bakasura
15
1 / 7 / 2
10,239
640
5,970
22,301
13,049
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
2 / 1 / 10
11,802
738
9,796
22,467
24,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
jdaddy1996
Apollo
19
8 / 3 / 7
13,440
840
16,587
14,114
7,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
18
6 / 0 / 10
12,282
768
21,226
8,065
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Drewpee2
Bacchus
1
4
1
0.38
W
Sobek
2
1
10
7
L
Chronos
Piggy332
Chronos
2
5
2
0.6
W
Apollo
jdaddy1996
Apollo
8
3
7
3.83
L
Bakasura
jonyellowpig
Bakasura
1
7
2
0.29
W
Nu Wa
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
47,609
57,461
Taken
44,646
36,721
Mitigated
35,453
7,305
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Drewpee2
Bacchus
6,859
1,355
0
1,612
17,620
15,763
422
10,191
7,429
35,150
0
W
Sobek
9,796
581
386
5,206
22,467
24,172
0
9,942
11,980
36,787
0
L
Chronos
Piggy332
Chronos
15,071
5,017
238
2,451
17,540
7,909
376
10,319
7,221
57,071
0
W
Apollo
jdaddy1996
Apollo
16,587
8,564
0
1,025
14,114
7,221
1,919
7,525
6,094
0
65,299
L
Bakasura
jonyellowpig
Bakasura
5,970
4,753
46
2,958
22,301
13,049
936
10,610
11,691
0
24,752
W
Nu Wa
21,226
6,520
0
2,443
8,065
4,060
916
5,205
2,860
69,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
37,524
184
Minions Killed
204
0
Camps Cleared
0
878,147
Distance Traveled
900,023
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,013
626
52
3
0
288,249
0
W
Sobek
11,802
738
22
1
0
335,015
1
L
Chronos
11,198
700
66
4
0
291,307
0
W
Apollo
13,440
840
97
6
0
286,013
0
L
Bakasura
10,239
640
66
4
0
298,591
2
W
Nu Wa
12,282
768
85
5
0
278,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role