Player Matchup

Maui
Maui
Masters
 
Maui
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
FastAfSloth
Thanatos
Masters
Level 160
God Stats
3W - 7L
1,649 SR
Queue Stats
251W - 216L
2,980 MMR
Solo
Da Ji
Da Ji
Masters
LeBlah-
Da Ji
Masters
Level 93
God Stats
3W - 1L
1,700 SR
Queue Stats
392W - 373L
2,572 MMR
Solo
Eset
Eset
Diamond II
RipYahANewOne
Eset
Diamond II
Level 160
God Stats
3W - 0L
1,909 SR
Queue Stats
74W - 58L
2,436 MMR
Party 1
Chiron
Chiron
Diamond IV
Shortygothefati
Chiron
Diamond IV
Level 159
God Stats
11W - 1L
1,880 SR
Queue Stats
48W - 21L
2,698 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,728 SR
2,437 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,612 SR
2,728 MMR
Ne Zha
Ne Zha
Masters
Criminal_V1n3
Ne Zha
Masters
Level 158
God Stats
1W - 2L
1,838 SR
Queue Stats
169W - 145L
2,732 MMR
Solo
Sun Wukong
Sun Wukong
Masters
FuZioNxFr3Z3R
Sun Wukong
Masters
Level 160
God Stats
4W - 7L
1,476 SR
Queue Stats
289W - 272L
2,472 MMR
Solo
Ishtar
Ishtar
Masters
Hansen01
Ishtar
Masters
Level 157
God Stats
0W - 2L
1,563 SR
Queue Stats
228W - 187L
3,189 MMR
Solo
Sylvanus
Sylvanus
Masters
LegendofPierre
Sylvanus
Masters
Level 142
God Stats
0W - 4L
1,452 SR
Queue Stats
124W - 102L
2,514 MMR
Solo
Sol
Sol
Masters
XGod4K
Sol
Masters
Level 158
God Stats
3W - 2L
1,731 SR
Queue Stats
134W - 115L
2,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 1 / 13
8,910
524
6,500
18,164
21,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
FastAfSloth
Thanatos
17
14 / 0 / 5
11,281
664
23,319
20,877
16,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
LeBlah-
Da Ji
17
7 / 2 / 10
10,479
616
13,762
16,660
7,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 9
9,384
552
9,275
6,942
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 8
10,068
592
20,272
14,577
7,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangHadesLancelot

VS

Bans
AtlasThorCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,768
457
8,286
17,617
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
FuZioNxFr3Z3R
Sun Wukong
12
0 / 6 / 0
7,873
463
12,307
18,239
12,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Hansen01
Ishtar
13
1 / 7 / 1
7,784
458
9,504
18,437
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
9
0 / 5 / 2
6,853
403
4,671
22,171
16,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
XGod4K
Sol
15
3 / 5 / 0
8,876
522
9,062
14,279
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
29
Kills
5
5
Deaths
29
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
13
7.5
L
1
6
2
0.33
W
Thanatos
FastAfSloth
Thanatos
14
0
5
16.5
L
Sun Wukong
FuZioNxFr3Z3R
Sun Wukong
0
6
0
0
L
Ishtar
Hansen01
Ishtar
1
7
1
0.21
W
Da Ji
LeBlah-
Da Ji
7
2
10
6
L
Sylvanus
0
5
2
0.2
W
1
1
9
5.5
W
6
1
8
10
L
Sol
XGod4K
Sol
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,128
Damage
43,830
77,220
Taken
90,743
56,399
Mitigated
45,018
40,360
Healing
24,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,500
781
0
2,785
18,164
21,602
28
3,765
14,214
30,144
2,631
L
8,286
2,725
0
2,277
17,617
5,906
0
2,005
15,286
0
61,181
W
Thanatos
FastAfSloth
Thanatos
23,319
7,586
0
21,262
20,877
16,548
313
1,852
18,230
0
89,439
L
Sun Wukong
FuZioNxFr3Z3R
Sun Wukong
12,307
2,012
0
3,447
18,239
12,348
0
2,086
15,316
0
54,404
L
Ishtar
Hansen01
Ishtar
9,504
4,824
0
4,974
18,437
6,573
0
3,854
14,119
0
65,946
W
Da Ji
LeBlah-
Da Ji
13,762
3,270
0
7,428
16,660
7,782
0
3,474
13,018
0
77,942
L
Sylvanus
4,671
804
2,360
5,851
22,171
16,353
0
4,213
17,664
18,489
0
W
9,275
766
2,167
1,381
6,942
2,889
982
1,091
5,851
75,811
0
W
20,272
8,499
904
4,433
14,577
7,578
2,260
3,862
10,620
0
91,019
L
Sol
XGod4K
Sol
9,062
1,389
0
5,595
14,279
3,838
202
2,620
11,476
69,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,122
Gold Earned
39,154
555
Minions Killed
442
0
Camps Cleared
0
1,745,160
Distance Traveled
1,585,637
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,910
524
32
2
0
315,130
7
L
Ne Zha
7,768
457
90
5
0
378,580
7
W
Thanatos
11,281
664
126
7
0
352,653
3
L
Sun Wukong
7,873
463
110
6
0
305,181
4
L
Ishtar
7,784
458
107
6
0
281,256
2
W
Da Ji
10,479
616
128
8
0
400,634
4
L
Sylvanus
6,853
403
15
1
0
302,820
6
W
Eset
9,384
552
139
8
0
329,266
5
W
Chiron
10,068
592
130
8
0
347,477
5
L
Sol
8,876
522
120
7
0
317,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role