Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AssassinMario21
Cernunnos
Level 155
God Stats
3W - 2L
1,397 SR
Queue Stats
466W - 412L
1,482 Elo+
Party 1
Vulcan
Vulcan
PhatimusPrime420
Vulcan
Level 148
God Stats
14W - 3L
1,645 SR
Queue Stats
257W - 260L
1,527 Elo+
Solo
Atlas
Atlas
Yt_LimitLess_Yt
Atlas
Level 66
God Stats
7W - 4L
1,593 SR
Queue Stats
179W - 146L
1,564 Elo+
Party 1
Bastet
Bastet
enlightened-lord
Bastet
Level 160
God Stats
1W - 2L
1,205 SR
Queue Stats
365W - 330L
1,450 Elo+
Party 1
Team Averages
Level 127
1,468 SR
1,505 Elo+

VS

Team Averages
Level 136
1,491 SR
1,470 Elo+
Ishtar
Ishtar
Areadbhar
Ishtar
Level 141
God Stats
1W - 3L
1,238 SR
Queue Stats
3W - 4L
1,402 Elo+
Solo
Loki
Loki
BawdyWarrior158
Loki
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 89L
1,453 Elo+
Solo
Chaac
Chaac
BeePerfect
Chaac
Level 154
God Stats
5W - 7L
1,553 SR
Queue Stats
336W - 325L
1,471 Elo+
Solo
Athena
Athena
RAMPEWR
Athena
Level 120
God Stats
5W - 7L
1,603 SR
Queue Stats
544W - 523L
1,511 Elo+
Solo
Hades
Hades
auronputoclavo
Hades
Level 108
God Stats
58W - 60L
1,559 SR
Queue Stats
58W - 64L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 6 / 5
12,539
570
11,382
21,660
14,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
AssassinMario21
Cernunnos
20
9 / 0 / 9
13,362
607
29,594
28,572
15,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 7
11,441
520
17,967
14,916
7,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 13
11,002
500
4,949
20,535
29,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 2 / 7
11,030
501
14,431
23,241
10,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Areadbhar
Ishtar
15
1 / 3 / 4
9,800
445
15,892
21,417
9,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 3
10,989
500
11,499
20,656
9,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
17
5 / 6 / 3
11,720
533
28,173
26,097
27,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
RAMPEWR
Athena
12
3 / 5 / 3
9,370
426
7,447
26,593
30,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 7 / 0
10,408
473
8,841
20,266
11,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
23
Kills
12
12
Deaths
24
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
6
5
1.42
L
Ishtar
Areadbhar
Ishtar
1
3
4
1
W
Cernunnos
AssassinMario21
Cernunnos
9
0
9
13.5
L
2
3
3
1.17
L
Chaac
5
6
3
1.08
W
3
4
7
1.63
L
Athena
RAMPEWR
Athena
3
5
3
0.9
W
1
0
13
7.5
L
1
7
0
0.14
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,323
Damage
71,852
108,924
Taken
115,029
78,015
Mitigated
88,171
52,784
Healing
33,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,382
482
0
10,923
21,660
14,761
429
1,517
20,143
82,641
0
L
Ishtar
Areadbhar
Ishtar
15,892
7,607
0
8,033
21,417
9,451
1,779
8,558
12,859
0
77,419
W
Cernunnos
AssassinMario21
Cernunnos
29,594
18,935
0
19,156
28,572
15,355
6,231
6,742
21,830
0
146,182
L
11,499
2,004
0
3,840
20,656
9,640
0
3,897
16,759
0
128,137
L
Chaac
28,173
7,296
0
9,518
26,097
27,382
0
12,013
14,084
0
109,424
W
17,967
6,136
0
5,243
14,916
7,922
1,112
2,746
12,170
100,217
0
L
Athena
RAMPEWR
Athena
7,447
2,258
0
4,840
26,593
30,637
14
7,472
19,121
27,065
0
W
4,949
1,745
0
7,344
20,535
29,101
185
5,148
15,387
27,508
1,938
L
8,841
810
213
6,846
20,266
11,061
380
2,373
17,893
91,630
1,377
W
14,431
3,432
0
10,118
23,241
10,876
261
2,650
20,591
0
76,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,374
Gold Earned
52,287
616
Minions Killed
638
0
Camps Cleared
0
2,211,071
Distance Traveled
2,139,204
38
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,539
570
145
7
0
342,979
4
L
Ishtar
9,800
445
137
6
0
417,412
3
W
Cernunnos
13,362
607
176
8
0
441,407
14
L
Loki
10,989
500
173
8
0
465,143
8
L
Chaac
11,720
533
151
7
0
438,067
4
W
Vulcan
11,441
520
140
6
0
455,491
12
L
Athena
9,370
426
29
1
0
447,564
5
W
Atlas
11,002
500
51
2
0
459,583
1
L
Hades
10,408
473
148
7
0
371,018
1
W
Bastet
11,030
501
104
5
0
511,611
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role