Player Matchup

Bacchus
Bacchus
Awools
Bacchus
Level 29
God Stats
2W - 0L
1,372 SR
Queue Stats
6W - 4L
1,578 Elo+
Party 1
Cupid
Cupid
Chails12
Cupid
Level 96
God Stats
2W - 1L
1,509 SR
Queue Stats
23W - 10L
1,638 Elo+
Party 1
Scylla
Scylla
beardandbandanna
Scylla
Level 86
God Stats
4W - 0L
1,812 SR
Queue Stats
27W - 9L
1,681 Elo+
Party 1
Team Averages
Level 70
1,565 SR
1,632 Elo+

VS

Team Averages
Level 43
1,248 SR
1,145 Elo+
Vulcan
Vulcan
JesterGENoCiDe
Vulcan
Level 25
God Stats
1W - 6L
1,148 SR
Queue Stats
1W - 12L
1,040 Elo+
Party 2
Thanatos
Thanatos
aT Nebula
Thanatos
Level 89
God Stats
1W - 4L
1,321 SR
Queue Stats
26W - 34L
1,352 Elo+
Party 2
Lancelot
Lancelot
murderfollowedme
Lancelot
Level 16
God Stats
0W - 1L
1,276 SR
Queue Stats
1W - 9L
1,042 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Awools
Bacchus
12
1 / 0 / 8
8,039
804
1,762
6,682
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cupid
Chails12
Cupid
13
5 / 0 / 3
7,839
784
7,092
4,320
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 5
7,834
783
7,078
3,336
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,080
608
2,481
5,204
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
aT Nebula
Thanatos
11
0 / 4 / 0
5,869
587
3,725
8,005
4,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 0
5,805
581
1,796
7,026
2,948
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Awools
Bacchus
1
0
8
5
W
Cupid
Chails12
Cupid
5
0
3
6.5
L
0
3
0
0
L
Thanatos
aT Nebula
Thanatos
0
4
0
0
W
3
0
5
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,932
Damage
8,002
14,338
Taken
20,235
9,951
Mitigated
9,274
6,959
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Awools
Bacchus
1,762
113
0
2,180
6,682
6,937
273
1,654
4,774
10,281
0
W
Cupid
Chails12
Cupid
7,092
3,874
1,354
2,675
4,320
1,783
537
700
3,543
0
38,726
L
2,481
434
0
0
5,204
2,222
0
3,153
2,051
20,116
0
L
Thanatos
aT Nebula
Thanatos
3,725
655
0
3,654
8,005
4,104
0
2,144
5,861
0
16,066
W
7,078
705
0
750
3,336
1,231
342
370
2,835
32,858
0
L
1,796
189
0
370
7,026
2,948
0
3,627
3,399
0
10,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
17,754
141
Minions Killed
85
0
Camps Cleared
0
560,802
Distance Traveled
548,477
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,039
804
13
1
0
198,280
4
W
Cupid
7,839
784
59
6
0
170,647
3
L
Vulcan
6,080
608
34
3
0
169,353
0
L
Thanatos
5,869
587
26
3
0
178,935
0
W
Scylla
7,834
783
69
7
0
191,875
1
L
Lancelot
5,805
581
25
3
0
200,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role