Player Matchup

Baron Samedi
Baron Samedi
MatiasPX
Baron Samedi
Level 100
God Stats
12W - 9L
1,588 SR
Queue Stats
28W - 37L
1,488 Elo+
Solo
Mulan
Mulan
chocolate_ddgg
Mulan
Level 87
God Stats
4W - 1L
1,449 SR
Queue Stats
47W - 75L
1,268 Elo+
Party 1
Heimdallr
Heimdallr
jakelongdrag
Heimdallr
Level 102
God Stats
0W - 2L
1,327 SR
Queue Stats
18W - 37L
1,229 Elo+
Party 1
Team Averages
Level 96
1,455 SR
1,328 Elo+

VS

Team Averages
Level 57
1,548 SR
1,126 Elo+
Baron Samedi
Baron Samedi
KYNGBONES
Baron Samedi
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 26L
1,147 Elo+
Party 2
Cernunnos
Cernunnos
SHLIM
Cernunnos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 21L
1,131 Elo+
Party 2
King Arthur
King Arthur
SirSimps
King Arthur
Level 67
God Stats
2W - 4L
1,643 SR
Queue Stats
4W - 27L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MatiasPX
Baron Samedi
15
4 / 7 / 1
10,630
625
15,159
16,058
9,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 3
10,405
612
10,252
25,003
23,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
jakelongdrag
Heimdallr
15
1 / 6 / 4
10,431
614
13,299
16,867
8,256
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KYNGBONES
Baron Samedi
19
8 / 3 / 10
13,164
774
20,862
15,049
9,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
SHLIM
Cernunnos
19
8 / 1 / 9
12,932
761
16,342
12,673
6,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
SirSimps
King Arthur
17
3 / 3 / 8
11,203
659
11,993
22,740
17,521
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
19
19
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KYNGBONES
Baron Samedi
8
3
10
4.33
L
Baron Samedi
MatiasPX
Baron Samedi
4
7
1
0.64
W
Cernunnos
SHLIM
Cernunnos
8
1
9
12.5
W
King Arthur
SirSimps
King Arthur
3
3
8
2.33
L
2
6
3
0.58
L
Heimdallr
jakelongdrag
Heimdallr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,710
Damage
49,197
57,928
Taken
50,462
40,274
Mitigated
33,386
13,590
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KYNGBONES
Baron Samedi
20,862
1,739
1,729
5,108
15,049
9,656
204
4,547
10,299
76,548
0
L
Baron Samedi
MatiasPX
Baron Samedi
15,159
1,025
2,791
2,758
16,058
9,010
123
5,131
10,927
44,952
0
W
Cernunnos
SHLIM
Cernunnos
16,342
7,964
0
3,908
12,673
6,209
2,197
2,686
9,822
0
50,111
W
King Arthur
SirSimps
King Arthur
11,993
1,006
0
1,921
22,740
17,521
696
7,985
14,016
0
31,743
L
10,252
1,002
388
5,845
25,003
23,008
0
10,488
14,515
0
24,639
L
Heimdallr
jakelongdrag
Heimdallr
13,299
5,938
193
1,615
16,867
8,256
162
5,267
11,600
0
40,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
37,299
155
Minions Killed
197
0
Camps Cleared
0
736,566
Distance Traveled
925,029
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,164
774
82
5
0
285,046
1
L
Baron Samedi
10,630
625
71
4
0
215,034
4
W
Cernunnos
12,932
761
73
4
0
300,271
0
W
King Arthur
11,203
659
42
2
0
339,712
1
L
Mulan
10,405
612
29
2
0
269,086
0
L
Heimdallr
10,431
614
55
3
0
252,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role