Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Akerai
Merlin
Level 158
God Stats
9W - 7L
1,660 SR
Queue Stats
187W - 175L
1,561 Elo+
Solo
Mercury
Mercury
DrChaos_22
Mercury
Level 108
God Stats
29W - 19L
1,643 SR
Queue Stats
554W - 516L
1,519 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Lingering_Will07
Cu Chulainn
Level 117
God Stats
1W - 4L
1,508 SR
Queue Stats
369W - 356L
1,517 Elo+
Party 3
Izanami
Izanami
StepDogIII
Izanami
Level 59
God Stats
3W - 5L
1,547 SR
Queue Stats
52W - 54L
1,604 Elo+
Solo
Team Averages
Level 120
1,572 SR
1,540 Elo+

VS

Team Averages
Level 114
1,513 SR
1,498 Elo+
Tiamat
Tiamat
 
Tiamat
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Demonic odt
Sun Wukong
Level 147
God Stats
4W - 6L
1,392 SR
Queue Stats
99W - 94L
1,515 Elo+
Party 1
Chernobog
Chernobog
Sentrexx
Chernobog
Level 126
God Stats
5W - 3L
1,673 SR
Queue Stats
105W - 96L
1,516 Elo+
Party 1
Da Ji
Da Ji
jokesterboy025
Da Ji
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 30L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
0 / 6 / 5
8,501
447
9,242
18,315
15,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
Akerai
Merlin
14
1 / 6 / 1
8,853
466
6,866
12,260
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
DrChaos_22
Mercury
15
3 / 3 / 4
9,267
488
9,281
16,616
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Lingering_Will07
Cu Chulainn
17
3 / 1 / 2
10,738
565
12,235
19,197
15,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
StepDogIII
Izanami
17
4 / 3 / 0
10,742
565
11,273
14,441
5,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 2 / 1
10,927
575
12,770
15,333
11,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
 
He Bo
17
5 / 1 / 7
10,325
543
11,079
8,186
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Demonic odt
Sun Wukong
13
3 / 0 / 6
9,092
479
6,642
15,408
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Sentrexx
Chernobog
17
4 / 3 / 9
10,769
567
18,690
20,656
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 5 / 4
9,049
476
6,179
16,927
8,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
11
Kills
19
19
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
5
0.42
W
Tiamat
 
Tiamat
3
2
1
1.75
W
He Bo
 
He Bo
5
1
7
8.5
L
Merlin
Akerai
Merlin
1
6
1
0.25
W
Sun Wukong
Demonic odt
Sun Wukong
3
0
6
6
L
Mercury
DrChaos_22
Mercury
3
3
4
1.67
L
Cu Chulainn
Lingering_Will07
Cu Chulainn
3
1
2
4
W
Chernobog
Sentrexx
Chernobog
4
3
9
2.83
L
Izanami
StepDogIII
Izanami
4
3
0
1.33
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,897
Damage
55,360
80,829
Taken
76,510
49,155
Mitigated
50,290
22,097
Healing
31,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,242
855
0
6,299
18,315
15,633
0
2,527
15,788
51,143
0
W
Tiamat
 
Tiamat
12,770
1,229
86
8,735
15,333
11,783
203
261
15,072
99,423
0
W
He Bo
 
He Bo
11,079
389
166
2,918
8,186
3,618
0
3,451
4,735
84,807
0
L
Merlin
Akerai
Merlin
6,866
357
0
780
12,260
5,330
571
7,120
5,140
56,743
0
W
Sun Wukong
Demonic odt
Sun Wukong
6,642
1,258
0
3,780
15,408
17,414
0
5,064
10,344
0
23,792
L
Mercury
DrChaos_22
Mercury
9,281
5,579
0
2,409
16,616
6,983
0
3,589
13,027
0
73,380
L
Cu Chulainn
Lingering_Will07
Cu Chulainn
12,235
2,392
0
6,010
19,197
15,512
0
10,368
8,829
0
87,705
W
Chernobog
Sentrexx
Chernobog
18,690
12,666
0
10,568
20,656
8,494
0
5,187
15,469
0
95,094
L
Izanami
StepDogIII
Izanami
11,273
6,546
92
6,507
14,441
5,697
648
245
14,196
0
108,509
W
6,179
1,671
0
5,631
16,927
8,981
649
2,145
14,782
0
54,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,101
Gold Earned
50,162
661
Minions Killed
590
0
Camps Cleared
0
1,843,700
Distance Traveled
1,853,758
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,501
447
73
4
0
355,050
2
W
Tiamat
10,927
575
175
9
0
340,923
2
W
He Bo
10,325
543
140
7
0
400,410
5
L
Merlin
8,853
466
104
5
0
312,829
4
W
Sun Wukong
9,092
479
45
2
0
391,019
11
L
Mercury
9,267
488
108
6
0
451,802
3
L
Cu Chulainn
10,738
565
184
10
0
376,519
1
W
Chernobog
10,769
567
135
7
0
343,387
3
L
Izanami
10,742
565
192
10
0
347,500
4
W
Da Ji
9,049
476
95
5
0
378,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role