Player Matchup

Fafnir
Fafnir
Blackdevils
Fafnir
Level 158
God Stats
1W - 1L
1,454 SR
Queue Stats
244W - 234L
1,591 Elo+
Party 1
Ullr
Ullr
Hurmahgawd
Ullr
Level 160
God Stats
54W - 66L
1,500 SR
Queue Stats
2,087W - 1,848L
1,724 Elo+
Party 1
Discordia
Discordia
Qedio
Discordia
Level 149
God Stats
5W - 4L
1,537 SR
Queue Stats
318W - 236L
1,721 Elo+
Party 1
Khepri
Khepri
SkullCol98
Khepri
Level 160
God Stats
2W - 0L
1,610 SR
Queue Stats
176W - 175L
1,665 Elo+
Solo
Horus
Horus
pelehami
Horus
Level 139
God Stats
4W - 2L
1,593 SR
Queue Stats
487W - 420L
1,662 Elo+
Party 1
Team Averages
Level 153
1,539 SR
1,673 Elo+

VS

Team Averages
Level 138
1,706 SR
1,620 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Novanator33
Thanatos
Level 155
God Stats
3W - 3L
1,528 SR
Queue Stats
531W - 445L
1,690 Elo+
Solo
Hachiman
Hachiman
Shums
Hachiman
Level 148
God Stats
3W - 4L
1,715 SR
Queue Stats
219W - 209L
1,632 Elo+
Solo
He Bo
He Bo
SuperKaaleb
He Bo
Level 160
God Stats
0W - 1L
1,938 SR
Queue Stats
32W - 31L
1,637 Elo+
Party 2
Sylvanus
Sylvanus
estoyfierro
Sylvanus
Level 68
God Stats
7W - 2L
1,850 SR
Queue Stats
320W - 235L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
2 / 4 / 18
12,335
685
8,932
30,262
49,890
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 2 / 9
14,082
782
30,912
20,558
14,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Qedio
Discordia
20
11 / 2 / 16
13,493
750
43,605
12,890
8,512
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
SkullCol98
Khepri
19
2 / 3 / 21
12,469
693
9,554
37,373
65,243
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
pelehami
Horus
20
0 / 3 / 23
11,848
658
10,664
30,101
42,819
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
1 / 4 / 12
10,988
610
15,234
17,882
11,896
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Novanator33
Thanatos
19
5 / 7 / 8
11,254
625
16,493
24,011
33,647
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hachiman
Shums
Hachiman
19
4 / 6 / 7
11,754
653
29,050
20,087
10,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 7 / 9
10,150
564
19,210
18,570
8,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
estoyfierro
Sylvanus
17
2 / 5 / 9
10,686
594
9,150
29,115
38,120
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
58
29
Kills
13
14
Deaths
29
87
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
12
1.75
W
Fafnir
2
4
18
2.75
W
14
2
9
9.25
L
Thanatos
Novanator33
Thanatos
5
7
8
1.29
W
Discordia
Qedio
Discordia
11
2
16
9.5
L
Hachiman
Shums
Hachiman
4
6
7
1.25
W
Khepri
SkullCol98
Khepri
2
3
21
4.17
L
1
7
9
0.79
L
Sylvanus
estoyfierro
Sylvanus
2
5
9
1.3
W
Horus
pelehami
Horus
0
3
23
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,667
Damage
89,137
131,184
Taken
109,665
180,500
Mitigated
102,674
69,898
Healing
41,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,234
1,577
0
4,677
17,882
11,896
0
10,547
7,173
46,729
0
W
Fafnir
8,932
1,225
3,615
7,284
30,262
49,890
506
9,866
20,396
14,592
0
W
30,912
9,256
22
1,213
20,558
14,036
4,475
8,214
12,344
0
65,183
L
Thanatos
Novanator33
Thanatos
16,493
2,439
1,054
9,543
24,011
33,647
0
12,580
10,919
0
24,962
W
Discordia
Qedio
Discordia
43,605
3,057
3,103
1,219
12,890
8,512
1,911
4,009
8,881
80,103
0
L
Hachiman
Shums
Hachiman
29,050
12,497
0
2,506
20,087
10,490
104
13,867
6,089
0
47,611
W
Khepri
SkullCol98
Khepri
9,554
541
7,242
17,526
37,373
65,243
711
13,673
23,700
14,686
0
L
19,210
1,858
363
1,486
18,570
8,521
129
9,227
9,077
33,347
0
L
Sylvanus
estoyfierro
Sylvanus
9,150
1,569
11,467
10,182
29,115
38,120
52
17,150
11,384
14,801
0
W
Horus
pelehami
Horus
10,664
3,320
16,180
12,494
30,101
42,819
822
7,832
22,269
4,823
16,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,227
Gold Earned
54,832
209
Minions Killed
170
0
Camps Cleared
0
1,773,050
Distance Traveled
1,380,338
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,988
610
68
4
0
287,648
0
W
Fafnir
12,335
685
2
0
0
357,138
3
W
Ullr
14,082
782
82
5
0
332,289
1
L
Thanatos
11,254
625
19
1
0
297,790
0
W
Discordia
13,493
750
84
5
0
363,035
0
L
Hachiman
11,754
653
41
2
0
263,336
1
W
Khepri
12,469
693
11
1
0
349,508
3
L
He Bo
10,150
564
40
2
0
254,656
0
L
Sylvanus
10,686
594
2
0
0
276,908
5
W
Horus
11,848
658
30
2
0
371,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role