Player Matchup

Sol
Sol
Cisco69 Y
Sol
Level 80
God Stats
12W - 10L
1,525 SR
Queue Stats
277W - 345L
1,430 Elo+
Party 1
Pele
Pele
Goatedness999
Pele
Level 17
God Stats
2W - 2L
1,444 SR
Queue Stats
32W - 27L
1,448 Elo+
Party 2
Bellona
Bellona
RazzA4724
Bellona
Level 81
God Stats
15W - 8L
1,565 SR
Queue Stats
189W - 273L
1,319 Elo+
Party 1
Ares
Ares
hellsshadow069
Ares
Level 108
God Stats
13W - 10L
1,526 SR
Queue Stats
200W - 185L
1,479 Elo+
Party 2
Hachiman
Hachiman
nerdywhiteboy22
Hachiman
Level 65
God Stats
12W - 23L
1,437 SR
Queue Stats
217W - 258L
1,427 Elo+
Party 2
Team Averages
Level 70
1,499 SR
1,421 Elo+

VS

Team Averages
Level 77
1,437 SR
1,364 Elo+
Maui
Maui
CraxkHead-_Cap
Maui
Level 123
God Stats
47W - 46L
1,521 SR
Queue Stats
222W - 240L
1,385 Elo+
Party 3
Ao Kuang
Ao Kuang
CraxkHead_OCK
Ao Kuang
Level 102
God Stats
72W - 61L
1,538 SR
Queue Stats
149W - 173L
1,372 Elo+
Party 3
Olorun
Olorun
Craxkhead-_WRLD
Olorun
Level 42
God Stats
2W - 3L
1,478 SR
Queue Stats
65W - 69L
1,457 Elo+
Party 3
Mulan
Mulan
Malora555
Mulan
Level 53
God Stats
4W - 9L
1,287 SR
Queue Stats
90W - 109L
1,293 Elo+
Solo
Rama
Rama
braian6269
Rama
Level 63
God Stats
5W - 9L
1,361 SR
Queue Stats
65W - 78L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,386
581
4,938
6,367
2,509
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 2 / 4
6,427
584
5,720
7,555
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
RazzA4724
Bellona
11
4 / 0 / 1
7,010
637
6,598
10,687
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 6
6,536
594
6,986
9,970
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
11
6 / 2 / 1
6,966
633
8,856
8,885
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,350
486
4,879
9,815
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
CraxkHead_OCK
Ao Kuang
10
2 / 2 / 1
5,686
517
5,260
11,098
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 0
6,179
562
3,514
8,150
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Malora555
Mulan
10
0 / 5 / 0
5,413
492
6,242
10,243
4,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 0
4,912
447
2,437
8,224
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
19
Kills
6
6
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
2
4
0
0.5
L
Ao Kuang
CraxkHead_OCK
Ao Kuang
2
2
1
1.25
L
1
3
0
0.33
W
3
2
4
2.5
L
Mulan
Malora555
Mulan
0
5
0
0
W
Bellona
RazzA4724
Bellona
4
0
1
4.5
L
1
5
0
0.2
W
3
1
6
6
W
Hachiman
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,098
Damage
22,332
43,464
Taken
47,530
22,891
Mitigated
19,971
19,381
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,938
1,441
0
1,194
6,367
2,509
229
3,325
3,042
41,604
0
L
4,879
1,764
70
1,194
9,815
5,175
0
3,441
6,374
24,399
4,536
L
Ao Kuang
CraxkHead_OCK
Ao Kuang
5,260
1,301
0
3,696
11,098
3,847
0
2,887
8,211
32,559
0
L
3,514
1,512
0
3,150
8,150
3,820
622
4,426
3,724
38,574
4,718
W
5,720
1,968
0
2,415
7,555
2,684
0
2,960
4,595
0
38,642
L
Mulan
Malora555
Mulan
6,242
1,101
0
2,694
10,243
4,700
0
0
10,243
0
34,312
W
Bellona
RazzA4724
Bellona
6,598
2,743
0
7,665
10,687
6,597
83
794
9,893
0
40,735
L
2,437
2,174
188
1,780
8,224
2,429
484
1,170
7,054
0
20,414
W
6,986
236
274
3,617
9,970
7,892
0
3,716
6,254
24,715
0
W
Hachiman
8,856
4,435
0
4,216
8,885
3,209
1,470
2,214
6,671
0
43,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
27,540
323
Minions Killed
289
0
Camps Cleared
0
1,052,320
Distance Traveled
992,131
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,386
581
76
7
0
208,490
5
L
Maui
5,350
486
54
5
0
206,613
0
L
Ao Kuang
5,686
517
62
6
0
231,493
0
L
Olorun
6,179
562
73
7
0
204,865
0
W
Pele
6,427
584
67
6
0
222,154
0
L
Mulan
5,413
492
65
6
0
192,433
0
W
Bellona
7,010
637
81
7
0
223,013
4
L
Rama
4,912
447
35
3
0
156,727
2
W
Ares
6,536
594
19
2
0
217,668
1
W
Hachiman
6,966
633
80
7
0
180,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role