Player Matchup

Awilix
Awilix
AnonymousQueen
Awilix
Level 27
God Stats
16W - 3L
1,859 SR
Queue Stats
248W - 62L
1,794 Elo+
Party 1
He Bo
He Bo
DΕΕJAY
He Bo
Level 157
God Stats
20W - 6L
1,759 SR
Queue Stats
485W - 198L
1,767 Elo+
Party 1
Gilgamesh
Gilgamesh
QcMarkusQc
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 62L
1,722 Elo+
Party 1
Team Averages
Level 97
1,706 SR
1,761 Elo+

VS

Team Averages
Level 88
1,603 SR
1,340 Elo+
King Arthur
King Arthur
ELEPHANT5EAL
King Arthur
Level 25
God Stats
3W - 3L
1,542 SR
Queue Stats
7W - 9L
1,316 Elo+
Party 2
Zhong Kui
Zhong Kui
Udop
Zhong Kui
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 98L
1,388 Elo+
Party 2
Ravana
Ravana
Uqop
Ravana
Level 105
God Stats
2W - 4L
1,765 SR
Queue Stats
49W - 78L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 7
11,283
868
12,806
13,492
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

He Bo
DΕΕJAY
He Bo
15
3 / 3 / 14
10,015
770
18,248
12,637
5,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
QcMarkusQc
Gilgamesh
15
6 / 2 / 9
11,069
851
10,028
20,006
23,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ELEPHANT5EAL
King Arthur
12
0 / 8 / 2
7,794
600
5,768
18,190
15,035
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Udop
Zhong Kui
16
7 / 4 / 1
10,625
817
14,919
17,267
12,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Uqop
Ravana
14
1 / 7 / 4
9,540
734
7,875
12,771
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
8
8
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
W
He Bo
DΕΕJAY
He Bo
3
3
14
3.33
L
King Arthur
ELEPHANT5EAL
King Arthur
0
8
2
0.13
W
Gilgamesh
QcMarkusQc
Gilgamesh
6
2
9
5.25
L
Zhong Kui
Udop
Zhong Kui
7
4
1
1.88
L
Ravana
Uqop
Ravana
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,082
Damage
28,562
46,135
Taken
48,228
36,703
Mitigated
34,123
9,666
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,806
5,774
0
858
13,492
7,516
374
3,149
9,960
0
45,192
W
He Bo
DΕΕJAY
He Bo
18,248
1,229
0
825
12,637
5,570
576
4,850
7,630
37,997
0
L
King Arthur
ELEPHANT5EAL
King Arthur
5,768
1,016
0
0
18,190
15,035
125
7,770
9,853
0
17,534
W
Gilgamesh
QcMarkusQc
Gilgamesh
10,028
2,833
2,754
5,229
20,006
23,617
216
6,981
12,698
0
26,372
L
Zhong Kui
Udop
Zhong Kui
14,919
2,086
0
8,053
17,267
12,349
0
6,510
10,377
47,635
0
L
Ravana
Uqop
Ravana
7,875
2,284
0
2,213
12,771
6,739
0
2,789
9,693
0
29,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
27,959
147
Minions Killed
136
0
Camps Cleared
0
792,534
Distance Traveled
638,823
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,283
868
61
5
0
275,454
4
W
He Bo
10,015
770
60
5
0
258,389
1
L
King Arthur
7,794
600
18
1
0
198,198
0
W
Gilgamesh
11,069
851
26
2
0
258,691
0
L
Zhong Kui
10,625
817
80
6
0
223,509
0
L
Ravana
9,540
734
38
3
0
217,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role