Player Matchup

Hercules
Hercules
JNOA206
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,158 Elo+
Party 1
Hachiman
Hachiman
Mr DeafJenks
Hachiman
Level 108
God Stats
15W - 29L
1,421 SR
Queue Stats
110W - 110L
1,396 Elo+
Solo
Pele
Pele
MrTomato8904
Pele
Level 107
God Stats
9W - 7L
1,506 SR
Queue Stats
195W - 204L
1,386 Elo+
Solo
Anubis
Anubis
TMAC51
Anubis
Level 45
God Stats
9W - 4L
1,620 SR
Queue Stats
85W - 101L
1,364 Elo+
Party 1
King Arthur
King Arthur
galoiaz
King Arthur
Level 69
God Stats
5W - 9L
1,302 SR
Queue Stats
144W - 207L
1,323 Elo+
Party 1
Team Averages
Level 69
1,470 SR
1,326 Elo+

VS

Team Averages
Level 55
1,469 SR
1,395 Elo+
Horus
Horus
BasilicanWorm0
Horus
Level 43
God Stats
3W - 5L
1,370 SR
Queue Stats
32W - 45L
1,318 Elo+
Solo
Ah Puch
Ah Puch
ElonMuskratt
Ah Puch
Level 69
God Stats
13W - 10L
1,510 SR
Queue Stats
168W - 165L
1,416 Elo+
Party 2
Pele
Pele
No Comm Tom
Pele
Level 69
God Stats
20W - 13L
1,498 SR
Queue Stats
171W - 167L
1,421 Elo+
Party 2
Hou Yi
Hou Yi
SheeshAP
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,408 Elo+
Party 2
Cthulhu
Cthulhu
VTBulletSponge
Cthulhu
Level 65
God Stats
0W - 3L
1,470 SR
Queue Stats
159W - 155L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JNOA206
Hercules
10
0 / 1 / 3
6,244
480
3,205
7,774
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Mr DeafJenks
Hachiman
11
1 / 1 / 3
6,416
494
6,367
7,129
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 5
7,268
559
7,517
10,134
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
TMAC51
Anubis
13
6 / 2 / 3
7,895
607
6,007
9,597
5,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
galoiaz
King Arthur
11
1 / 0 / 0
6,408
493
4,961
9,591
5,825
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,352
489
2,643
7,671
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
ElonMuskratt
Ah Puch
12
4 / 3 / 0
7,301
562
10,748
7,581
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 4 / 2
5,543
426
4,774
10,575
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
SheeshAP
Hou Yi
8
0 / 4 / 0
5,071
390
3,652
7,147
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,933
456
4,611
9,472
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
5
5
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Ah Puch
ElonMuskratt
Ah Puch
4
3
0
1.33
W
Hercules
JNOA206
Hercules
0
1
3
1.5
W
Hachiman
Mr DeafJenks
Hachiman
1
1
3
2.5
W
4
1
5
6.5
L
0
4
2
0.25
L
Hou Yi
SheeshAP
Hou Yi
0
4
0
0
W
Anubis
TMAC51
Anubis
6
2
3
3.75
L
1
1
0
1
W
King Arthur
galoiaz
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,057
Damage
26,428
44,225
Taken
42,446
22,950
Mitigated
18,562
15,058
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,643
1,036
72
2,753
7,671
4,883
0
0
7,671
0
40,058
L
Ah Puch
ElonMuskratt
Ah Puch
10,748
596
120
3,151
7,581
2,492
27
3,674
3,907
49,640
0
W
Hercules
JNOA206
Hercules
3,205
560
0
1,392
7,774
4,702
541
1,839
5,757
0
21,496
W
Hachiman
Mr DeafJenks
Hachiman
6,367
4,155
0
4,466
7,129
2,872
386
2,986
4,143
0
43,016
W
7,517
1,638
0
1,625
10,134
4,314
0
3,834
6,300
0
47,145
L
4,774
1,115
0
2,374
10,575
3,172
0
2,209
8,366
0
27,393
L
Hou Yi
SheeshAP
Hou Yi
3,652
1,969
0
470
7,147
2,195
0
72
7,075
0
20,413
W
Anubis
TMAC51
Anubis
6,007
786
0
5,569
9,597
5,237
73
5,669
3,928
55,144
0
L
4,611
377
445
2,696
9,472
5,820
0
124
9,348
19,909
4,876
W
King Arthur
galoiaz
King Arthur
4,961
735
0
2,006
9,591
5,825
340
490
8,737
72
42,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
30,200
374
Minions Killed
295
0
Camps Cleared
0
1,226,765
Distance Traveled
1,101,296
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,352
489
89
7
0
229,970
1
L
Ah Puch
7,301
562
85
7
0
219,508
2
W
Hercules
6,244
480
35
3
0
251,235
1
W
Hachiman
6,416
494
70
5
0
214,926
11
W
Pele
7,268
559
74
6
0
268,113
0
L
Pele
5,543
426
40
3
0
236,377
2
L
Hou Yi
5,071
390
43
3
0
205,312
2
W
Anubis
7,895
607
112
9
0
235,773
0
L
Cthulhu
5,933
456
38
3
0
210,129
5
W
King Arthur
6,408
493
83
6
0
256,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role