Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CelestialAncient
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,433 Elo+
Solo
Chang'e
Chang'e
Deadlydarthdabs
Chang'e
Level 125
God Stats
1W - 1L
1,505 SR
Queue Stats
95W - 109L
1,432 Elo+
Solo
Horus
Horus
Sumthins_fishy55
Horus
Level 44
God Stats
9W - 1L
1,833 SR
Queue Stats
25W - 30L
1,411 Elo+
Solo
Nu Wa
Nu Wa
mllecharnelle
Nu Wa
Level 108
God Stats
35W - 38L
1,526 SR
Queue Stats
143W - 157L
1,474 Elo+
Solo
Team Averages
Level 87
1,573 SR
1,450 Elo+

VS

Team Averages
Level 76
1,417 SR
1,362 Elo+
Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AsliGundaMunda
Ishtar
Level 77
God Stats
2W - 6L
1,396 SR
Queue Stats
59W - 82L
1,392 Elo+
Solo
Hun Batz
Hun Batz
NixonTP9
Hun Batz
Level 22
God Stats
0W - 1L
1,357 SR
Queue Stats
2W - 6L
1,330 Elo+
Party 1
Freya
Freya
WillieLongshaft
Freya
Level 98
God Stats
1W - 1L
1,389 SR
Queue Stats
49W - 104L
1,300 Elo+
Party 1
Guan Yu
Guan Yu
WineAndPoutine
Guan Yu
Level 58
God Stats
8W - 7L
1,442 SR
Queue Stats
14W - 32L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 0 / 3
7,852
714
5,771
3,483
1,823
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
8 / 0 / 2
9,148
832
13,210
12,282
5,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 0 / 6
8,596
781
11,842
8,412
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 0 / 6
7,777
707
6,382
13,558
13,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 0 / 11
8,796
800
12,271
4,656
1,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 1 / 0
8,098
736
11,062
8,896
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 3 / 0
7,567
688
4,957
10,272
4,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
NixonTP9
Hun Batz
13
0 / 6 / 0
7,197
654
2,853
13,107
5,147
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,355
669
3,746
11,398
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 2 / 0
7,149
650
4,270
15,941
10,820
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
L
Vulcan
 
Vulcan
0
1
0
0
L
0
3
0
0
W
8
0
2
9
W
3
0
6
6
L
Hun Batz
NixonTP9
Hun Batz
0
6
0
0
W
1
0
6
4
L
0
3
0
0
L
0
2
0
0
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,476
Damage
26,888
42,391
Taken
59,614
26,673
Mitigated
27,981
20,634
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,771
211
0
0
3,483
1,823
385
1,118
2,353
28,372
0
L
Vulcan
 
Vulcan
11,062
3,009
0
60
8,896
3,597
0
3,731
5,086
46,769
0
L
4,957
2,263
0
930
10,272
4,086
1,026
5,233
4,865
0
30,903
W
13,210
3,309
0
3,507
12,282
5,570
489
5,128
7,106
0
36,109
W
11,842
114
3,407
3,605
8,412
3,830
207
2,419
5,809
31,574
0
L
Hun Batz
NixonTP9
Hun Batz
2,853
542
0
0
13,107
5,147
390
6,990
5,896
0
11,674
W
6,382
2,497
4,024
5,591
13,558
13,610
84
3,772
9,626
0
13,234
L
3,746
909
0
2,593
11,398
4,331
200
6,201
5,069
17,756
0
L
4,270
393
2,550
3,470
15,941
10,820
162
7,729
8,033
0
15,151
W
12,271
2,947
0
500
4,656
1,840
1,868
1,839
2,689
43,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
37,366
219
Minions Killed
218
0
Camps Cleared
0
1,241,388
Distance Traveled
1,088,997
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,852
714
34
3
0
218,544
1
L
Vulcan
8,098
736
91
8
0
255,947
2
L
Ishtar
7,567
688
39
4
0
214,877
3
W
Pele
9,148
832
48
4
0
291,275
2
W
Chang'e
8,596
781
56
5
0
259,541
2
L
Hun Batz
7,197
654
23
2
0
191,824
0
W
Horus
7,777
707
13
1
0
247,698
0
L
Freya
7,355
669
39
4
0
189,925
0
L
Guan Yu
7,149
650
26
2
0
236,424
0
W
Nu Wa
8,796
800
68
6
0
224,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role