Player Matchup

Hades
Hades
BlightSpawn
Hades
Level 158
God Stats
13W - 4L
1,820 SR
Queue Stats
741W - 779L
1,481 Elo+
Solo
Tyr
Tyr
MellowLXVI
Tyr
Level 142
God Stats
4W - 5L
1,353 SR
Queue Stats
204W - 149L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
NoMoreCommBans
Sun Wukong
Level 156
God Stats
20W - 13L
1,628 SR
Queue Stats
404W - 332L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
beefimus
Ah Muzen Cab
Level 159
God Stats
7W - 4L
1,567 SR
Queue Stats
711W - 753L
1,508 Elo+
Solo
Chernobog
Chernobog
goombiac
Chernobog
Level 158
God Stats
3W - 0L
1,593 SR
Queue Stats
142W - 143L
1,525 Elo+
Solo
Team Averages
Level 155
1,592 SR
1,521 Elo+

VS

Team Averages
Level 139
1,587 SR
1,549 Elo+
Jing Wei
Jing Wei
Blind Pierre
Jing Wei
Level 159
God Stats
6W - 5L
1,683 SR
Queue Stats
687W - 624L
1,560 Elo+
Party 2
Chaac
Chaac
Herbermenjenkin
Chaac
Level 145
God Stats
8W - 9L
1,585 SR
Queue Stats
343W - 279L
1,574 Elo+
Party 2
He Bo
He Bo
ScaryTiger15
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,511 Elo+
Solo
Scylla
Scylla
maneve
Scylla
Level 135
God Stats
12W - 14L
1,476 SR
Queue Stats
391W - 386L
1,508 Elo+
Solo
Hun Batz
Hun Batz
throwingas35
Hun Batz
Level 159
God Stats
3W - 3L
1,691 SR
Queue Stats
327W - 279L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 10
13,866
730
15,933
25,157
15,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 5 / 15
13,416
706
14,042
26,001
39,192
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
NoMoreCommBans
Sun Wukong
20
8 / 4 / 11
14,151
745
28,149
32,823
29,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
beefimus
Ah Muzen Cab
20
4 / 5 / 14
13,508
711
19,385
18,515
9,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
goombiac
Chernobog
19
5 / 8 / 10
12,791
673
11,702
20,255
9,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blind Pierre
Jing Wei
20
3 / 7 / 10
12,008
632
9,170
20,311
9,682
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 4 / 15
13,004
684
26,940
27,522
45,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 9 / 7
13,639
718
19,333
17,079
8,069
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
maneve
Scylla
19
4 / 7 / 11
12,495
658
18,956
14,819
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
throwingas35
Hun Batz
20
8 / 6 / 12
12,852
676
19,582
17,340
10,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
81
33
Kills
26
27
Deaths
33
60
Assists
55
Player
Kills
Deaths
Assists
KDA
W
10
5
10
3
L
Jing Wei
Blind Pierre
Jing Wei
3
7
10
1.14
L
4
4
15
2.88
W
6
5
15
2.7
W
Sun Wukong
NoMoreCommBans
Sun Wukong
8
4
11
3.38
L
7
9
7
1.17
W
Ah Muzen Cab
beefimus
Ah Muzen Cab
4
5
14
2.2
W
Chernobog
goombiac
Chernobog
5
8
10
1.25
L
Scylla
maneve
Scylla
4
7
11
1.36
L
Hun Batz
throwingas35
Hun Batz
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,211
Damage
93,981
122,751
Taken
97,071
103,015
Mitigated
80,400
43,514
Healing
31,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,933
406
3,471
9,038
25,157
15,506
771
8,757
16,400
32,489
0
L
Jing Wei
Blind Pierre
Jing Wei
9,170
5,597
2,632
4,372
20,311
9,682
896
1,756
18,555
0
21,555
L
26,940
2,541
1,001
13,362
27,522
45,363
243
4,792
22,730
0
49,941
W
14,042
820
444
3,151
26,001
39,192
1,232
8,705
17,296
0
25,697
W
Sun Wukong
NoMoreCommBans
Sun Wukong
28,149
2,327
1,307
12,801
32,823
29,851
1,199
12,124
20,699
0
62,585
L
19,333
49
1,886
2,203
17,079
8,069
0
4,317
12,762
29,526
0
W
Ah Muzen Cab
beefimus
Ah Muzen Cab
19,385
3,597
1,814
5,588
18,515
9,360
3,181
4,087
14,428
0
45,057
W
Chernobog
goombiac
Chernobog
11,702
6,272
1,768
4,132
20,255
9,106
1,848
4,616
15,639
0
23,438
L
Scylla
maneve
Scylla
18,956
1,169
2,195
1,309
14,819
6,825
581
1,885
12,934
43,718
0
L
Hun Batz
throwingas35
Hun Batz
19,582
3,445
1,264
1,736
17,340
10,461
288
3,183
14,157
0
37,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,732
Gold Earned
63,998
205
Minions Killed
220
0
Camps Cleared
0
1,629,037
Distance Traveled
1,604,731
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,866
730
41
2
0
321,905
0
L
Jing Wei
12,008
632
31
2
0
318,858
0
L
Chaac
13,004
684
28
1
0
359,823
1
W
Tyr
13,416
706
28
1
0
337,404
0
W
Sun Wukong
14,151
745
71
4
0
367,315
0
L
He Bo
13,639
718
30
2
0
295,727
1
W
Ah Muzen Cab
13,508
711
39
2
0
308,067
1
W
Chernobog
12,791
673
26
1
0
294,346
0
L
Scylla
12,495
658
82
4
0
305,715
0
L
Hun Batz
12,852
676
49
3
0
324,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role