Player Matchup

Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Brainfart89
Danzaburou
Level 81
God Stats
30W - 34L
1,560 SR
Queue Stats
198W - 191L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ryandash
Morgan Le Fay
Level 107
God Stats
3W - 6L
1,296 SR
Queue Stats
173W - 163L
1,526 Elo+
Solo
Osiris
Osiris
SpoofPie
Osiris
Level 156
God Stats
4W - 7L
1,456 SR
Queue Stats
331W - 338L
1,510 Elo+
Party 1
Maui
Maui
Zelebane
Maui
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 92L
1,558 Elo+
Party 1
Team Averages
Level 116
1,462 SR
1,515 Elo+

VS

Team Averages
Level 100
1,586 SR
1,535 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GrizzMan96
Fenrir
Level 82
God Stats
13W - 19L
1,426 SR
Queue Stats
243W - 241L
1,529 Elo+
Solo
Mulan
Mulan
Zarlat
Mulan
Level 83
God Stats
1W - 1L
1,920 SR
Queue Stats
15W - 12L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
miracle1978
Kuzenbo
Level 124
God Stats
1,053W - 1,101L
1,584 SR
Queue Stats
1,436W - 1,538L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
0 / 2 / 5
6,734
1,122
7,520
8,133
3,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Brainfart89
Danzaburou
11
0 / 2 / 4
6,505
1,084
5,247
5,925
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Ryandash
Morgan Le Fay
12
2 / 0 / 4
7,087
1,181
5,793
2,884
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
SpoofPie
Osiris
12
2 / 0 / 5
6,672
1,112
7,881
6,106
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
12
3 / 0 / 4
7,663
1,277
2,949
5,531
5,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

381

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 4 / 1
7,096
1,183
7,097
6,368
2,523
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
11
0 / 0 / 2
6,294
1,049
3,627
6,552
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
GrizzMan96
Fenrir
11
0 / 2 / 3
6,136
1,023
4,022
8,162
3,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Zarlat
Mulan
10
1 / 1 / 1
6,060
1,010
6,273
6,876
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
miracle1978
Kuzenbo
10
0 / 0 / 1
5,740
957
2,462
3,512
2,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
7
Kills
4
4
Deaths
7
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
2
5
1.25
L
Zeus
 
Zeus
3
4
1
0.88
L
Izanami
 
Izanami
0
0
2
1
W
Danzaburou
Brainfart89
Danzaburou
0
2
4
1
L
Fenrir
GrizzMan96
Fenrir
0
2
3
0.75
W
Morgan Le Fay
Ryandash
Morgan Le Fay
2
0
4
4
W
Osiris
SpoofPie
Osiris
2
0
5
4.5
L
Mulan
Zarlat
Mulan
1
1
1
1.5
W
Maui
3
0
4
5
L
Kuzenbo
miracle1978
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,390
Damage
23,481
28,579
Taken
31,470
18,874
Mitigated
16,536
6,606
Healing
3,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,520
3,975
883
1,684
8,133
3,460
0
2,310
5,668
0
13,081
L
Zeus
 
Zeus
7,097
655
0
210
6,368
2,523
0
1,754
4,614
26,284
0
L
Izanami
 
Izanami
3,627
2,000
0
605
6,552
2,611
0
1,118
5,434
0
16,847
W
Danzaburou
Brainfart89
Danzaburou
5,247
2,289
0
1,101
5,925
2,217
0
2,389
3,410
0
19,889
L
Fenrir
GrizzMan96
Fenrir
4,022
1,053
0
222
8,162
3,982
0
2,706
5,456
0
4,023
W
Morgan Le Fay
Ryandash
Morgan Le Fay
5,793
0
0
447
2,884
1,242
0
1,503
1,381
20,934
0
W
Osiris
SpoofPie
Osiris
7,881
2,483
0
1,250
6,106
6,334
0
1,515
4,420
0
18,045
L
Mulan
Zarlat
Mulan
6,273
713
0
918
6,876
4,480
0
2,576
4,300
0
7,711
W
Maui
2,949
760
467
774
5,531
5,621
0
1,842
3,611
8,884
0
L
Kuzenbo
miracle1978
Kuzenbo
2,462
1,303
0
1,068
3,512
2,940
0
588
2,924
6,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,661
Gold Earned
31,326
116
Minions Killed
96
9
Camps Cleared
3
607,670
Distance Traveled
555,951
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,734
1,122
9
2
3
115,162
2
L
Zeus
7,096
1,183
43
7
3
115,093
3
L
Izanami
6,294
1,049
41
7
0
118,433
2
W
Danzaburou
6,505
1,084
48
8
3
104,992
1
L
Fenrir
6,136
1,023
0
0
0
108,753
0
W
Morgan Le Fay
7,087
1,181
22
4
1
129,464
0
W
Osiris
6,672
1,112
20
3
2
133,579
0
L
Mulan
6,060
1,010
6
1
0
126,598
0
W
Maui
7,663
1,277
17
3
0
124,473
0
L
Kuzenbo
5,740
957
6
1
0
87,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role