Player Matchup

Anubis
Anubis
Cizzlesss
Anubis
Level 21
God Stats
2W - 4L
1,464 SR
Queue Stats
42W - 50L
1,426 Elo+
Party 2
Lancelot
Lancelot
Gursss
Lancelot
Level 39
God Stats
1W - 1L
1,700 SR
Queue Stats
22W - 26L
1,470 Elo+
Party 2
Geb
Geb
Nichie3
Geb
Level 22
God Stats
6W - 10L
1,377 SR
Queue Stats
17W - 23L
1,276 Elo+
Party 2
Danzaburou
Danzaburou
clapped308
Danzaburou
Level 46
God Stats
3W - 5L
1,428 SR
Queue Stats
33W - 36L
1,467 Elo+
Party 2
Mercury
Mercury
willG101
Mercury
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,417 Elo+
Party 2
Team Averages
Level 41
1,494 SR
1,411 Elo+

VS

Team Averages
Level 52
1,543 SR
1,593 Elo+
Janus
Janus
BasedSwoleBalls
Janus
Level 124
God Stats
6W - 5L
1,569 SR
Queue Stats
249W - 211L
1,574 Elo+
Party 1
Skadi
Skadi
EBKOFFICIAL
Skadi
Level 81
God Stats
26W - 38L
1,437 SR
Queue Stats
374W - 462L
1,386 Elo+
Solo
Cabrakan
Cabrakan
NiğğerChungus
Cabrakan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,764 Elo+
Party 1
Danzaburou
Danzaburou
Niğğers
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,707 Elo+
Party 1
Neith
Neith
boxshoe
Neith
Level 37
God Stats
1W - 0L
1,711 SR
Queue Stats
11W - 9L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cizzlesss
Anubis
8
1 / 3 / 1
5,072
507
3,348
7,283
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
Gursss
Lancelot
8
1 / 3 / 0
4,865
487
1,730
7,429
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
7
1 / 4 / 2
4,932
493
2,300
11,490
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
clapped308
Danzaburou
11
2 / 1 / 0
5,797
580
4,600
8,016
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mercury
willG101
Mercury
8
0 / 3 / 0
4,553
455
1,598
7,508
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
6,191
619
7,869
4,508
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 1 / 3
5,180
518
5,063
6,918
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
11
1 / 0 / 0
6,281
628
2,335
3,428
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
Niğğers
Danzaburou
10
5 / 1 / 4
6,801
680
7,653
7,458
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
boxshoe
Neith
10
1 / 1 / 2
5,834
583
4,473
4,643
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
14
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Anubis
Cizzlesss
Anubis
1
3
1
0.5
W
2
1
3
3.5
L
Lancelot
Gursss
Lancelot
1
3
0
0.33
L
Geb
1
4
2
0.5
W
Cabrakan
1
0
0
1
W
Danzaburou
Niğğers
Danzaburou
5
1
4
7
W
Neith
boxshoe
Neith
1
1
2
2
L
Danzaburou
clapped308
Danzaburou
2
1
0
2
L
Mercury
willG101
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,576
Damage
27,393
41,726
Taken
26,955
19,917
Mitigated
9,495
15,003
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,869
1,169
0
639
4,508
1,580
0
2,445
2,063
43,311
0
L
Anubis
Cizzlesss
Anubis
3,348
313
0
2,405
7,283
3,812
0
3,643
3,640
27,163
0
W
5,063
2,615
0
2,058
6,918
1,822
496
473
6,053
0
25,265
L
Lancelot
Gursss
Lancelot
1,730
464
0
2,306
7,429
2,909
0
649
6,780
0
22,234
L
Geb
2,300
745
86
2,215
11,490
7,367
0
3,388
8,102
9,648
0
W
Cabrakan
2,335
612
0
1,285
3,428
2,117
0
68
3,360
40,236
0
W
Danzaburou
Niğğers
Danzaburou
7,653
3,131
0
861
7,458
2,493
0
2,237
5,221
0
39,546
W
Neith
boxshoe
Neith
4,473
1,441
0
1,831
4,643
1,483
87
425
4,218
0
37,746
L
Danzaburou
clapped308
Danzaburou
4,600
2,350
0
5,060
8,016
2,912
0
0
8,016
0
49,361
L
Mercury
willG101
Mercury
1,598
433
0
2,931
7,508
2,917
0
2,524
4,984
0
24,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,219
Gold Earned
30,287
241
Minions Killed
352
0
Camps Cleared
0
933,696
Distance Traveled
958,653
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,191
619
75
8
0
187,184
2
L
Anubis
5,072
507
50
5
0
182,529
1
W
Skadi
5,180
518
42
4
0
188,756
3
L
Lancelot
4,865
487
49
5
0
210,657
2
L
Geb
4,932
493
9
1
0
185,754
0
W
Cabrakan
6,281
628
98
10
0
198,477
2
W
Danzaburou
6,801
680
66
7
0
204,870
3
W
Neith
5,834
583
71
7
0
179,366
1
L
Danzaburou
5,797
580
86
9
0
170,260
4
L
Mercury
4,553
455
47
5
0
184,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role