Player Matchup

Arachne
Arachne
BlA_cKt_HuN_dEr_
Arachne
Level 126
God Stats
9W - 13L
1,399 SR
Queue Stats
340W - 355L
1,424 Elo+
Party 1
Susano
Susano
Prodigy0100
Susano
Level 75
God Stats
3W - 0L
1,423 SR
Queue Stats
41W - 51L
1,347 Elo+
Party 1
Izanami
Izanami
RbEaSt13
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,200 Elo+
Party 1
Zeus
Zeus
bambam_17th
Zeus
Level 22
God Stats
12W - 19L
1,308 SR
Queue Stats
12W - 20L
1,238 Elo+
Party 1
Fafnir
Fafnir
charles0070
Fafnir
Level 121
God Stats
4W - 0L
1,847 SR
Queue Stats
8W - 3L
1,406 Elo+
Party 1
Team Averages
Level 70
1,495 SR
1,323 Elo+

VS

Team Averages
Level 65
1,392 SR
1,279 Elo+
Lancelot
Lancelot
Dla
Lancelot
Level 129
God Stats
37W - 51L
997 SR
Queue Stats
941W - 1,043L
1,273 Elo+
Solo
Mulan
Mulan
El_YaYo_PR
Mulan
Level 45
God Stats
14W - 19L
1,462 SR
Queue Stats
96W - 129L
1,287 Elo+
Party 2
Guan Yu
Guan Yu
Lennoncio8
Guan Yu
Level 29
God Stats
5W - 6L
1,519 SR
Queue Stats
49W - 83L
1,267 Elo+
Party 2
Terra
Terra
ShadowSaber11
Terra
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 39L
1,220 Elo+
Solo
Chiron
Chiron
que_tu_hacias_og
Chiron
Level 57
God Stats
74W - 83L
1,480 SR
Queue Stats
117W - 154L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
7,064
589
7,734
9,638
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Susano
7
0 / 1 / 2
4,684
390
2,422
7,156
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
RbEaSt13
Izanami
7
0 / 3 / 1
4,884
407
5,381
7,902
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 0
5,955
496
946
1,735
513
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
9
1 / 0 / 1
6,355
530
5,172
8,935
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dla
Lancelot
8
0 / 0 / 1
4,503
375
0
465
146
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
10
1 / 0 / 2
5,900
492
4,660
8,051
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Lennoncio8
Guan Yu
10
4 / 4 / 0
6,122
510
4,047
8,828
8,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 3
5,562
464
2,247
11,679
6,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
2 / 1 / 1
5,281
440
7,340
6,333
2,290
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
7
7
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Lancelot
Dla
Lancelot
0
0
1
0.5
L
Mulan
1
0
2
2
L
Guan Yu
Lennoncio8
Guan Yu
4
4
0
1
W
Susano
0
1
2
1
W
Izanami
RbEaSt13
Izanami
0
3
1
0.17
L
0
1
3
1.5
W
0
1
0
0
W
Fafnir
1
0
1
1.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,655
Damage
18,294
35,366
Taken
35,356
17,286
Mitigated
21,976
11,676
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,734
5,926
0
3,505
9,638
4,680
17
0
9,108
0
37,361
L
Lancelot
Dla
Lancelot
0
0
0
0
465
146
0
0
465
0
0
L
Mulan
4,660
365
0
3,481
8,051
4,672
0
478
7,573
0
44,047
L
Guan Yu
Lennoncio8
Guan Yu
4,047
1,192
51
1,852
8,828
8,445
767
661
8,167
0
29,643
W
Susano
2,422
552
501
391
7,156
2,082
166
212
6,944
0
19,244
W
Izanami
RbEaSt13
Izanami
5,381
4,482
0
2,508
7,902
2,240
82
817
7,085
0
37,537
L
2,247
772
1,683
3,648
11,679
6,423
0
2,831
8,848
14,731
0
W
946
176
0
329
1,735
513
578
0
1,653
33,872
0
W
Fafnir
5,172
1,564
262
4,180
8,935
7,771
78
1,218
7,717
16,343
0
L
7,340
3,225
1,222
894
6,333
2,290
0
2,148
4,185
0
39,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,942
Gold Earned
27,368
223
Minions Killed
210
0
Camps Cleared
0
1,065,793
Distance Traveled
1,086,437
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,064
589
64
5
0
207,765
0
L
Lancelot
4,503
375
0
0
0
237,199
0
L
Mulan
5,900
492
91
8
0
250,887
6
L
Guan Yu
6,122
510
49
4
0
203,667
0
W
Susano
4,684
390
25
2
0
242,923
0
W
Izanami
4,884
407
56
5
0
201,394
0
L
Terra
5,562
464
32
3
0
203,528
1
W
Zeus
5,955
496
51
4
0
179,067
0
W
Fafnir
6,355
530
27
2
0
234,644
2
L
Chiron
5,281
440
38
3
0
191,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role