Player Matchup

Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Graylin1
Rama
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 41L
1,674 Elo+
Party 1
Sylvanus
Sylvanus
Jimchūriki
Sylvanus
Level 128
God Stats
1W - 0L
1,767 SR
Queue Stats
12W - 10L
1,585 Elo+
Party 1
Nemesis
Nemesis
Kezington
Nemesis
Level 160
God Stats
1W - 0L
1,182 SR
Queue Stats
75W - 52L
1,650 Elo+
Party 1
Horus
Horus
QuinnNath
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,475 Elo+
Party 1
Team Averages
Level 123
1,490 SR
1,577 Elo+

VS

Team Averages
Level 31
1,453 SR
1,389 Elo+
Guan Yu
Guan Yu
CaptainPopollon
Guan Yu
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 21L
1,384 Elo+
Solo
Nemesis
Nemesis
Illuminé666
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,278 Elo+
Party 2
Ra
Ra
Kanekii0
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,431 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LircyDaGod
Ah Muzen Cab
Level 50
God Stats
1W - 3L
1,368 SR
Queue Stats
14W - 16L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
NinetteGanja
Aphrodite
Level 6
God Stats
1W - 4L
1,398 SR
Queue Stats
1W - 6L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 1 / 2
5,537
554
3,684
4,602
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
11
8 / 1 / 1
6,500
650
8,934
9,748
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Jimchūriki
Sylvanus
9
2 / 0 / 7
5,683
568
5,152
6,937
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Kezington
Nemesis
11
4 / 0 / 1
6,155
616
4,322
8,947
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
QuinnNath
Horus
7
0 / 6 / 0
4,464
446
2,026
8,054
3,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 1
6,540
654
7,852
6,521
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Illuminé666
Nemesis
7
0 / 2 / 1
4,448
445
1,956
10,715
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 5 / 0
4,940
494
3,306
6,975
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
LircyDaGod
Ah Muzen Cab
9
1 / 2 / 0
5,194
519
3,370
7,335
2,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
NinetteGanja
Aphrodite
7
0 / 4 / 0
4,174
417
598
4,808
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
8
8
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
2
2
L
6
2
1
3.25
W
Rama
8
1
1
8.5
L
Nemesis
Illuminé666
Nemesis
0
2
1
0.25
W
Sylvanus
Jimchūriki
Sylvanus
2
0
7
5.5
L
1
5
0
0.2
W
Nemesis
Kezington
Nemesis
4
0
1
4.5
L
Ah Muzen Cab
LircyDaGod
Ah Muzen Cab
1
2
0
0.5
L
Aphrodite
NinetteGanja
Aphrodite
0
4
0
0
W
Horus
QuinnNath
Horus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
17,082
38,288
Taken
36,354
15,205
Mitigated
14,834
12,586
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,684
1,445
396
2,596
4,602
1,251
368
33
4,569
0
31,159
L
7,852
1,719
0
2,617
6,521
5,980
0
654
5,511
0
37,708
W
Rama
8,934
7,661
0
4,966
9,748
3,482
365
2,125
7,584
0
45,649
L
Nemesis
Illuminé666
Nemesis
1,956
702
0
3,973
10,715
2,903
0
969
9,746
0
21,351
W
Sylvanus
Jimchūriki
Sylvanus
5,152
2,195
446
1,524
6,937
4,034
254
1,171
5,727
25,195
7,370
L
3,306
1,005
57
932
6,975
1,876
0
1,276
5,699
24,645
0
W
Nemesis
Kezington
Nemesis
4,322
2,101
0
1,104
8,947
3,074
0
575
8,229
0
44,829
L
Ah Muzen Cab
LircyDaGod
Ah Muzen Cab
3,370
1,532
0
1,627
7,335
2,445
0
585
6,750
0
36,394
L
Aphrodite
NinetteGanja
Aphrodite
598
95
1,161
1,014
4,808
1,630
0
1,171
3,637
8,516
0
W
Horus
QuinnNath
Horus
2,026
1,134
118
1,436
8,054
3,364
43
0
7,596
0
14,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
25,296
316
Minions Killed
242
0
Camps Cleared
0
905,667
Distance Traveled
941,017
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,537
554
76
8
0
164,724
2
L
Guan Yu
6,540
654
70
7
0
206,202
2
W
Rama
6,500
650
72
7
0
164,447
1
L
Nemesis
4,448
445
42
4
0
203,296
1
W
Sylvanus
5,683
568
58
6
0
166,080
1
L
Ra
4,940
494
43
4
0
181,420
0
W
Nemesis
6,155
616
86
9
0
230,202
0
L
Ah Muzen Cab
5,194
519
63
6
0
179,263
0
L
Aphrodite
4,174
417
24
2
0
170,836
0
W
Horus
4,464
446
24
2
0
180,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role