Player Matchup

Scylla
Scylla
Big-Mitch-Energy
Scylla
Level 149
God Stats
20W - 10L
1,614 SR
Queue Stats
597W - 447L
1,533 Elo+
Party 1
Yemoja
Yemoja
Erzenger
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,733 Elo+
Party 1
Cliodhna
Cliodhna
FrankenSteinke
Cliodhna
Level 143
God Stats
5W - 2L
1,871 SR
Queue Stats
127W - 103L
1,647 Elo+
Party 1
Bacchus
Bacchus
Jayrod1245
Bacchus
Level 84
God Stats
43W - 19L
1,598 SR
Queue Stats
180W - 148L
1,571 Elo+
Party 1
Xbalanque
Xbalanque
hereiam13
Xbalanque
Level 138
God Stats
34W - 21L
1,658 SR
Queue Stats
614W - 410L
1,616 Elo+
Party 1
Team Averages
Level 106
1,648 SR
1,620 Elo+

VS

Team Averages
Level 80
1,409 SR
1,493 Elo+
Cupid
Cupid
 
Cupid
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Rowha520
Mercury
Level 119
God Stats
2W - 6L
1,369 SR
Queue Stats
63W - 74L
1,500 Elo+
Party 2
Ymir
Ymir
SeffDot
Ymir
Level 22
God Stats
0W - 3L
1,223 SR
Queue Stats
8W - 11L
1,430 Elo+
Party 2
Hades
Hades
TH3GRiMREAPERR
Hades
Level 128
God Stats
170W - 131L
1,582 SR
Queue Stats
347W - 354L
1,534 Elo+
Party 2
Chaac
Chaac
TOLOxDOLO
Chaac
Level 16
God Stats
1W - 3L
1,372 SR
Queue Stats
38W - 37L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,167
551
5,092
5,687
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Erzenger
Yemoja
13
5 / 1 / 11
8,142
626
8,050
9,093
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
14
10 / 0 / 4
9,134
703
11,654
12,509
6,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Jayrod1245
Bacchus
11
3 / 0 / 10
7,300
562
6,669
9,332
9,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
hereiam13
Xbalanque
13
3 / 1 / 3
7,791
599
7,026
8,067
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 3 / 0
6,211
478
3,708
9,690
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Rowha520
Mercury
9
1 / 7 / 1
5,887
453
2,230
10,951
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
SeffDot
Ymir
7
0 / 3 / 0
5,152
396
1,604
8,607
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 6 / 0
6,735
518
6,892
14,224
7,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
TOLOxDOLO
Chaac
11
0 / 4 / 0
5,960
458
2,298
11,865
8,079
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
23
Kills
4
4
Deaths
23
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
0
0.33
W
2
2
9
3.25
W
Yemoja
Erzenger
Yemoja
5
1
11
10.5
W
Cliodhna
10
0
4
12
W
Bacchus
Jayrod1245
Bacchus
3
0
10
8
L
Mercury
Rowha520
Mercury
1
7
1
0.21
L
Ymir
SeffDot
Ymir
0
3
0
0
L
2
6
0
0.33
L
Chaac
TOLOxDOLO
Chaac
0
4
0
0
W
Xbalanque
hereiam13
Xbalanque
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
16,732
44,688
Taken
55,337
26,454
Mitigated
26,957
16,884
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,708
1,278
162
4,699
9,690
2,950
0
1,570
8,120
0
40,720
W
5,092
508
0
775
5,687
2,128
0
3,083
2,604
46,344
0
W
Yemoja
Erzenger
Yemoja
8,050
2,401
738
3,189
9,093
5,328
384
1,048
8,045
44,285
7,830
W
Cliodhna
11,654
1,547
0
6,292
12,509
6,976
0
2,281
10,228
0
71,545
W
Bacchus
Jayrod1245
Bacchus
6,669
690
704
2,560
9,332
9,029
15
2,375
6,957
17,583
5,041
L
Mercury
Rowha520
Mercury
2,230
1,249
0
110
10,951
3,881
51
3,260
7,691
0
28,683
L
Ymir
SeffDot
Ymir
1,604
499
0
1,042
8,607
4,158
0
3,470
5,137
10,892
0
L
6,892
1,027
321
4,814
14,224
7,889
196
8,560
5,664
47,399
0
L
Chaac
TOLOxDOLO
Chaac
2,298
351
0
3,774
11,865
8,079
0
1,761
10,104
0
39,779
W
Xbalanque
hereiam13
Xbalanque
7,026
2,336
0
2,626
8,067
2,993
0
463
7,604
0
64,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
29,945
409
Minions Killed
283
0
Camps Cleared
0
1,252,356
Distance Traveled
1,219,977
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,211
478
68
5
0
218,189
5
W
Scylla
7,167
551
80
6
0
246,826
1
W
Yemoja
8,142
626
90
7
0
229,805
5
W
Cliodhna
9,134
703
118
9
0
290,218
5
W
Bacchus
7,300
562
23
2
0
263,858
5
L
Mercury
5,887
453
50
4
0
281,508
3
L
Ymir
5,152
396
12
1
0
256,332
4
L
Hades
6,735
518
87
7
0
220,297
2
L
Chaac
5,960
458
66
5
0
243,651
4
W
Xbalanque
7,791
599
98
8
0
221,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role