Player Matchup

Lancelot
Lancelot
Josiwhys
Lancelot
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,237 Elo+
Party 1
Fafnir
Fafnir
LiLsucc
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,159 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pihoo
Ah Muzen Cab
Level 143
God Stats
3W - 2L
1,591 SR
Queue Stats
153W - 174L
1,403 Elo+
Solo
Team Averages
Level 76
1,530 SR
1,267 Elo+

VS

Team Averages
Level 118
1,747 SR
1,494 Elo+
Tyr
Tyr
Kieron54321
Tyr
Level 138
God Stats
2W - 0L
1,751 SR
Queue Stats
53W - 70L
1,462 Elo+
Party 2
He Bo
He Bo
OllieN7
He Bo
Level 145
God Stats
9W - 3L
1,699 SR
Queue Stats
277W - 318L
1,561 Elo+
Party 2
Mercury
Mercury
bigbagofKET
Mercury
Level 72
God Stats
3W - 1L
1,791 SR
Queue Stats
42W - 59L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Josiwhys
Lancelot
14
0 / 5 / 2
9,139
609
6,842
15,213
12,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
LiLsucc
Fafnir
15
3 / 3 / 2
10,290
686
7,513
15,403
24,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
pihoo
Ah Muzen Cab
17
2 / 4 / 3
10,893
726
14,490
11,789
6,889
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
10,766
718
10,936
15,984
12,742
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
OllieN7
He Bo
17
5 / 2 / 7
11,382
759
16,027
10,160
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
bigbagofKET
Mercury
16
3 / 3 / 5
10,668
711
7,825
9,165
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Josiwhys
Lancelot
0
5
2
0.2
W
4
0
8
8
L
Fafnir
LiLsucc
Fafnir
3
3
2
1.33
W
He Bo
OllieN7
He Bo
5
2
7
4.25
W
Mercury
bigbagofKET
Mercury
3
3
5
1.83
L
Ah Muzen Cab
pihoo
Ah Muzen Cab
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,845
Damage
34,788
42,405
Taken
35,309
44,067
Mitigated
20,996
6,952
Healing
5,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Josiwhys
Lancelot
6,842
1,370
0
1,930
15,213
12,471
0
5,205
10,008
0
35,345
W
10,936
1,536
0
2,815
15,984
12,742
369
2,513
13,471
0
28,432
L
Fafnir
LiLsucc
Fafnir
7,513
2,105
0
2,445
15,403
24,707
103
5,714
9,689
12,853
0
W
He Bo
OllieN7
He Bo
16,027
699
383
1,836
10,160
3,912
769
2,510
7,650
63,838
0
W
Mercury
bigbagofKET
Mercury
7,825
5,383
0
632
9,165
4,342
2,056
2,517
6,648
0
28,435
L
Ah Muzen Cab
pihoo
Ah Muzen Cab
14,490
4,318
0
2,577
11,789
6,889
902
5,167
6,622
0
76,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,322
Gold Earned
32,816
166
Minions Killed
189
0
Camps Cleared
0
872,392
Distance Traveled
966,166
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,139
609
39
3
0
303,721
4
W
Tyr
10,766
718
35
2
0
353,015
1
L
Fafnir
10,290
686
9
1
0
283,679
2
W
He Bo
11,382
759
103
7
0
283,755
1
W
Mercury
10,668
711
51
3
0
329,396
0
L
Ah Muzen Cab
10,893
726
118
8
0
284,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role