Player Matchup

Olorun
Olorun
ColdSniperOps
Olorun
Level 141
God Stats
1W - 1L
1,470 SR
Queue Stats
101W - 108L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
DrProzach
Sun Wukong
Level 44
God Stats
2W - 3L
1,421 SR
Queue Stats
2W - 8L
1,611 Elo+
Party 1
Bakasura
Bakasura
xMrSpecOpsx
Bakasura
Level 129
God Stats
1W - 0L
1,569 SR
Queue Stats
68W - 67L
1,613 Elo+
Party 1
Team Averages
Level 105
1,486 SR
1,593 Elo+

VS

Team Averages
Level 122
1,560 SR
1,411 Elo+
Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bekoolfisher
Chaac
Level 96
God Stats
4W - 4L
1,640 SR
Queue Stats
51W - 62L
1,379 Elo+
Party 2
Amaterasu
Amaterasu
When Ur Too Dry
Amaterasu
Level 128
God Stats
2W - 3L
1,540 SR
Queue Stats
106W - 186L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 10
9,219
768
11,412
9,495
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
DrProzach
Sun Wukong
15
2 / 1 / 10
9,084
757
11,227
13,404
10,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
xMrSpecOpsx
Bakasura
16
9 / 1 / 2
9,964
830
16,496
9,217
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 4 / 1
7,316
610
5,739
14,375
9,352
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 1
8,562
714
8,208
17,131
10,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
When Ur Too Dry
Amaterasu
12
0 / 3 / 1
7,615
635
7,146
14,398
8,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
1
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
1
0.13
L
1
6
1
0.25
W
2
0
10
7
W
Sun Wukong
DrProzach
Sun Wukong
2
1
10
7
L
Amaterasu
When Ur Too Dry
Amaterasu
0
3
1
0.17
W
Bakasura
xMrSpecOpsx
Bakasura
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,135
Damage
21,093
32,116
Taken
45,904
22,777
Mitigated
27,919
14,332
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,739
644
123
1,442
14,375
9,352
0
2,653
10,771
0
27,741
L
8,208
1,230
75
4,084
17,131
10,460
195
5,034
11,320
0
29,257
W
11,412
6,556
908
6,563
9,495
5,118
1,741
27
9,468
50,338
4,481
W
Sun Wukong
DrProzach
Sun Wukong
11,227
2,919
0
4,116
13,404
10,933
583
48
13,356
0
31,473
L
Amaterasu
When Ur Too Dry
Amaterasu
7,146
3,888
164
2,901
14,398
8,107
0
2,993
10,844
0
29,645
W
Bakasura
xMrSpecOpsx
Bakasura
16,496
12,319
0
2,745
9,217
6,726
591
48
9,169
0
43,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
23,493
165
Minions Killed
142
0
Camps Cleared
0
742,137
Distance Traveled
620,694
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,316
610
50
4
0
197,080
0
L
Chaac
8,562
714
46
4
0
204,674
3
W
Olorun
9,219
768
64
5
0
223,597
1
W
Sun Wukong
9,084
757
37
3
0
243,750
0
L
Amaterasu
7,615
635
46
4
0
218,940
4
W
Bakasura
9,964
830
64
5
0
274,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role