Player Matchup

Agni
Agni
Darlingitsnotok
Agni
Level 62
God Stats
1W - 2L
1,256 SR
Queue Stats
77W - 88L
1,273 Elo+
Solo
Kuzenbo
Kuzenbo
Sir Meliodis
Kuzenbo
Level 69
God Stats
11W - 11L
1,531 SR
Queue Stats
64W - 56L
1,392 Elo+
Solo
Bellona
Bellona
ifeelLiKePabl0o
Bellona
Level 62
God Stats
7W - 3L
1,499 SR
Queue Stats
51W - 60L
1,296 Elo+
Solo
Mercury
Mercury
joez247
Mercury
Level 54
God Stats
4W - 3L
1,830 SR
Queue Stats
110W - 135L
1,347 Elo+
Solo
Susano
Susano
kerryfielder-kez
Susano
Level 78
God Stats
2W - 4L
1,364 SR
Queue Stats
75W - 89L
1,314 Elo+
Solo
Team Averages
Level 65
1,496 SR
1,324 Elo+

VS

Team Averages
Level 97
1,488 SR
1,260 Elo+
Sol
Sol
Dla
Sol
Level 129
God Stats
11W - 7L
1,496 SR
Queue Stats
941W - 1,043L
1,272 Elo+
Solo
Chang'e
Chang'e
Illusions KC
Chang'e
Level 125
God Stats
7W - 3L
1,590 SR
Queue Stats
44W - 64L
1,247 Elo+
Solo
Arachne
Arachne
MDK_L1PE-_-
Arachne
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,190 Elo+
Solo
Apollo
Apollo
Mr VikingGuy
Apollo
Level 89
God Stats
28W - 22L
1,447 SR
Queue Stats
96W - 113L
1,292 Elo+
Solo
Atlas
Atlas
Shenkai1988
Atlas
Level 88
God Stats
158W - 161L
1,408 SR
Queue Stats
280W - 290L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 1
5,984
399
4,225
11,666
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
Sir Meliodis
Kuzenbo
9
0 / 2 / 0
5,957
397
2,693
9,891
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 4 / 1
7,430
495
6,063
12,055
12,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
joez247
Mercury
11
2 / 6 / 0
6,783
452
1,503
9,832
3,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 6 / 1
6,584
439
4,857
12,886
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dla
Sol
16
12 / 0 / 5
10,236
682
16,387
7,318
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Illusions KC
Chang'e
13
7 / 1 / 8
8,274
552
8,270
9,019
2,956
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MDK_L1PE-_-
Arachne
14
5 / 1 / 6
8,456
564
5,430
11,452
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
15
4 / 0 / 6
8,964
598
4,557
11,677
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 2
7,674
512
3,764
6,026
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
4
Kills
29
29
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Sol
Dla
Sol
12
0
5
14.5
W
Chang'e
Illusions KC
Chang'e
7
1
8
11
W
Arachne
MDK_L1PE-_-
Arachne
5
1
6
8
W
Apollo
4
0
6
7
W
1
2
2
1
L
Kuzenbo
Sir Meliodis
Kuzenbo
0
2
0
0
L
1
4
1
0.38
L
Mercury
joez247
Mercury
2
6
0
0.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
38,408
56,330
Taken
45,492
34,913
Mitigated
19,065
6,377
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,225
563
0
657
11,666
3,837
0
6,540
5,086
32,427
0
W
Sol
Dla
Sol
16,387
6,640
0
5,370
7,318
3,372
1,994
959
6,359
77,930
8,725
W
Chang'e
Illusions KC
Chang'e
8,270
706
1,018
2,318
9,019
2,956
866
1,419
7,600
37,413
0
W
Arachne
MDK_L1PE-_-
Arachne
5,430
4,465
0
2,460
11,452
5,065
757
1,487
9,760
0
50,970
W
Apollo
4,557
2,748
0
5,542
11,677
4,667
4,620
2,912
8,765
0
63,625
W
3,764
984
68
460
6,026
3,005
960
141
5,885
32,801
0
L
Kuzenbo
Sir Meliodis
Kuzenbo
2,693
1,013
90
3,004
9,891
10,722
225
1,393
8,498
22,374
0
L
6,063
1,910
0
1,173
12,055
12,278
1,102
5,160
6,401
0
48,445
L
Mercury
joez247
Mercury
1,503
399
0
613
9,832
3,584
874
7,207
2,625
0
26,468
L
4,857
1,261
0
840
12,886
4,492
0
6,779
6,077
0
41,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
43,604
286
Minions Killed
434
0
Camps Cleared
0
1,244,786
Distance Traveled
1,369,369
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,984
399
54
4
0
214,921
0
W
Sol
10,236
682
132
9
0
275,401
2
W
Chang'e
8,274
552
55
4
0
298,573
2
W
Arachne
8,456
564
89
6
0
340,877
2
W
Apollo
8,964
598
99
7
0
232,368
1
W
Atlas
7,674
512
59
4
0
222,150
1
L
Kuzenbo
5,957
397
29
2
0
221,748
0
L
Bellona
7,430
495
92
6
0
258,155
3
L
Mercury
6,783
452
48
3
0
261,320
0
L
Susano
6,584
439
63
4
0
288,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role