Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
TheMaddHero
Shiva
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
4W - 8L
1,373 Elo+
Party 3
Charybdis
Charybdis
darcIV
Charybdis
Level 39
God Stats
4W - 4L
1,563 SR
Queue Stats
50W - 57L
1,409 Elo+
Party 3
Anubis
Anubis
k1ll3r3e4eva
Anubis
Level 28
God Stats
0W - 3L
1,236 SR
Queue Stats
25W - 42L
1,336 Elo+
Party 3
Ravana
Ravana
ognosticate
Ravana
Level 66
God Stats
11W - 13L
1,484 SR
Queue Stats
122W - 132L
1,450 Elo+
Party 3
Team Averages
Level 51
1,414 SR
1,414 Elo+

VS

Team Averages
Level 95
1,704 SR
1,621 Elo+
Lancelot
Lancelot
Abounding
Lancelot
Level 49
God Stats
3W - 1L
1,859 SR
Queue Stats
177W - 69L
1,735 Elo+
Party 2
Hachiman
Hachiman
Sm0k96
Hachiman
Level 42
God Stats
10W - 4L
1,778 SR
Queue Stats
64W - 81L
1,415 Elo+
Party 1
Athena
Athena
laserfast
Athena
Level 114
God Stats
7W - 4L
1,479 SR
Queue Stats
194W - 168L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
nalyd58
Ah Puch
Level 127
God Stats
6W - 1L
1,785 SR
Queue Stats
252W - 153L
1,698 Elo+
Party 2
Scylla
Scylla
superspiderpig
Scylla
Level 144
God Stats
1W - 2L
1,620 SR
Queue Stats
264W - 179L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 3 / 0
7,919
396
3,523
19,364
17,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 5 / 1
8,689
434
5,702
15,439
9,546
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
darcIV
Charybdis
17
0 / 1 / 0
9,769
488
6,958
13,459
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
13
0 / 5 / 0
7,724
386
2,668
13,393
5,800
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
0 / 5 / 0
8,170
409
7,132
13,853
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Abounding
Lancelot
20
8 / 1 / 3
12,387
619
11,400
13,235
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Sm0k96
Hachiman
16
1 / 0 / 0
9,753
488
5,823
7,912
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
laserfast
Athena
15
1 / 0 / 7
10,198
510
3,764
16,296
17,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
nalyd58
Ah Puch
19
5 / 0 / 4
12,554
628
14,777
12,429
10,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 0 / 5
10,920
546
19,378
6,958
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
0
Kills
19
19
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
Lancelot
Abounding
Lancelot
8
1
3
9.5
W
Hachiman
Sm0k96
Hachiman
1
0
0
1
L
0
5
1
0.1
L
Charybdis
darcIV
Charybdis
0
1
0
0
L
Anubis
0
5
0
0
W
Athena
laserfast
Athena
1
0
7
4.5
W
Ah Puch
nalyd58
Ah Puch
5
0
4
7
L
Ravana
0
5
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
55,142
75,508
Taken
56,830
44,154
Mitigated
41,783
23,623
Healing
28,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,523
303
252
5,445
19,364
17,382
0
11,356
8,008
32,378
2,081
W
Lancelot
Abounding
Lancelot
11,400
2,755
0
7,920
13,235
7,955
0
439
12,796
0
143,407
W
Hachiman
Sm0k96
Hachiman
5,823
3,462
0
4,970
7,912
3,082
0
250
7,662
0
72,289
L
5,702
933
125
3,131
15,439
9,546
0
8,378
6,082
0
57,342
L
Charybdis
darcIV
Charybdis
6,958
4,157
0
6,064
13,459
4,953
0
2,416
10,495
0
91,766
L
Anubis
2,668
241
0
3,972
13,393
5,800
0
7,598
5,795
47,165
0
W
Athena
laserfast
Athena
3,764
1,204
505
3,325
16,296
17,522
0
3,249
13,047
33,104
0
W
Ah Puch
nalyd58
Ah Puch
14,777
922
0
9,672
12,429
10,388
192
476
11,953
100,788
0
L
Ravana
7,132
2,335
0
4,634
13,853
6,473
0
6,840
6,661
0
67,238
W
19,378
2,112
0
2,023
6,958
2,836
0
1,959
4,999
113,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,271
Gold Earned
55,812
601
Minions Killed
702
0
Camps Cleared
0
1,852,900
Distance Traveled
2,012,470
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,919
396
78
4
0
382,501
6
W
Lancelot
12,387
619
192
10
0
510,257
4
W
Hachiman
9,753
488
123
6
0
336,901
2
L
Shiva
8,689
434
133
7
0
358,000
5
L
Charybdis
9,769
488
169
8
0
367,208
3
L
Anubis
7,724
386
100
5
0
348,843
8
W
Athena
10,198
510
45
2
0
419,706
7
W
Ah Puch
12,554
628
187
9
0
364,948
7
L
Ravana
8,170
409
121
6
0
396,348
0
W
Scylla
10,920
546
155
8
0
380,658
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role