Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
MoonlitAshes121
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,533 Elo+
Party 1
King Arthur
King Arthur
T3O38
King Arthur
Level 83
God Stats
2W - 1L
1,506 SR
Queue Stats
51W - 31L
1,512 Elo+
Party 1
Team Averages
Level 82
1,502 SR
1,515 Elo+

VS

Team Averages
Level 33
1,456 SR
1,397 Elo+
Jormungandr
Jormungandr
AtomicSprinkle1
Jormungandr
Level 26
God Stats
12W - 8L
1,543 SR
Queue Stats
14W - 13L
1,446 Elo+
Party 2
Mulan
Mulan
Orakaii
Mulan
Level 9
God Stats
4W - 7L
1,387 SR
Queue Stats
6W - 12L
1,306 Elo+
Party 2
Thanatos
Thanatos
xDeathBunnyx908
Thanatos
Level 64
God Stats
11W - 18L
1,436 SR
Queue Stats
84W - 89L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 0 / 4
12,935
761
19,858
15,002
7,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 3 / 5
11,498
676
13,993
11,334
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
T3O38
King Arthur
17
1 / 3 / 6
10,953
644
10,007
17,478
18,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AtomicSprinkle1
Jormungandr
17
2 / 1 / 3
11,713
689
10,473
18,328
27,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Orakaii
Mulan
11
1 / 3 / 2
8,968
528
6,077
12,973
10,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
16
3 / 6 / 1
10,668
628
14,326
22,437
13,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
6
6
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
4
8
L
Jormungandr
AtomicSprinkle1
Jormungandr
2
1
3
3.5
W
3
3
5
1.83
L
Mulan
Orakaii
Mulan
1
3
2
0.67
W
King Arthur
T3O38
King Arthur
1
3
6
1.33
L
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,858
Damage
30,876
43,814
Taken
53,738
29,642
Mitigated
51,940
11,321
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,858
8,921
0
10,140
15,002
7,145
2,484
2,742
11,754
86,540
6,969
L
Jormungandr
AtomicSprinkle1
Jormungandr
10,473
2,429
248
1,644
18,328
27,416
112
10,309
8,019
52,635
0
W
13,993
4,082
0
431
11,334
4,070
338
2,647
8,244
51,583
0
L
Mulan
Orakaii
Mulan
6,077
1,358
0
904
12,973
10,566
75
7,758
5,215
0
14,519
W
King Arthur
T3O38
King Arthur
10,007
1,538
0
750
17,478
18,427
114
5,181
11,388
0
30,991
L
Thanatos
14,326
1,834
184
8,978
22,437
13,958
338
14,852
7,585
0
37,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
31,349
233
Minions Killed
144
0
Camps Cleared
0
936,766
Distance Traveled
797,411
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,935
761
122
7
0
318,020
2
L
Jormungandr
11,713
689
77
5
0
310,156
5
W
Hera
11,498
676
78
5
0
303,655
0
L
Mulan
8,968
528
15
1
0
191,220
0
W
King Arthur
10,953
644
33
2
0
315,091
0
L
Thanatos
10,668
628
52
3
0
296,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role