Player Matchup

Ne Zha
Ne Zha
AverageYmirFan
Ne Zha
Level 15
God Stats
2W - 0L
1,769 SR
Queue Stats
4W - 1L
1,700 Elo+
Solo
Cthulhu
Cthulhu
DarkSparklez1
Cthulhu
Level 29
God Stats
2W - 0L
1,682 SR
Queue Stats
71W - 75L
1,436 Elo+
Party 2
Cernunnos
Cernunnos
LewdPuppet
Cernunnos
Level 109
God Stats
2W - 0L
1,710 SR
Queue Stats
20W - 15L
1,636 Elo+
Party 2
Lancelot
Lancelot
Lord DMathis
Lancelot
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,567 Elo+
Solo
Baba Yaga
Baba Yaga
MelCiiPretty
Baba Yaga
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 106L
1,580 Elo+
Solo
Team Averages
Level 41
1,632 SR
1,584 Elo+

VS

Team Averages
Level 75
1,471 SR
1,617 Elo+
Jing Wei
Jing Wei
HinataSm1
Jing Wei
Level 25
God Stats
0W - 2L
1,247 SR
Queue Stats
43W - 30L
1,580 Elo+
Solo
He Bo
He Bo
Obey Ino
He Bo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 11L
1,752 Elo+
Party 1
Freya
Freya
Skrapyfallz
Freya
Level 160
God Stats
0W - 2L
1,425 SR
Queue Stats
66W - 70L
1,557 Elo+
Party 1
Khepri
Khepri
Smite420troller
Khepri
Level 26
God Stats
0W - 1L
1,851 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1
Chernobog
Chernobog
johanedu97
Chernobog
Level 147
God Stats
0W - 2L
1,329 SR
Queue Stats
279W - 318L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 14
10,204
729
15,484
15,536
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
16
0 / 2 / 14
10,459
747
8,187
16,928
20,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
LewdPuppet
Cernunnos
20
10 / 1 / 12
11,833
845
22,084
13,379
8,194
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
Lord DMathis
Lancelot
16
4 / 4 / 13
10,169
726
9,570
12,638
7,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
MelCiiPretty
Baba Yaga
20
8 / 2 / 13
11,570
826
22,951
15,135
9,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HinataSm1
Jing Wei
16
1 / 3 / 10
9,240
660
12,396
13,152
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Obey Ino
He Bo
16
4 / 7 / 6
9,616
687
11,777
16,850
6,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 5 / 5
10,569
755
11,174
18,893
9,577
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 4 / 10
9,721
694
4,381
19,666
20,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
johanedu97
Chernobog
15
2 / 7 / 4
8,792
628
10,113
15,967
7,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
26
Kills
13
15
Deaths
26
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
6
14
1.83
W
Cthulhu
0
2
14
3.5
L
Jing Wei
HinataSm1
Jing Wei
1
3
10
2
W
Cernunnos
LewdPuppet
Cernunnos
10
1
12
16
W
Lancelot
Lord DMathis
Lancelot
4
4
13
2.63
W
Baba Yaga
MelCiiPretty
Baba Yaga
8
2
13
7.25
L
He Bo
Obey Ino
He Bo
4
7
6
1
L
6
5
5
1.7
L
0
4
10
1.25
L
Chernobog
johanedu97
Chernobog
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,276
Damage
49,841
73,616
Taken
84,528
57,462
Mitigated
50,815
29,509
Healing
24,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,484
2,095
1,034
4,384
15,536
11,720
1,474
6,921
8,475
0
26,337
W
Cthulhu
8,187
176
1,244
4,976
16,928
20,728
0
6,223
10,516
17,010
0
L
Jing Wei
HinataSm1
Jing Wei
12,396
6,911
2,950
3,329
13,152
6,182
785
5,875
7,089
0
31,264
W
Cernunnos
LewdPuppet
Cernunnos
22,084
8,236
2,436
5,196
13,379
8,194
926
5,153
8,154
0
49,956
W
Lancelot
Lord DMathis
Lancelot
9,570
1,925
889
1,508
12,638
7,726
2,059
4,217
8,369
0
14,286
W
Baba Yaga
MelCiiPretty
Baba Yaga
22,951
529
1,735
6,107
15,135
9,094
764
4,207
10,770
38,242
0
L
He Bo
Obey Ino
He Bo
11,777
684
0
3,707
16,850
6,972
323
5,973
10,740
20,479
0
L
11,174
4,083
0
6,871
18,893
9,577
339
8,179
10,584
24,892
0
L
4,381
207
1,377
4,604
19,666
20,105
15
5,481
13,901
13,605
0
L
Chernobog
johanedu97
Chernobog
10,113
2,830
596
783
15,967
7,979
511
5,630
10,098
0
18,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,235
Gold Earned
47,938
149
Minions Killed
128
0
Camps Cleared
0
1,375,134
Distance Traveled
1,185,794
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,204
729
17
1
0
232,677
3
W
Cthulhu
10,459
747
20
1
0
294,908
0
L
Jing Wei
9,240
660
40
3
0
251,748
1
W
Cernunnos
11,833
845
66
5
0
249,751
1
W
Lancelot
10,169
726
15
1
0
298,870
3
W
Baba Yaga
11,570
826
31
2
0
298,928
3
L
He Bo
9,616
687
31
2
0
245,708
0
L
Freya
10,569
755
31
2
0
228,735
0
L
Khepri
9,721
694
12
1
0
241,367
0
L
Chernobog
8,792
628
14
1
0
218,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role