Player Matchup

Maui
Maui
BigSip
Maui
Level 126
God Stats
1W - 2L
1,431 SR
Queue Stats
187W - 108L
1,676 Elo+
Party 1
Apollo
Apollo
Eduardohot99
Apollo
Level 129
God Stats
2W - 1L
1,695 SR
Queue Stats
253W - 230L
1,530 Elo+
Solo
Vulcan
Vulcan
Ike122
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 151L
1,527 Elo+
Party 1
Team Averages
Level 113
1,542 SR
1,577 Elo+

VS

Team Averages
Level 99
1,491 SR
1,466 Elo+
Sun Wukong
Sun Wukong
DrProzach
Sun Wukong
Level 44
God Stats
2W - 3L
1,357 SR
Queue Stats
2W - 8L
1,315 Elo+
Party 2
Discordia
Discordia
sombrea
Discordia
Level 125
God Stats
35W - 42L
1,450 SR
Queue Stats
425W - 487L
1,479 Elo+
Solo
Loki
Loki
xMrSpecOpsx
Loki
Level 129
God Stats
2W - 0L
1,666 SR
Queue Stats
68W - 67L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
BigSip
Maui
16
0 / 1 / 2
10,644
665
5,158
16,978
24,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
17
0 / 1 / 2
10,303
644
9,373
16,663
8,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
Ike122
Vulcan
15
2 / 4 / 0
9,649
603
8,804
11,754
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrProzach
Sun Wukong
16
1 / 1 / 5
10,438
652
11,998
14,697
12,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
sombrea
Discordia
17
1 / 1 / 2
11,098
694
12,851
7,723
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 0 / 2
11,731
733
14,571
9,106
4,308
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
6
6
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Maui
BigSip
Maui
0
1
2
1
W
Sun Wukong
DrProzach
Sun Wukong
1
1
5
3.5
L
Apollo
0
1
2
1
L
Vulcan
Ike122
Vulcan
2
4
0
0.5
W
Discordia
sombrea
Discordia
1
1
2
2
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,335
Damage
39,420
45,395
Taken
31,526
38,412
Mitigated
20,002
10,530
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
BigSip
Maui
5,158
1,132
0
2,351
16,978
24,162
0
5,355
11,623
19,027
0
W
Sun Wukong
DrProzach
Sun Wukong
11,998
3,086
0
4,574
14,697
12,369
126
6,303
8,394
0
38,351
L
Apollo
9,373
7,119
0
6,981
16,663
8,082
0
3,770
12,893
0
73,389
L
Vulcan
Ike122
Vulcan
8,804
3,008
92
1,106
11,754
6,168
0
3,834
7,920
31,542
0
W
Discordia
sombrea
Discordia
12,851
289
412
2,661
7,723
3,325
1,820
3,197
4,526
63,418
0
W
14,571
2,562
0
1,213
9,106
4,308
39
4,755
4,351
0
66,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,596
Gold Earned
33,267
196
Minions Killed
240
0
Camps Cleared
0
877,769
Distance Traveled
1,032,573
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,644
665
19
1
0
279,978
4
W
Sun Wukong
10,438
652
38
2
0
350,375
1
L
Apollo
10,303
644
128
8
0
308,524
2
L
Vulcan
9,649
603
49
3
0
289,267
3
W
Discordia
11,098
694
102
6
0
311,627
5
W
Loki
11,731
733
100
6
0
370,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role