Player Matchup

Tsukuyomi
Tsukuyomi
Joss1902
Tsukuyomi
Level 129
God Stats
3W - 2L
1,673 SR
Queue Stats
115W - 132L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Lemmons54
Jormungandr
Level 44
God Stats
14W - 13L
1,405 SR
Queue Stats
109W - 134L
1,444 Elo+
Solo
Xbalanque
Xbalanque
PumpkinSteam533
Xbalanque
Level 69
God Stats
2W - 4L
1,370 SR
Queue Stats
211W - 218L
1,459 Elo+
Party 2
Thoth
Thoth
blazegame1106
Thoth
Level 42
God Stats
17W - 22L
1,476 SR
Queue Stats
77W - 99L
1,416 Elo+
Solo
Cupid
Cupid
snipershooter0
Cupid
Level 9
God Stats
8W - 7L
1,495 SR
Queue Stats
16W - 18L
1,371 Elo+
Party 2
Team Averages
Level 59
1,484 SR
1,423 Elo+

VS

Team Averages
Level 106
1,475 SR
1,513 Elo+
Bakasura
Bakasura
GutiDybala
Bakasura
Level 89
God Stats
2W - 0L
1,643 SR
Queue Stats
45W - 42L
1,471 Elo+
Solo
Sobek
Sobek
KingofShepards
Sobek
Level 125
God Stats
3W - 2L
1,393 SR
Queue Stats
75W - 51L
1,614 Elo+
Party 1
Jing Wei
Jing Wei
SkullRux
Jing Wei
Level 103
God Stats
4W - 1L
1,651 SR
Queue Stats
26W - 17L
1,498 Elo+
Party 1
Achilles
Achilles
Slampai
Achilles
Level 146
God Stats
7W - 6L
1,467 SR
Queue Stats
73W - 53L
1,588 Elo+
Party 1
Scylla
Scylla
santixel07
Scylla
Level 67
God Stats
5W - 5L
1,219 SR
Queue Stats
45W - 53L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Joss1902
Tsukuyomi
17
5 / 7 / 5
12,840
1,070
17,049
20,131
15,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Lemmons54
Jormungandr
17
1 / 5 / 6
10,913
909
11,235
17,004
14,233
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
PumpkinSteam533
Xbalanque
18
3 / 4 / 7
12,812
1,068
24,176
15,468
6,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 3 / 9
11,252
938
7,208
13,400
5,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 10 / 8
12,086
1,007
11,754
19,048
8,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

98

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GutiDybala
Bakasura
18
6 / 4 / 10
13,527
1,127
10,023
18,544
14,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
0 / 1 / 21
12,769
1,064
8,447
17,779
30,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
SkullRux
Jing Wei
19
9 / 3 / 19
14,147
1,179
23,343
11,389
6,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Slampai
Achilles
19
12 / 2 / 13
14,153
1,179
24,077
25,197
38,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
santixel07
Scylla
18
2 / 1 / 11
12,018
1,002
13,923
6,310
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
103
11
Kills
29
29
Deaths
11
35
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GutiDybala
Bakasura
6
4
10
2.75
L
Tsukuyomi
Joss1902
Tsukuyomi
5
7
5
1.07
W
0
1
21
10.5
L
Jormungandr
Lemmons54
Jormungandr
1
5
6
0.8
L
Xbalanque
PumpkinSteam533
Xbalanque
3
4
7
1.63
W
Jing Wei
SkullRux
Jing Wei
9
3
19
6.17
W
Achilles
Slampai
Achilles
12
2
13
9.25
L
0
3
9
1.5
W
Scylla
santixel07
Scylla
2
1
11
7.5
L
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,422
Damage
79,813
85,051
Taken
79,219
50,629
Mitigated
92,786
10,168
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GutiDybala
Bakasura
10,023
5,767
0
2,471
18,544
14,891
0
3,562
14,982
0
30,143
L
Tsukuyomi
Joss1902
Tsukuyomi
17,049
3,451
393
2,934
20,131
15,129
0
6,192
13,598
0
36,500
W
8,447
202
0
4,743
17,779
30,218
0
4,300
13,479
15,971
0
L
Jormungandr
Lemmons54
Jormungandr
11,235
3,695
0
0
17,004
14,233
0
4,695
11,617
19,876
0
L
Xbalanque
PumpkinSteam533
Xbalanque
24,176
13,916
0
3,675
15,468
6,899
0
3,206
11,684
0
75,559
W
Jing Wei
SkullRux
Jing Wei
23,343
16,503
0
0
11,389
6,495
0
3,031
8,358
0
45,696
W
Achilles
Slampai
Achilles
24,077
4,893
0
5,337
25,197
38,227
0
6,374
18,823
0
33,913
L
7,208
1,376
248
976
13,400
5,615
0
2,079
10,546
20,080
0
W
Scylla
santixel07
Scylla
13,923
1,861
0
572
6,310
2,955
0
1,176
5,134
45,334
0
L
11,754
7,107
534
1,408
19,048
8,753
0
6,198
12,252
0
26,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,903
Gold Earned
66,614
229
Minions Killed
238
6
Camps Cleared
10
1,055,316
Distance Traveled
1,110,474
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,527
1,127
78
7
6
254,715
1
L
Tsukuyomi
12,840
1,070
48
4
0
236,929
0
W
Sobek
12,769
1,064
15
1
0
228,588
0
L
Jormungandr
10,913
909
19
2
0
176,052
0
L
Xbalanque
12,812
1,068
106
9
3
223,535
2
W
Jing Wei
14,147
1,179
39
3
1
190,057
0
W
Achilles
14,153
1,179
17
1
1
216,813
0
L
Thoth
11,252
938
23
2
0
204,410
5
W
Scylla
12,018
1,002
89
7
2
220,301
0
L
Cupid
12,086
1,007
33
3
3
214,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role