Player Matchup

Anubis
Anubis
 
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FelipeIceThug
Bastet
Level 86
God Stats
151W - 123L
1,474 SR
Queue Stats
198W - 208L
1,336 Elo+
Solo
Ah Puch
Ah Puch
MDK_L1PE-_-
Ah Puch
Level 56
God Stats
1W - 2L
1,146 SR
Queue Stats
15W - 17L
1,131 Elo+
Solo
Ne Zha
Ne Zha
faze_Durazno12
Ne Zha
Level 63
God Stats
3W - 1L
1,769 SR
Queue Stats
84W - 90L
1,335 Elo+
Party 1
Team Averages
Level 81
1,478 SR
1,360 Elo+

VS

Team Averages
Level 104
1,423 SR
1,294 Elo+
Jormungandr
Jormungandr
DragonWillow
Jormungandr
Level 79
God Stats
20W - 23L
1,501 SR
Queue Stats
255W - 325L
1,343 Elo+
Solo
Bellona
Bellona
GANDALF87
Bellona
Level 85
God Stats
16W - 22L
1,394 SR
Queue Stats
285W - 325L
1,258 Elo+
Solo
Scylla
Scylla
LegendOfAnacor
Scylla
Level 159
God Stats
189W - 200L
1,417 SR
Queue Stats
280W - 306L
1,297 Elo+
Solo
Fenrir
Fenrir
SOVDovahkiin
Fenrir
Level 102
God Stats
10W - 8L
1,476 SR
Queue Stats
399W - 422L
1,253 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bouliscool
Ah Muzen Cab
Level 94
God Stats
4W - 8L
1,329 SR
Queue Stats
467W - 500L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 3 / 4
10,317
516
19,480
16,599
7,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
 
King Arthur
16
0 / 4 / 0
9,374
469
9,016
15,919
10,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 2 / 6
9,547
477
8,775
18,945
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
MDK_L1PE-_-
Ah Puch
16
4 / 4 / 8
9,853
493
8,758
13,877
5,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 4 / 5
8,969
448
8,471
11,081
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DragonWillow
Jormungandr
13
4 / 7 / 4
9,265
463
10,742
19,810
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
GANDALF87
Bellona
16
1 / 0 / 2
9,605
480
7,003
17,326
16,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 3
9,591
480
12,094
15,075
5,066
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
15
8 / 7 / 4
9,909
495
15,462
19,300
7,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
bouliscool
Ah Muzen Cab
15
3 / 3 / 3
9,046
452
5,905
15,347
4,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
20
Kills
17
17
Deaths
20
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
3
4
3.67
W
King Arthur
 
King Arthur
0
4
0
0
L
Jormungandr
DragonWillow
Jormungandr
4
7
4
0.86
W
4
2
6
3.5
L
Bellona
GANDALF87
Bellona
1
0
2
2
L
1
3
3
0.83
W
Ah Puch
MDK_L1PE-_-
Ah Puch
4
4
8
2
L
Fenrir
8
7
4
1.43
L
Ah Muzen Cab
bouliscool
Ah Muzen Cab
3
3
3
1.5
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,500
Damage
51,206
76,421
Taken
86,858
38,415
Mitigated
47,152
28,302
Healing
24,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,480
1,423
0
9,596
16,599
7,679
92
7,194
9,405
76,007
0
W
King Arthur
 
King Arthur
9,016
1,995
0
5,026
15,919
10,770
280
0
15,919
0
72,122
L
Jormungandr
DragonWillow
Jormungandr
10,742
1,956
182
1,617
19,810
12,640
0
10,686
8,639
46,070
0
W
8,775
2,228
60
6,653
18,945
7,712
362
4,127
14,818
0
72,964
L
Bellona
GANDALF87
Bellona
7,003
2,529
0
8,122
17,326
16,685
164
0
17,326
0
62,255
L
12,094
521
0
5,121
15,075
5,066
1,098
6,287
8,694
82,839
0
W
Ah Puch
MDK_L1PE-_-
Ah Puch
8,758
725
0
4,794
13,877
5,970
285
6,953
6,924
66,591
0
L
Fenrir
15,462
3,953
0
4,114
19,300
7,993
360
5,806
13,383
0
56,067
L
Ah Muzen Cab
bouliscool
Ah Muzen Cab
5,905
2,555
0
5,232
15,347
4,768
936
5,459
9,605
0
69,132
W
8,471
2,823
359
1,814
11,081
6,284
0
4,562
6,519
0
36,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,060
Gold Earned
47,416
492
Minions Killed
462
0
Camps Cleared
0
1,828,431
Distance Traveled
1,728,250
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,317
516
75
4
0
338,589
1
W
King Arthur
9,374
469
121
6
0
364,818
2
L
Jormungandr
9,265
463
64
3
0
341,826
1
W
Bastet
9,547
477
116
6
0
400,551
0
L
Bellona
9,605
480
109
5
0
387,451
0
L
Scylla
9,591
480
133
7
0
302,561
8
W
Ah Puch
9,853
493
96
5
0
336,364
2
L
Fenrir
9,909
495
65
3
0
365,156
0
L
Ah Muzen Cab
9,046
452
91
5
0
331,256
2
W
Ne Zha
8,969
448
84
4
0
388,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role