Player Matchup

Pele
Pele
Silver I
Bloodfiend34
Pele
Silver I
Level 105
God Stats
8W - 11L
1,617 SR
Queue Stats
205W - 210L
1,124 MMR
Solo
Achilles
Achilles
Silver V
Eazyduzit80
Achilles
Silver V
Level 81
God Stats
1W - 1L
1,013 SR
Queue Stats
10W - 17L
1,053 MMR
Solo
King Arthur
King Arthur
Silver I
SantiB4Glory
King Arthur
Silver I
Level 98
God Stats
6W - 5L
1,427 SR
Queue Stats
98W - 96L
1,156 MMR
Solo
Ishtar
Ishtar
Gold V
Valkyrieslight
Ishtar
Gold V
Level 157
God Stats
2W - 1L
1,441 SR
Queue Stats
56W - 64L
1,155 MMR
Solo
Nu Wa
Nu Wa
Silver I
lutcherboi13
Nu Wa
Silver I
Level 148
God Stats
57W - 57L
1,576 SR
Queue Stats
410W - 412L
1,185 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,415 SR
1,135 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,525 SR
1,135 MMR
Bastet
Bastet
Bronze I
CyberDioniso
Bastet
Bronze I
Level 151
God Stats
3W - 2L
1,494 SR
Queue Stats
14W - 31L
1,179 MMR
Solo
Ymir
Ymir
Silver III
Exodo SDL
Ymir
Silver III
Level 105
God Stats
3W - 5L
1,665 SR
Queue Stats
49W - 69L
1,050 MMR
Solo
Anubis
Anubis
Silver II
Shadow5oul98
Anubis
Silver II
Level 126
God Stats
3W - 8L
1,527 SR
Queue Stats
26W - 36L
1,195 MMR
Solo
Shiva
Shiva
Silver I
WLACRAZY
Shiva
Silver I
Level 140
God Stats
2W - 4L
1,284 SR
Queue Stats
648W - 664L
1,170 MMR
Solo
Chiron
Chiron
Silver II
iamchris55
Chiron
Silver II
Level 146
God Stats
4W - 4L
1,656 SR
Queue Stats
300W - 303L
1,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 4
15,189
608
21,658
31,795
14,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Eazyduzit80
Achilles
16
3 / 0 / 10
12,081
483
8,445
25,602
23,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SantiB4Glory
King Arthur
20
3 / 2 / 7
13,442
538
22,854
24,792
22,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 0 / 9
13,021
521
16,849
16,787
8,433
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
4 / 1 / 10
12,729
509
19,265
10,786
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AwilixLancelotBacchusVulcan

VS

Bans
Baba YagaHadesThorSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 7 / 2
8,951
358
7,066
19,008
8,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
14
0 / 3 / 2
9,680
387
7,417
31,805
32,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
16
0 / 8 / 2
10,433
417
17,397
21,375
10,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
WLACRAZY
Shiva
20
5 / 4 / 1
12,768
511
24,953
31,007
26,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
iamchris55
Chiron
12
1 / 2 / 0
9,322
373
5,686
9,837
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
24
Kills
7
7
Deaths
24
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
4
4
3.5
L
Bastet
1
7
2
0.29
W
Achilles
Eazyduzit80
Achilles
3
0
10
8
L
Ymir
0
3
2
0.33
W
King Arthur
SantiB4Glory
King Arthur
3
2
7
3.25
L
Anubis
0
8
2
0.13
W
2
0
9
6.5
L
Shiva
WLACRAZY
Shiva
5
4
1
1.38
L
Chiron
iamchris55
Chiron
1
2
0
0.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,071
Damage
62,519
109,762
Taken
113,032
74,048
Mitigated
81,572
46,530
Healing
26,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,658
3,533
0
11,374
31,795
14,662
4,699
8,918
22,877
0
166,798
L
Bastet
7,066
1,552
726
1,860
19,008
8,284
977
2,090
16,918
0
35,071
W
Achilles
Eazyduzit80
Achilles
8,445
2,676
4,264
11,990
25,602
23,869
341
5,731
19,871
0
30,406
L
Ymir
7,417
1,498
214
4,011
31,805
32,725
83
4,134
27,671
41,674
0
W
King Arthur
SantiB4Glory
King Arthur
22,854
2,710
0
5,214
24,792
22,370
33
5,228
19,564
0
102,607
L
Anubis
17,397
1,176
71
8,099
21,375
10,537
294
5,937
15,438
116,257
0
W
16,849
11,777
0
10,463
16,787
8,433
3,286
3,908
12,879
0
140,911
L
Shiva
WLACRAZY
Shiva
24,953
6,144
64
7,847
31,007
26,952
0
5,427
25,580
0
118,236
L
Chiron
iamchris55
Chiron
5,686
1,786
296
3,039
9,837
3,074
0
1,677
8,160
0
53,727
W
19,265
4,390
0
3,225
10,786
4,714
2,158
3,456
7,330
96,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,462
Gold Earned
51,154
753
Minions Killed
542
0
Camps Cleared
0
2,327,893
Distance Traveled
1,904,026
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,189
608
205
8
0
471,433
3
L
Bastet
8,951
358
41
2
0
497,752
1
W
Achilles
12,081
483
38
2
0
474,105
2
L
Ymir
9,680
387
51
2
0
435,487
2
W
King Arthur
13,442
538
173
7
0
493,971
6
L
Anubis
10,433
417
172
7
0
320,839
5
W
Ishtar
13,021
521
192
8
0
434,133
7
L
Shiva
12,768
511
169
7
0
413,960
2
L
Chiron
9,322
373
109
4
0
235,988
4
W
Nu Wa
12,729
509
145
6
0
454,251
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role