Player Matchup

Chang'e
Chang'e
ChaiMochii
Chang'e
Level 46
God Stats
21W - 16L
1,642 SR
Queue Stats
215W - 145L
1,601 Elo+
Party 2
Da Ji
Da Ji
Eddiewithaneye
Da Ji
Level 37
God Stats
3W - 0L
1,698 SR
Queue Stats
45W - 27L
1,705 Elo+
Solo
Fenrir
Fenrir
Qennyboi
Fenrir
Level 137
God Stats
3W - 4L
1,708 SR
Queue Stats
326W - 310L
1,575 Elo+
Party 3
Charybdis
Charybdis
Spehctr
Charybdis
Level 123
God Stats
10W - 7L
1,602 SR
Queue Stats
263W - 249L
1,581 Elo+
Party 3
Jormungandr
Jormungandr
YingaLing
Jormungandr
Level 160
God Stats
1W - 1L
1,282 SR
Queue Stats
296W - 191L
1,606 Elo+
Party 2
Team Averages
Level 101
1,586 SR
1,614 Elo+

VS

Team Averages
Level 113
1,534 SR
1,634 Elo+
Ishtar
Ishtar
DiavoloVz2
Ishtar
Level 43
God Stats
4W - 2L
1,584 SR
Queue Stats
72W - 75L
1,446 Elo+
Solo
Arachne
Arachne
PhoenixSlayer9
Arachne
Level 43
God Stats
0W - 1L
1,591 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Nox
Nox
ScarlettHorror
Nox
Level 160
God Stats
0W - 1L
1,558 SR
Queue Stats
241W - 190L
1,629 Elo+
Party 1
Anubis
Anubis
ShadowxXxFury
Anubis
Level 159
God Stats
2W - 4L
1,511 SR
Queue Stats
236W - 185L
1,694 Elo+
Party 1
Fafnir
Fafnir
Yulr
Fafnir
Level 160
God Stats
0W - 3L
1,427 SR
Queue Stats
71W - 51L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChaiMochii
Chang'e
11
2 / 1 / 2
6,378
580
4,000
5,062
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 0 / 2
7,192
654
6,878
10,040
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Qennyboi
Fenrir
11
1 / 3 / 2
6,275
570
2,112
8,316
4,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Spehctr
Charybdis
12
4 / 0 / 0
6,774
616
8,118
10,387
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
YingaLing
Jormungandr
10
1 / 1 / 1
6,024
548
6,295
9,365
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DiavoloVz2
Ishtar
9
0 / 3 / 0
5,457
496
4,654
8,593
2,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 1
5,774
525
2,810
10,673
4,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 2
5,688
517
3,896
3,731
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 0
6,850
623
7,826
6,972
3,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Yulr
Fafnir
9
1 / 0 / 1
6,011
546
3,624
10,549
8,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
5
5
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ChaiMochii
Chang'e
2
1
2
3
L
Ishtar
DiavoloVz2
Ishtar
0
3
0
0
W
4
0
2
5
L
1
5
1
0.3
W
Fenrir
Qennyboi
Fenrir
1
3
2
0.67
L
0
1
2
1
L
3
3
0
1
W
Charybdis
Spehctr
Charybdis
4
0
0
4
W
Jormungandr
YingaLing
Jormungandr
1
1
1
1.5
L
Fafnir
Yulr
Fafnir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,403
Damage
22,810
43,170
Taken
40,518
21,002
Mitigated
20,278
19,886
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ChaiMochii
Chang'e
4,000
350
1,471
2,831
5,062
1,982
52
2,718
2,344
39,180
0
L
Ishtar
DiavoloVz2
Ishtar
4,654
3,143
0
2,625
8,593
2,278
583
409
8,184
0
39,554
W
6,878
2,191
0
4,276
10,040
3,713
0
3,379
6,661
0
56,080
L
2,810
1,582
0
3,146
10,673
4,517
0
2,512
8,161
0
35,497
W
Fenrir
Qennyboi
Fenrir
2,112
446
0
2,713
8,316
4,849
0
5,263
3,053
0
31,662
L
3,896
694
0
573
3,731
1,549
0
1,665
2,066
41,457
0
L
7,826
948
0
2,824
6,972
3,776
80
314
6,658
55,369
0
W
Charybdis
Spehctr
Charybdis
8,118
4,223
0
6,243
10,387
3,827
948
889
9,498
0
55,564
W
Jormungandr
YingaLing
Jormungandr
6,295
2,536
0
2,352
9,365
6,631
0
3,200
6,165
28,787
2,112
L
Fafnir
Yulr
Fafnir
3,624
911
1,437
4,296
10,549
8,158
0
5,462
5,087
14,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
29,780
391
Minions Killed
309
0
Camps Cleared
0
1,116,739
Distance Traveled
1,056,501
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,378
580
75
7
0
215,624
1
L
Ishtar
5,457
496
65
6
0
189,280
3
W
Da Ji
7,192
654
108
10
0
263,123
4
L
Arachne
5,774
525
56
5
0
231,474
1
W
Fenrir
6,275
570
73
7
0
210,576
1
L
Nox
5,688
517
88
8
0
231,049
4
L
Anubis
6,850
623
86
8
0
182,152
3
W
Charybdis
6,774
616
88
8
0
199,049
6
W
Jormungandr
6,024
548
47
4
0
228,367
4
L
Fafnir
6,011
546
14
1
0
222,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role