Player Matchup

Neith
Neith
Big-Mitch-Energy
Neith
Level 149
God Stats
29W - 19L
1,547 SR
Queue Stats
597W - 447L
1,516 Elo+
Party 2
Mulan
Mulan
Erzenger
Mulan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,695 Elo+
Party 2
Ne Zha
Ne Zha
FrankenSteinke
Ne Zha
Level 143
God Stats
19W - 6L
1,794 SR
Queue Stats
127W - 103L
1,635 Elo+
Party 2
Atlas
Atlas
Jayrod1245
Atlas
Level 84
God Stats
4W - 4L
1,676 SR
Queue Stats
180W - 148L
1,555 Elo+
Party 2
Raijin
Raijin
hereiam13
Raijin
Level 138
God Stats
2W - 4L
1,385 SR
Queue Stats
614W - 410L
1,602 Elo+
Party 2
Team Averages
Level 106
1,580 SR
1,601 Elo+

VS

Team Averages
Level 114
1,645 SR
1,571 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Initiatejose
Izanami
Level 144
God Stats
8W - 5L
1,765 SR
Queue Stats
38W - 24L
1,711 Elo+
Party 1
Baron Samedi
Baron Samedi
LavidaOelkulo
Baron Samedi
Level 47
God Stats
4W - 2L
1,937 SR
Queue Stats
63W - 27L
1,749 Elo+
Party 1
Achilles
Achilles
carlos9120
Achilles
Level 158
God Stats
3W - 5L
1,537 SR
Queue Stats
459W - 422L
1,647 Elo+
Party 1
Sol
Sol
pancha123
Sol
Level 59
God Stats
2W - 5L
1,487 SR
Queue Stats
2W - 7L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 4
11,144
619
10,708
10,119
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
Erzenger
Mulan
17
9 / 3 / 5
10,907
606
20,316
19,142
10,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 4 / 6
10,455
581
12,503
15,352
8,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
14
2 / 0 / 4
9,244
514
5,793
15,558
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
hereiam13
Raijin
16
2 / 3 / 5
9,797
544
8,602
9,074
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 4 / 3
8,388
466
7,377
15,355
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Initiatejose
Izanami
13
1 / 2 / 1
7,868
437
2,828
10,855
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LavidaOelkulo
Baron Samedi
15
5 / 4 / 4
9,488
527
14,299
17,227
15,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
carlos9120
Achilles
14
3 / 6 / 6
8,899
494
8,678
21,512
9,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 0
7,440
413
3,657
11,405
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
19
Kills
10
10
Deaths
20
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
3
0.63
W
3
0
4
5
W
Mulan
Erzenger
Mulan
9
3
5
3.83
W
3
4
6
1.5
L
Izanami
Initiatejose
Izanami
1
2
1
0.75
W
Atlas
2
0
4
4
L
Baron Samedi
LavidaOelkulo
Baron Samedi
5
4
4
1.75
L
Achilles
carlos9120
Achilles
3
6
6
1
W
Raijin
hereiam13
Raijin
2
3
5
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,922
Damage
36,839
69,245
Taken
76,354
44,502
Mitigated
39,878
26,714
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,377
1,513
0
1,836
15,355
8,380
0
4,880
10,475
63,157
0
W
10,708
3,084
0
8,256
10,119
5,616
1,236
5,121
4,998
0
118,593
W
Mulan
Erzenger
Mulan
20,316
4,033
0
6,321
19,142
10,753
0
3,719
15,423
0
97,322
W
12,503
4,791
0
5,698
15,352
8,498
0
6,835
8,517
0
75,799
L
Izanami
Initiatejose
Izanami
2,828
1,885
0
1,971
10,855
2,905
0
2,795
8,060
0
50,042
W
Atlas
5,793
1,793
254
5,783
15,558
15,557
114
6,046
9,512
25,309
4,204
L
Baron Samedi
LavidaOelkulo
Baron Samedi
14,299
1,386
619
6,853
17,227
15,597
82
1,846
15,381
69,428
0
L
Achilles
carlos9120
Achilles
8,678
3,489
0
2,413
21,512
9,544
0
3,049
18,463
0
64,866
W
Raijin
hereiam13
Raijin
8,602
944
0
402
9,074
4,078
318
4,220
4,854
87,144
0
L
3,657
1,209
0
1,909
11,405
3,452
0
1,646
9,759
48,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,547
Gold Earned
42,083
621
Minions Killed
464
0
Camps Cleared
0
1,797,488
Distance Traveled
1,667,605
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,388
466
111
6
0
369,219
6
W
Neith
11,144
619
179
10
0
344,453
4
W
Mulan
10,907
606
135
8
0
354,114
5
W
Ne Zha
10,455
581
116
6
0
384,068
11
L
Izanami
7,868
437
82
5
0
326,305
4
W
Atlas
9,244
514
35
2
0
382,450
3
L
Baron Samedi
9,488
527
111
6
0
308,135
3
L
Achilles
8,899
494
82
5
0
350,547
0
W
Raijin
9,797
544
156
9
0
332,403
5
L
Sol
7,440
413
78
4
0
313,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role