Player Matchup

Cerberus
Cerberus
GreenGiller
Cerberus
Level 160
God Stats
2W - 2L
1,786 SR
Queue Stats
446W - 229L
1,692 Elo+
Party 2
Nu Wa
Nu Wa
Ice Ace3245
Nu Wa
Level 65
God Stats
0W - 4L
1,224 SR
Queue Stats
4W - 20L
1,238 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Weelah
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Agni
Agni
Zysterous
Agni
Level 105
God Stats
2W - 3L
1,449 SR
Queue Stats
13W - 29L
1,365 Elo+
Party 3
Maui
Maui
xxC4SHM0N3Y1xx
Maui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,362 Elo+
Party 3
Team Averages
Level 88
1,537 SR
1,431 Elo+

VS

Team Averages
Level 150
1,630 SR
1,623 Elo+
Pele
Pele
Choviventurax
Pele
Level 147
God Stats
5W - 10L
1,427 SR
Queue Stats
307W - 261L
1,577 Elo+
Solo
Agni
Agni
Evzek_CL
Agni
Level 160
God Stats
13W - 11L
1,481 SR
Queue Stats
448W - 485L
1,476 Elo+
Solo
Hercules
Hercules
KiingJames
Hercules
Level 160
God Stats
24W - 11L
1,826 SR
Queue Stats
396W - 254L
1,657 Elo+
Party 1
Ymir
Ymir
desstoo
Ymir
Level 125
God Stats
41W - 15L
1,740 SR
Queue Stats
330W - 182L
1,660 Elo+
Party 1
Anubis
Anubis
killerelite155
Anubis
Level 160
God Stats
2W - 3L
1,677 SR
Queue Stats
291W - 149L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GreenGiller
Cerberus
16
2 / 1 / 2
9,472
729
11,091
16,457
19,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 1
8,268
636
9,174
7,519
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Weelah
Ah Muzen Cab
20
4 / 1 / 3
11,282
868
19,889
16,451
10,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
13
0 / 3 / 1
8,159
628
4,178
6,269
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 3
8,339
641
3,657
10,239
7,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 6
10,184
783
8,681
13,118
5,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
16
1 / 2 / 7
9,259
712
5,927
10,117
4,618
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
KiingJames
Hercules
16
5 / 0 / 6
9,666
744
14,978
14,183
17,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ymir
desstoo
Ymir
14
0 / 1 / 8
8,790
676
4,738
18,390
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 2 / 7
10,868
836
10,189
10,160
9,538
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
12
12
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Agni
1
2
7
2.25
L
Cerberus
GreenGiller
Cerberus
2
1
2
3
L
1
3
1
0.5
W
Hercules
KiingJames
Hercules
5
0
6
8
L
Ah Muzen Cab
Weelah
Ah Muzen Cab
4
1
3
5.5
L
Agni
0
3
1
0.17
W
Ymir
desstoo
Ymir
0
1
8
4
W
2
2
7
2.75
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,989
Damage
44,513
56,935
Taken
65,968
41,684
Mitigated
56,103
12,509
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,681
1,823
0
1,457
13,118
5,986
1,354
4,925
8,000
0
43,624
W
Agni
5,927
152
0
464
10,117
4,618
150
3,493
6,544
40,296
0
L
Cerberus
GreenGiller
Cerberus
11,091
191
0
2,681
16,457
19,199
610
6,039
10,342
31,659
0
L
9,174
4,857
309
175
7,519
2,900
124
3,026
4,457
16,127
0
W
Hercules
KiingJames
Hercules
14,978
3,985
0
4,726
14,183
17,056
0
5,743
8,120
0
23,355
L
Ah Muzen Cab
Weelah
Ah Muzen Cab
19,889
9,849
0
8,294
16,451
10,024
1,358
4,631
11,476
0
76,037
L
Agni
4,178
258
110
194
6,269
2,264
66
2,416
3,778
21,276
0
W
Ymir
desstoo
Ymir
4,738
892
0
1,185
18,390
18,905
32
8,529
9,402
11,344
0
W
10,189
1,420
0
3,366
10,160
9,538
214
4,208
5,802
57,607
0
L
3,657
875
441
305
10,239
7,297
0
4,211
6,028
10,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,520
Gold Earned
48,767
257
Minions Killed
306
0
Camps Cleared
0
1,142,265
Distance Traveled
1,338,363
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,184
783
73
6
0
292,395
3
W
Agni
9,259
712
81
6
0
252,813
0
L
Cerberus
9,472
729
57
4
0
300,432
4
L
Nu Wa
8,268
636
19
1
0
190,879
2
W
Hercules
9,666
744
28
2
0
300,798
3
L
Ah Muzen Cab
11,282
868
120
9
0
299,168
3
L
Agni
8,159
628
46
4
0
179,267
1
W
Ymir
8,790
676
20
2
0
265,616
5
W
Anubis
10,868
836
104
8
0
226,741
9
L
Maui
8,339
641
15
1
0
172,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role