Player Matchup

Bellona
Bellona
CdotBurnz
Bellona
Level 42
God Stats
4W - 0L
1,611 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ares
Ares
LinguiniLindini
Ares
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 23L
1,376 Elo+
Party 2
Hera
Hera
Mqwertyuiop
Hera
Level 100
God Stats
3W - 1L
1,498 SR
Queue Stats
150W - 155L
1,437 Elo+
Solo
Neith
Neith
TameTheWolf
Neith
Level 104
God Stats
7W - 5L
1,552 SR
Queue Stats
120W - 109L
1,453 Elo+
Party 2
Thanatos
Thanatos
shrimpypibbles
Thanatos
Level 144
God Stats
3W - 3L
1,473 SR
Queue Stats
472W - 533L
1,480 Elo+
Solo
Team Averages
Level 82
1,527 SR
1,449 Elo+

VS

Team Averages
Level 60
1,488 SR
1,464 Elo+
Set
Set
CosmicEndeavor
Set
Level 115
God Stats
9W - 13L
1,412 SR
Queue Stats
139W - 146L
1,389 Elo+
Solo
Chang'e
Chang'e
Salvaii
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
Zefranite
Neith
Level 42
God Stats
0W - 2L
1,277 SR
Queue Stats
31W - 39L
1,516 Elo+
Party 1
Mulan
Mulan
Zombievictim181
Mulan
Level 103
God Stats
9W - 5L
1,632 SR
Queue Stats
332W - 354L
1,408 Elo+
Solo
Khepri
Khepri
rhysalistaire
Khepri
Level 37
God Stats
20W - 14L
1,622 SR
Queue Stats
34W - 47L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CdotBurnz
Bellona
19
7 / 2 / 2
12,587
629
16,919
19,324
24,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 8
11,021
551
9,748
17,557
24,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 8 / 2
10,713
536
14,204
15,868
6,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 3
11,777
589
24,354
13,582
8,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
17
7 / 3 / 5
11,852
593
8,360
20,520
8,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 1
10,313
516
17,187
23,099
10,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Salvaii
Chang'e
12
0 / 5 / 1
7,005
350
1,446
11,615
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Zefranite
Neith
16
7 / 4 / 5
10,894
545
18,889
17,513
8,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 5
9,697
485
13,341
27,198
25,923
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 1 / 3
8,746
437
3,865
17,123
16,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
25
Kills
17
17
Deaths
25
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
CdotBurnz
Bellona
7
2
2
4
L
8
8
1
1.06
W
1
2
8
2.5
W
1
8
2
0.25
L
Chang'e
Salvaii
Chang'e
0
5
1
0.1
W
9
2
3
5.25
L
Neith
Zefranite
Neith
7
4
5
2.38
L
1
7
5
0.5
L
1
1
3
2.5
W
Thanatos
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,585
Damage
54,728
86,851
Taken
96,548
72,921
Mitigated
65,409
38,656
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CdotBurnz
Bellona
16,919
6,618
0
7,879
19,324
24,454
1,477
110
19,214
0
91,825
L
17,187
9,017
0
2,484
23,099
10,724
0
1,410
21,689
0
75,779
W
9,748
768
0
2,316
17,557
24,394
1,038
2,367
15,190
27,827
3,421
W
14,204
2,763
401
3,288
15,868
6,850
1,632
284
15,584
100,306
0
L
Chang'e
Salvaii
Chang'e
1,446
799
721
1,049
11,615
3,538
444
2,988
8,627
24,660
0
W
24,354
12,386
0
6,024
13,582
8,523
6,600
1,812
11,770
0
116,071
L
Neith
Zefranite
Neith
18,889
7,202
0
4,600
17,513
8,771
142
11,609
5,904
0
85,187
L
13,341
2,809
0
2,861
27,198
25,923
25
1,700
25,498
0
69,650
L
3,865
267
447
3,433
17,123
16,453
0
5,988
11,135
23,855
3,762
W
Thanatos
8,360
2,015
0
18,748
20,520
8,700
0
371
20,149
0
79,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,950
Gold Earned
46,655
615
Minions Killed
417
0
Camps Cleared
0
1,864,645
Distance Traveled
1,696,359
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,587
629
169
8
0
397,549
5
L
Set
10,313
516
95
5
0
363,142
0
W
Ares
11,021
551
39
2
0
345,817
1
W
Hera
10,713
536
152
8
0
345,532
2
L
Chang'e
7,005
350
30
2
0
258,414
0
W
Neith
11,777
589
151
8
0
335,780
2
L
Neith
10,894
545
138
7
0
345,517
2
L
Mulan
9,697
485
124
6
0
353,586
2
L
Khepri
8,746
437
30
2
0
375,700
4
W
Thanatos
11,852
593
104
5
0
439,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role